Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ACJCLIGHTNING
Bellona
Level 99
God Stats
128W - 109L
1,541 SR
Queue Stats
206W - 192L
1,544 Elo+
Solo
Apollo
Apollo
Mikubestwaifu
Apollo
Level 56
God Stats
4W - 4L
1,569 SR
Queue Stats
87W - 90L
1,523 Elo+
Solo
Freya
Freya
tadeoXD
Freya
Level 155
God Stats
4W - 3L
1,544 SR
Queue Stats
270W - 234L
1,545 Elo+
Solo
Team Averages
Level 113
1,531 SR
1,522 Elo+

VS

Team Averages
Level 112
1,669 SR
1,601 Elo+
Ullr
Ullr
Insnebob1889
Ullr
Level 108
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 3L
1,624 Elo+
Party 1
Ares
Ares
METERWATER
Ares
Level 124
God Stats
5W - 11L
1,525 SR
Queue Stats
471W - 457L
1,561 Elo+
Party 2
Ganesha
Ganesha
OofBran
Ganesha
Level 67
God Stats
3W - 1L
1,681 SR
Queue Stats
576W - 594L
1,541 Elo+
Party 2
Athena
Athena
ThaRiceGod
Athena
Level 148
God Stats
56W - 62L
1,525 SR
Queue Stats
293W - 292L
1,505 Elo+
Solo
Sylvanus
Sylvanus
TheFiftGuy
Sylvanus
Level 113
God Stats
0W - 1L
1,871 SR
Queue Stats
14W - 7L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 1 / 2
7,036
640
3,684
5,736
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
 
Mercury
12
3 / 3 / 6
6,886
626
5,247
7,473
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
11
1 / 3 / 0
6,415
583
6,604
6,079
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 3
6,017
547
3,689
3,913
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
tadeoXD
Freya
13
6 / 1 / 5
7,560
687
8,872
7,306
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,357
487
3,104
5,474
1,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
5,697
518
1,634
7,450
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
OofBran
Ganesha
9
0 / 6 / 3
5,397
491
4,080
7,734
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
ThaRiceGod
Athena
12
7 / 3 / 1
6,980
635
4,678
9,779
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
TheFiftGuy
Sylvanus
9
0 / 2 / 2
5,557
505
2,805
9,991
6,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
15
Kills
8
8
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
2
5
W
Mercury
 
Mercury
3
3
6
2
W
Bellona
1
3
0
0.33
L
1
3
1
0.5
L
0
1
3
1.5
W
1
0
3
2.5
L
Ganesha
OofBran
Ganesha
0
6
3
0.25
L
Athena
ThaRiceGod
Athena
7
3
1
2.5
L
Sylvanus
TheFiftGuy
Sylvanus
0
2
2
0.5
W
Freya
tadeoXD
Freya
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
16,301
30,507
Taken
40,428
13,463
Mitigated
21,073
10,019
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,684
831
209
1,836
5,736
4,156
348
1,416
4,320
20,521
0
W
Mercury
 
Mercury
5,247
2,918
0
555
7,473
1,882
0
3,637
3,664
0
38,577
W
Bellona
6,604
2,171
0
615
6,079
3,956
0
3,803
2,276
0
40,229
L
3,104
868
0
294
5,474
1,645
0
1,832
3,642
0
29,243
L
1,634
0
0
2,500
7,450
6,038
0
0
7,450
26,301
0
W
3,689
2,402
0
2,315
3,913
1,062
718
933
2,980
0
43,209
L
Ganesha
OofBran
Ganesha
4,080
328
0
787
7,734
3,199
0
3,152
4,582
26,704
0
L
Athena
ThaRiceGod
Athena
4,678
1,236
0
2,258
9,779
3,799
38
3,356
6,423
29,624
0
L
Sylvanus
TheFiftGuy
Sylvanus
2,805
1,142
931
2,810
9,991
6,392
28
3,588
6,403
17,610
0
W
Freya
tadeoXD
Freya
8,872
3,357
0
4,489
7,306
2,407
0
3,192
4,004
39,215
6,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
28,988
377
Minions Killed
248
0
Camps Cleared
0
1,113,372
Distance Traveled
1,010,295
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,036
640
45
4
0
228,892
3
W
Mercury
6,886
626
78
7
0
251,755
1
W
Bellona
6,415
583
81
7
0
200,720
2
L
Ullr
5,357
487
76
7
0
173,857
0
L
Ares
5,697
518
47
4
0
213,295
2
W
Apollo
6,017
547
89
8
0
210,332
1
L
Ganesha
5,397
491
31
3
0
207,949
1
L
Athena
6,980
635
78
7
0
224,229
4
L
Sylvanus
5,557
505
16
1
0
190,965
5
W
Freya
7,560
687
84
8
0
221,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role