Player Matchup

Arachne
Arachne
dany01106
Arachne
Level 106
God Stats
1W - 1L
1,787 SR
Queue Stats
41W - 32L
1,611 Elo+
Party 2
Khepri
Khepri
emiliorules
Khepri
Level 145
God Stats
12W - 8L
1,754 SR
Queue Stats
211W - 179L
1,610 Elo+
Party 2
Olorun
Olorun
himanbusther
Olorun
Level 84
God Stats
181W - 156L
1,571 SR
Queue Stats
374W - 366L
1,546 Elo+
Solo
Apollo
Apollo
ostraspedrin
Apollo
Level 147
God Stats
2W - 4L
1,437 SR
Queue Stats
176W - 152L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
scymatsu
Gilgamesh
Level 107
God Stats
8W - 5L
1,698 SR
Queue Stats
185W - 151L
1,612 Elo+
Party 2
Team Averages
Level 118
1,649 SR
1,588 Elo+

VS

Team Averages
Level 132
1,564 SR
1,590 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BeastHunter999
Izanami
Level 152
God Stats
8W - 4L
1,253 SR
Queue Stats
519W - 462L
1,648 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LCM_FECT
Cu Chulainn
Level 107
God Stats
36W - 23L
1,720 SR
Queue Stats
196W - 195L
1,586 Elo+
Solo
Ra
Ra
OverlyChillaxed
Ra
Level 127
God Stats
14W - 8L
1,636 SR
Queue Stats
412W - 384L
1,606 Elo+
Party 1
Set
Set
RorschachBlot
Set
Level 127
God Stats
57W - 43L
1,711 SR
Queue Stats
534W - 510L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
dany01106
Arachne
11
1 / 4 / 0
6,160
513
2,455
9,763
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
9
0 / 3 / 1
5,407
451
2,139
8,076
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
1 / 3 / 1
6,704
559
6,103
9,040
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
11
3 / 3 / 0
6,456
538
4,821
6,749
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
scymatsu
Gilgamesh
10
0 / 4 / 1
5,961
497
6,559
13,083
6,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 7
7,309
609
5,536
7,821
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 3
7,454
621
8,365
7,084
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
LCM_FECT
Cu Chulainn
13
1 / 1 / 5
7,264
605
7,957
9,212
6,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 4
6,993
583
5,673
6,251
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 0 / 3
8,104
675
6,713
9,515
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
17
17
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
7
5.5
W
4
1
3
5.5
W
Cu Chulainn
LCM_FECT
Cu Chulainn
1
1
5
3.5
W
2
3
4
1.33
W
8
0
3
9.5
L
Arachne
dany01106
Arachne
1
4
0
0.25
L
Khepri
0
3
1
0.17
L
Olorun
1
3
1
0.5
L
Apollo
3
3
0
1
L
Gilgamesh
scymatsu
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,077
Damage
34,244
46,711
Taken
39,883
19,829
Mitigated
22,018
11,921
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,536
1,331
0
1,609
7,821
6,586
219
1,944
5,877
9,832
0
W
8,365
6,858
0
2,817
7,084
2,351
1,618
923
6,161
0
56,030
W
Cu Chulainn
LCM_FECT
Cu Chulainn
7,957
1,384
0
2,631
9,212
6,660
270
0
9,212
5,325
40,274
W
5,673
500
675
1,702
6,251
2,527
161
4,436
1,815
41,411
0
W
6,713
2,527
0
3,908
9,515
3,894
1,032
984
8,531
0
46,900
L
Arachne
dany01106
Arachne
2,455
1,214
0
3,473
9,763
4,046
0
1,054
8,575
0
35,514
L
Khepri
2,139
73
0
1,444
8,076
4,469
0
3,840
4,062
13,003
0
L
Olorun
6,103
2,956
170
2,882
9,040
2,996
0
3,571
5,066
52,010
0
L
Apollo
4,821
2,103
0
994
6,749
1,946
0
1,479
5,065
0
29,603
L
Gilgamesh
scymatsu
Gilgamesh
6,559
1,587
0
2,958
13,083
6,372
0
1,825
11,258
0
32,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
37,124
334
Minions Killed
400
0
Camps Cleared
0
1,192,342
Distance Traveled
1,234,432
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,309
609
16
1
0
266,023
6
W
Izanami
7,454
621
109
9
0
232,642
7
W
Cu Chulainn
7,264
605
100
8
0
264,250
2
W
Ra
6,993
583
85
7
0
224,053
5
W
Set
8,104
675
90
8
0
247,464
4
L
Arachne
6,160
513
72
6
0
269,852
0
L
Khepri
5,407
451
12
1
0
252,969
4
L
Olorun
6,704
559
108
9
0
212,975
1
L
Apollo
6,456
538
81
7
0
209,796
1
L
Gilgamesh
5,961
497
61
5
0
246,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role