Player Matchup

Amaterasu
Amaterasu
Ace_xNastyz
Amaterasu
Level 15
God Stats
2W - 5L
1,078 SR
Queue Stats
158W - 176L
1,216 Elo+
Solo
Merlin
Merlin
Seiyasantana_25
Merlin
Level 29
God Stats
24W - 16L
1,485 SR
Queue Stats
27W - 17L
1,414 Elo+
Party 1
Scylla
Scylla
Senzubun
Scylla
Level 20
God Stats
118W - 123L
1,487 SR
Queue Stats
567W - 613L
1,294 Elo+
Solo
Hel
Hel
alex4201111
Hel
Level 29
God Stats
8W - 10L
1,773 SR
Queue Stats
27W - 39L
1,300 Elo+
Solo
Vamana
Vamana
eduardo2002fm
Vamana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,315 Elo+
Party 1
Team Averages
Level 21
1,464 SR
1,308 Elo+

VS

Team Averages
Level 20
1,469 SR
1,381 Elo+
Anubis
Anubis
ASYEZ-TOROMBOLO
Anubis
Level 29
God Stats
55W - 62L
1,408 SR
Queue Stats
132W - 137L
1,340 Elo+
Solo
Neith
Neith
K0DYungDeku
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
PizzaParkr-_-
Athena
Level 28
God Stats
3W - 3L
1,440 SR
Queue Stats
134W - 108L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
SciiL
Baron Samedi
Level 20
God Stats
5W - 4L
1,639 SR
Queue Stats
76W - 90L
1,323 Elo+
Solo
Arachne
Arachne
asrelux
Arachne
Level 20
God Stats
25W - 26L
1,359 SR
Queue Stats
86W - 77L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ace_xNastyz
Amaterasu
12
1 / 3 / 0
8,075
404
3,440
13,392
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 1 / 3
9,301
465
12,770
8,185
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Senzubun
Scylla
16
1 / 1 / 1
9,653
483
5,184
10,490
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 0 / 3
8,097
405
3,994
6,436
2,839
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 1 / 2
10,736
537
7,399
11,428
6,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
10,192
510
8,078
10,565
5,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 0
7,317
366
3,940
7,854
2,443
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 0
8,050
403
5,462
17,746
13,730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SciiL
Baron Samedi
17
1 / 2 / 1
9,504
475
11,468
14,237
7,114
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
asrelux
Arachne
4
0 / 1 / 0
5,778
289
250
1,345
267
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
5
6
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Amaterasu
Ace_xNastyz
Amaterasu
1
3
0
0.33
L
1
4
0
0.25
L
1
4
0
0.25
L
Baron Samedi
SciiL
Baron Samedi
1
2
1
0.75
W
3
1
3
4.5
W
Scylla
Senzubun
Scylla
1
1
1
1.5
W
0
0
3
1.5
L
Arachne
asrelux
Arachne
0
1
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,787
Damage
29,198
49,931
Taken
51,747
20,694
Mitigated
28,881
16,767
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,078
876
0
6,142
10,565
5,327
2,891
1,506
9,059
76,828
0
W
Amaterasu
Ace_xNastyz
Amaterasu
3,440
1,234
0
3,157
13,392
4,952
170
6,660
6,732
0
29,445
L
3,940
1,713
0
700
7,854
2,443
122
5,582
2,196
0
25,250
L
5,462
2,086
0
1,248
17,746
13,730
151
9,040
8,706
43,409
0
L
Baron Samedi
SciiL
Baron Samedi
11,468
785
170
5,636
14,237
7,114
0
7,330
6,580
70,715
0
W
12,770
304
0
0
8,185
2,764
827
4,809
3,376
67,917
0
W
Scylla
Senzubun
Scylla
5,184
615
0
2,433
10,490
3,678
4,066
5,537
4,953
58,444
0
W
3,994
1,047
3,458
3,676
6,436
2,839
1,136
2,277
4,159
25,030
0
L
Arachne
asrelux
Arachne
250
141
0
286
1,345
267
0
41
1,304
0
5,965
W
7,399
2,251
0
4,043
11,428
6,461
1,299
5,725
5,703
9,838
28,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,862
Gold Earned
40,841
401
Minions Killed
395
0
Camps Cleared
0
1,859,946
Distance Traveled
1,397,193
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,192
510
148
7
0
305,308
0
W
Amaterasu
8,075
404
62
3
0
362,193
0
L
Neith
7,317
366
56
3
0
281,403
0
L
Athena
8,050
403
56
3
0
404,261
0
L
Baron Samedi
9,504
475
121
6
0
325,981
0
W
Merlin
9,301
465
113
6
0
337,930
1
W
Scylla
9,653
483
126
6
0
357,454
0
W
Hel
8,097
405
47
2
0
385,807
2
L
Arachne
5,778
289
14
1
0
80,240
0
W
Vamana
10,736
537
53
3
0
416,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role