Player Matchup

Hachiman
Hachiman
Lebronsturtle
Hachiman
Level 12
God Stats
23W - 19L
1,349 SR
Queue Stats
28W - 25L
1,354 Elo+
Party 1
Agni
Agni
Sullii
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sol
Sol
ThePrestigeToast
Sol
Level 22
God Stats
20W - 12L
1,497 SR
Queue Stats
39W - 40L
1,382 Elo+
Solo
Arachne
Arachne
WBSDESPORTS21
Arachne
Level 29
God Stats
8W - 11L
1,526 SR
Queue Stats
114W - 175L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
ss4manny
Gilgamesh
Level 16
God Stats
8W - 3L
1,267 SR
Queue Stats
85W - 72L
1,398 Elo+
Party 1
Team Averages
Level 19
1,428 SR
1,403 Elo+

VS

Team Averages
Level 29
1,544 SR
1,339 Elo+
Thor
Thor
 
Thor
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Gabnel7
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,148 Elo+
Solo
Tiamat
Tiamat
RoseDragonX
Tiamat
Level 119
God Stats
29W - 19L
1,639 SR
Queue Stats
388W - 396L
1,391 Elo+
Party 2
Ganesha
Ganesha
SakuraiRyoko
Ganesha
Level 17
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Cernunnos
Cernunnos
imntxmplr
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lebronsturtle
Hachiman
11
4 / 1 / 7
7,516
578
5,503
3,734
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Sullii
Agni
10
2 / 6 / 5
6,267
482
3,016
7,884
2,479
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 2 / 7
6,776
521
6,323
8,756
1,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
13
7 / 0 / 3
7,855
604
6,134
7,596
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ss4manny
Gilgamesh
11
8 / 2 / 5
7,560
582
7,922
8,130
4,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 4 / 0
6,879
529
5,299
7,908
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
Gabnel7
Odin
7
0 / 7 / 4
5,179
398
1,614
7,748
3,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
12
5 / 2 / 4
7,286
560
7,868
5,990
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
SakuraiRyoko
Ganesha
7
0 / 6 / 1
5,009
385
908
10,534
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
imntxmplr
Cernunnos
7
1 / 6 / 2
5,099
392
2,165
5,320
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
25
Kills
10
11
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
0
1
L
Odin
Gabnel7
Odin
0
7
4
0.29
W
Hachiman
Lebronsturtle
Hachiman
4
1
7
7.5
L
Tiamat
5
2
4
3.5
L
Ganesha
SakuraiRyoko
Ganesha
0
6
1
0.08
W
Agni
Sullii
Agni
2
6
5
0.75
W
4
2
7
3.75
W
Arachne
7
0
3
8.5
L
Cernunnos
imntxmplr
Cernunnos
1
6
2
0.33
W
Gilgamesh
ss4manny
Gilgamesh
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
17,854
36,100
Taken
37,500
12,157
Mitigated
17,427
12,692
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,299
1,480
0
1,336
7,908
2,522
563
1,507
6,401
0
34,264
L
Odin
Gabnel7
Odin
1,614
761
0
82
7,748
3,447
268
2,190
5,558
0
7,591
W
Hachiman
Lebronsturtle
Hachiman
5,503
3,942
0
870
3,734
843
1,301
541
3,151
0
22,953
L
Tiamat
7,868
330
0
2,214
5,990
4,139
0
2,774
3,216
34,573
0
L
Ganesha
SakuraiRyoko
Ganesha
908
188
0
790
10,534
5,315
0
385
10,149
8,555
0
W
Agni
Sullii
Agni
3,016
981
0
2,053
7,884
2,479
758
2,523
5,069
19,191
0
W
6,323
1,885
0
4,096
8,756
1,844
568
2,571
5,923
25,675
0
W
Arachne
6,134
4,307
0
4,537
7,596
2,925
662
366
7,208
0
54,046
L
Cernunnos
imntxmplr
Cernunnos
2,165
1,225
0
238
5,320
2,004
108
2,483
2,837
0
12,300
W
Gilgamesh
ss4manny
Gilgamesh
7,922
2,536
45
1,091
8,130
4,066
711
2,043
5,973
0
34,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
29,452
267
Minions Killed
186
0
Camps Cleared
0
1,113,373
Distance Traveled
1,065,679
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,879
529
73
6
0
218,450
1
L
Odin
5,179
398
24
2
0
208,187
0
W
Hachiman
7,516
578
38
3
0
224,780
0
L
Tiamat
7,286
560
61
5
0
233,450
3
L
Ganesha
5,009
385
5
0
0
225,626
0
W
Agni
6,267
482
42
3
0
192,897
0
W
Sol
6,776
521
41
3
0
207,682
2
W
Arachne
7,855
604
89
7
0
243,492
1
L
Cernunnos
5,099
392
23
2
0
179,966
0
W
Gilgamesh
7,560
582
57
4
0
244,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role