Player Matchup

Horus
Horus
GunnarSinn
Horus
Level 18
God Stats
3W - 3L
1,566 SR
Queue Stats
25W - 20L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IenzoAin
Morgan Le Fay
Level 37
God Stats
0W - 2L
1,344 SR
Queue Stats
45W - 49L
1,546 Elo+
Party 2
Anubis
Anubis
TacoShavings
Anubis
Level 73
God Stats
121W - 78L
1,655 SR
Queue Stats
486W - 492L
1,448 Elo+
Party 1
Da Ji
Da Ji
Tajimori
Da Ji
Level 60
God Stats
0W - 2L
1,264 SR
Queue Stats
224W - 238L
1,448 Elo+
Party 1
Achilles
Achilles
ThePotatoCop
Achilles
Level 69
God Stats
2W - 4L
1,175 SR
Queue Stats
136W - 147L
1,495 Elo+
Party 2
Team Averages
Level 51
1,401 SR
1,512 Elo+

VS

Team Averages
Level 68
1,519 SR
1,476 Elo+
Xing Tian
Xing Tian
AerisRowan
Xing Tian
Level 35
God Stats
6W - 4L
1,483 SR
Queue Stats
141W - 165L
1,487 Elo+
Party 3
Hades
Hades
ColdGG
Hades
Level 104
God Stats
7W - 4L
1,500 SR
Queue Stats
146W - 128L
1,457 Elo+
Party 4
Neith
Neith
KLOWN187
Neith
Level 38
God Stats
93W - 117L
1,430 SR
Queue Stats
202W - 239L
1,412 Elo+
Solo
Arachne
Arachne
Masen Cruz
Arachne
Level 38
God Stats
47W - 35L
1,640 SR
Queue Stats
212W - 213L
1,527 Elo+
Party 4
Mulan
Mulan
VnzlaBowzer
Mulan
Level 123
God Stats
23W - 21L
1,545 SR
Queue Stats
152W - 148L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 3 / 6
7,099
418
1,551
12,895
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
IenzoAin
Morgan Le Fay
12
1 / 8 / 3
7,737
455
6,425
12,785
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
7 / 4 / 4
9,693
570
17,431
15,662
7,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Tajimori
Da Ji
13
2 / 6 / 6
8,321
489
9,633
13,543
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
ThePotatoCop
Achilles
16
6 / 5 / 2
9,376
552
10,689
16,406
14,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AerisRowan
Xing Tian
12
0 / 0 / 9
8,234
484
4,559
10,972
6,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
ColdGG
Hades
16
11 / 4 / 5
10,349
609
19,059
14,258
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
KLOWN187
Neith
12
1 / 5 / 4
7,642
450
4,951
8,385
3,882
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Masen Cruz
Arachne
17
9 / 1 / 4
10,258
603
8,737
13,133
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 6 / 4
8,635
508
13,566
18,069
12,782
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
16
Kills
26
26
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AerisRowan
Xing Tian
0
0
9
4.5
W
Hades
ColdGG
Hades
11
4
5
3.38
L
Horus
0
3
6
1
L
Morgan Le Fay
IenzoAin
Morgan Le Fay
1
8
3
0.31
W
Neith
KLOWN187
Neith
1
5
4
0.6
W
Arachne
Masen Cruz
Arachne
9
1
4
11
L
Anubis
7
4
4
2.25
L
Da Ji
Tajimori
Da Ji
2
6
6
0.83
L
Achilles
ThePotatoCop
Achilles
6
5
2
1.4
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,729
Damage
50,872
71,291
Taken
64,817
42,231
Mitigated
35,539
22,849
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AerisRowan
Xing Tian
4,559
443
0
1,840
10,972
6,916
0
4,787
6,127
18,083
0
W
Hades
ColdGG
Hades
19,059
790
271
6,916
14,258
6,629
0
6,058
7,987
70,392
0
L
Horus
1,551
926
2,625
3,934
12,895
9,513
95
5,651
7,244
0
10,502
L
Morgan Le Fay
IenzoAin
Morgan Le Fay
6,425
1,038
145
1,344
12,785
4,008
0
6,374
6,411
43,773
0
W
Neith
KLOWN187
Neith
4,951
1,719
0
2,353
8,385
3,882
940
4,411
3,974
0
38,670
W
Arachne
Masen Cruz
Arachne
8,737
5,442
0
4,298
13,133
5,330
692
4,393
8,674
0
75,766
L
Anubis
17,431
1,210
0
7,180
15,662
7,801
921
6,836
8,826
69,225
0
L
Da Ji
Tajimori
Da Ji
9,633
2,121
0
2,736
13,543
6,844
0
3,082
10,461
0
43,548
L
Achilles
ThePotatoCop
Achilles
10,689
1,650
0
4,885
16,406
14,065
0
1,675
14,731
0
51,375
W
13,566
1,588
0
4,639
18,069
12,782
0
3,832
14,199
0
43,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
45,118
394
Minions Killed
393
0
Camps Cleared
0
1,516,958
Distance Traveled
1,558,928
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,234
484
26
2
0
352,136
1
W
Hades
10,349
609
105
6
0
314,893
5
L
Horus
7,099
418
21
1
0
322,733
3
L
Morgan Le Fay
7,737
455
87
5
0
277,038
3
W
Neith
7,642
450
56
3
0
277,016
2
W
Arachne
10,258
603
137
8
0
335,700
0
L
Anubis
9,693
570
107
6
0
274,209
3
L
Da Ji
8,321
489
76
4
0
307,068
0
L
Achilles
9,376
552
103
6
0
335,910
4
W
Mulan
8,635
508
69
4
0
279,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role