Player Matchup

Morgan Le Fay
Morgan Le Fay
Bapo El Chapo
Morgan Le Fay
Level 89
God Stats
4W - 7L
1,688 SR
Queue Stats
35W - 34L
1,609 Elo+
Party 2
Ymir
Ymir
HeatedLeek749
Ymir
Level 63
God Stats
2W - 3L
1,490 SR
Queue Stats
13W - 11L
1,468 Elo+
Party 2
Medusa
Medusa
Krvzht
Medusa
Level 87
God Stats
1W - 1L
1,621 SR
Queue Stats
18W - 18L
1,505 Elo+
Party 2
Team Averages
Level 80
1,600 SR
1,527 Elo+

VS

Team Averages
Level 92
1,510 SR
1,421 Elo+
Chaac
Chaac
Grand Tenshi
Chaac
Level 82
God Stats
2W - 2L
1,488 SR
Queue Stats
27W - 31L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
Killowah
Danzaburou
Level 128
God Stats
1W - 2L
1,509 SR
Queue Stats
47W - 59L
1,479 Elo+
Party 1
Zeus
Zeus
ii_Titan_
Zeus
Level 65
God Stats
21W - 20L
1,532 SR
Queue Stats
98W - 135L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bapo El Chapo
Morgan Le Fay
13
5 / 2 / 11
9,198
767
13,633
10,655
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 0 / 8
9,846
821
4,595
9,607
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Krvzht
Medusa
13
5 / 1 / 9
9,389
782
11,215
8,229
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,837
653
4,953
13,183
6,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Killowah
Danzaburou
11
1 / 6 / 2
7,510
626
10,408
11,824
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
11
1 / 7 / 2
7,532
628
6,228
10,336
2,781
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
3
3
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bapo El Chapo
Morgan Le Fay
5
2
11
5.25
L
1
5
2
0.4
W
8
0
8
12
L
Danzaburou
Killowah
Danzaburou
1
6
2
0.33
W
Medusa
Krvzht
Medusa
5
1
9
9.5
L
Zeus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,443
Damage
21,589
28,491
Taken
35,343
16,185
Mitigated
14,417
6,182
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bapo El Chapo
Morgan Le Fay
13,633
620
0
2,104
10,655
4,516
402
1,772
8,378
34,691
0
L
4,953
931
30
1,915
13,183
6,683
54
4,119
9,064
0
21,719
W
4,595
667
650
2,976
9,607
8,231
0
2,605
6,542
16,797
0
L
Danzaburou
Killowah
Danzaburou
10,408
3,026
0
2,946
11,824
4,953
200
7,211
4,613
0
29,306
W
Medusa
Krvzht
Medusa
11,215
5,122
0
452
8,229
3,438
1,992
1,851
6,131
0
40,732
L
Zeus
6,228
1,124
0
298
10,336
2,781
342
6,898
3,438
20,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
22,879
141
Minions Killed
115
0
Camps Cleared
0
708,973
Distance Traveled
572,258
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,198
767
60
5
0
227,484
0
L
Chaac
7,837
653
24
2
0
198,387
1
W
Ymir
9,846
821
24
2
0
242,846
4
L
Danzaburou
7,510
626
61
5
0
195,564
0
W
Medusa
9,389
782
57
5
0
238,643
3
L
Zeus
7,532
628
30
3
0
178,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role