Player Matchup

Khepri
Khepri
ForKor
Khepri
Level 29
God Stats
12W - 5L
1,794 SR
Queue Stats
113W - 55L
1,789 Elo+
Party 1
Janus
Janus
NoLifeLoki
Janus
Level 74
God Stats
5W - 4L
1,621 SR
Queue Stats
189W - 110L
1,784 Elo+
Party 1
Thanatos
Thanatos
wndnjs0909
Thanatos
Level 65
God Stats
2W - 0L
1,856 SR
Queue Stats
166W - 118L
1,729 Elo+
Party 1
Team Averages
Level 56
1,757 SR
1,767 Elo+

VS

Team Averages
Level 101
1,500 SR
1,602 Elo+
Yemoja
Yemoja
GodNamedThicc
Yemoja
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 107L
1,562 Elo+
Party 2
Ra
Ra
Noxide3D
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,610 Elo+
Party 2
Da Ji
Da Ji
SaintMykull
Da Ji
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ForKor
Khepri
11
3 / 0 / 20
8,556
856
4,485
8,118
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
13
11 / 0 / 11
9,032
903
16,271
4,081
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
wndnjs0909
Thanatos
12
10 / 2 / 10
8,565
857
9,728
9,517
3,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,175
618
2,785
15,234
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
1 / 10 / 1
6,469
647
2,907
7,956
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 10 / 1
6,242
624
3,804
10,081
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
24
Kills
2
2
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
ForKor
Khepri
3
0
20
13
L
0
4
2
0.25
W
Janus
11
0
11
16.5
L
1
10
1
0.15
L
1
10
1
0.15
W
Thanatos
wndnjs0909
Thanatos
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,484
Damage
9,496
21,716
Taken
33,271
16,839
Mitigated
11,273
10,398
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ForKor
Khepri
4,485
1,008
0
2,109
8,118
11,735
28
1,707
6,411
13,114
0
L
2,785
321
599
2,888
15,234
5,772
0
9,668
5,566
11,381
0
W
Janus
16,271
2,240
0
875
4,081
1,343
226
1,228
2,853
44,570
0
L
2,907
606
432
192
7,956
2,133
0
6,405
1,551
12,363
0
L
3,804
706
0
179
10,081
3,368
0
4,683
5,398
0
11,303
W
Thanatos
wndnjs0909
Thanatos
9,728
1,345
0
7,414
9,517
3,761
776
2,757
6,760
0
21,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,153
Gold Earned
18,886
109
Minions Killed
57
0
Camps Cleared
0
586,767
Distance Traveled
414,829
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,556
856
6
1
0
185,889
2
L
Yemoja
6,175
618
19
2
0
171,813
0
W
Janus
9,032
903
66
7
0
202,400
0
L
Ra
6,469
647
14
1
0
115,283
0
L
Da Ji
6,242
624
24
2
0
127,733
0
W
Thanatos
8,565
857
37
4
0
198,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role