Player Matchup

Medusa
Medusa
Khlouted
Medusa
Level 38
God Stats
8W - 6L
1,729 SR
Queue Stats
14W - 18L
1,608 Elo+
Solo
Scylla
Scylla
SideShowFreek
Scylla
Level 67
God Stats
0W - 1L
1,175 SR
Queue Stats
18W - 21L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
ZackaryMilatent
Cthulhu
Level 64
God Stats
8W - 6L
1,482 SR
Queue Stats
18W - 22L
1,374 Elo+
Party 1
Team Averages
Level 56
1,462 SR
1,457 Elo+

VS

Team Averages
Level 45
1,411 SR
1,350 Elo+
Apollo
Apollo
Cain103
Apollo
Level 41
God Stats
4W - 9L
1,176 SR
Queue Stats
203W - 266L
1,321 Elo+
Party 2
Anubis
Anubis
wPlasma_
Anubis
Level 24
God Stats
50W - 48L
1,556 SR
Queue Stats
65W - 81L
1,342 Elo+
Party 2
Kuzenbo
Kuzenbo
xXH3llsAng3lXx
Kuzenbo
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 126L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Khlouted
Medusa
14
4 / 6 / 3
10,643
665
15,425
15,211
3,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 7 / 3
9,490
593
8,332
11,555
2,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 2
8,978
561
8,003
17,919
12,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cain103
Apollo
15
9 / 2 / 9
11,521
720
9,521
8,633
3,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
wPlasma_
Anubis
16
10 / 3 / 8
12,112
757
15,562
13,545
7,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 15
11,263
704
8,810
19,810
29,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
20
20
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cain103
Apollo
9
2
9
6.75
L
Medusa
Khlouted
Medusa
4
6
3
0.92
L
2
7
3
0.5
L
1
7
2
0.29
W
Anubis
wPlasma_
Anubis
10
3
8
4.67
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,760
Damage
33,893
44,685
Taken
41,988
18,570
Mitigated
40,038
4,623
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cain103
Apollo
9,521
4,943
398
1,052
8,633
3,118
1,668
4,352
4,281
0
37,101
L
Medusa
Khlouted
Medusa
15,425
8,498
0
2,448
15,211
3,858
905
9,480
5,731
0
51,255
L
8,332
1,430
0
500
11,555
2,697
666
7,966
3,589
33,985
0
L
8,003
369
242
1,433
17,919
12,015
66
6,926
10,993
33,060
0
W
Anubis
wPlasma_
Anubis
15,562
1,229
692
6,290
13,545
7,448
884
4,945
8,600
47,465
0
W
8,810
4,113
1,076
2,741
19,810
29,472
500
7,038
12,772
25,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
34,896
166
Minions Killed
149
0
Camps Cleared
0
729,084
Distance Traveled
827,324
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,521
720
48
3
0
245,124
2
L
Medusa
10,643
665
63
4
0
259,077
0
L
Scylla
9,490
593
63
4
0
222,222
1
L
Cthulhu
8,978
561
40
3
0
247,785
0
W
Anubis
12,112
757
76
5
0
273,526
3
W
Kuzenbo
11,263
704
25
2
0
308,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role