Player Matchup

Ymir
Ymir
CurlyPayne
Ymir
Level 13
God Stats
1W - 1L
1,378 SR
Queue Stats
3W - 4L
1,327 Elo+
Party 2
Pele
Pele
i_am_madara667
Pele
Level 6
God Stats
3W - 1L
1,714 SR
Queue Stats
5W - 10L
1,382 Elo+
Party 1
Hades
Hades
plf365
Hades
Level 104
God Stats
2W - 2L
1,448 SR
Queue Stats
2W - 5L
1,247 Elo+
Party 2
Da Ji
Da Ji
sefda
Da Ji
Level 86
God Stats
1W - 1L
1,354 SR
Queue Stats
28W - 27L
1,471 Elo+
Party 1
Skadi
Skadi
shadowfoxRD
Skadi
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,446 Elo+
Party 1
Team Averages
Level 51
1,479 SR
1,375 Elo+

VS

Team Averages
Level 35
1,575 SR
1,442 Elo+
Janus
Janus
CrisAr07
Janus
Level 45
God Stats
5W - 8L
1,347 SR
Queue Stats
88W - 80L
1,532 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DragonSneeze
Morgan Le Fay
Level 29
God Stats
4W - 6L
1,516 SR
Queue Stats
125W - 148L
1,408 Elo+
Party 4
Arachne
Arachne
Issuldra
Arachne
Level 36
God Stats
41W - 41L
1,505 SR
Queue Stats
111W - 135L
1,389 Elo+
Party 4
Thor
Thor
LS_Belgrid
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 3
Odin
Odin
PabloGT30
Odin
Level 64
God Stats
3W - 2L
2,006 SR
Queue Stats
189W - 159L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 12
12,096
864
3,586
15,826
18,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
0 / 3 / 14
12,074
862
6,506
9,488
3,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
plf365
Hades
20
7 / 2 / 15
15,245
1,089
16,314
13,008
5,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
sefda
Da Ji
20
5 / 2 / 11
13,859
990
12,355
10,802
4,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 2 / 10
15,981
1,142
26,703
8,063
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CrisAr07
Janus
20
5 / 7 / 8
14,318
1,023
25,847
20,482
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
DragonSneeze
Morgan Le Fay
20
5 / 11 / 7
13,862
990
17,811
25,267
11,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Issuldra
Arachne
20
4 / 9 / 6
13,486
963
8,295
25,203
11,157
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 0 / 0
8,620
616
0
0
0
Odin
16
0 / 0 / 0
10,360
740
142
961
447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
27
Kills
14
14
Deaths
27
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
CrisAr07
Janus
5
7
8
1.29
W
0
5
12
1.2
L
Morgan Le Fay
DragonSneeze
Morgan Le Fay
5
11
7
0.77
L
Arachne
Issuldra
Arachne
4
9
6
0.78
L
0
0
0
0
L
Odin
0
0
0
0
W
0
3
14
2.33
W
Hades
plf365
Hades
7
2
15
7.25
W
Da Ji
sefda
Da Ji
5
2
11
5.25
W
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,464
Damage
52,095
57,187
Taken
71,913
36,047
Mitigated
29,425
10,716
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CrisAr07
Janus
25,847
533
0
172
20,482
6,776
0
3,852
16,630
77,891
0
W
3,586
364
0
750
15,826
18,767
0
10,362
5,464
16,541
0
L
Morgan Le Fay
DragonSneeze
Morgan Le Fay
17,811
3,169
0
466
25,267
11,045
0
8,672
16,595
40,930
0
L
Arachne
Issuldra
Arachne
8,295
5,255
0
2,133
25,203
11,157
0
7,124
18,079
0
22,461
L
0
0
0
0
0
0
0
0
0
0
0
L
Odin
142
0
0
3
961
447
0
252
709
0
1,667
W
6,506
1,742
0
651
9,488
3,811
0
8,018
1,470
0
13,389
W
Hades
plf365
Hades
16,314
1,467
459
6,945
13,008
5,900
0
11,048
1,960
68,918
0
W
Da Ji
sefda
Da Ji
12,355
3,851
0
647
10,802
4,430
0
7,487
3,315
0
28,735
W
26,703
12,551
0
1,264
8,063
3,139
0
6,743
1,320
0
67,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,255
Gold Earned
60,646
306
Minions Killed
209
14
Camps Cleared
3
1,170,798
Distance Traveled
807,767
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,318
1,023
120
9
0
265,835
0
W
Ymir
12,096
864
23
2
0
187,072
0
L
Morgan Le Fay
13,862
990
41
3
1
233,085
1
L
Arachne
13,486
963
46
3
1
254,258
1
L
Thor
8,620
616
0
0
0
0
0
L
Odin
10,360
740
2
0
1
54,589
0
W
Pele
12,074
862
22
2
1
221,388
2
W
Hades
15,245
1,089
149
11
1
263,442
3
W
Da Ji
13,859
990
27
2
10
248,232
1
W
Skadi
15,981
1,142
85
6
2
250,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role