Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NephilimCore
Morgan Le Fay
Level 108
God Stats
2W - 3L
1,523 SR
Queue Stats
6W - 11L
1,455 Elo+
Party 1
Sol
Sol
TheLastMelon
Sol
Level 109
God Stats
1W - 2L
1,268 SR
Queue Stats
22W - 32L
1,384 Elo+
Solo
Team Averages
Level 111
1,430 SR
1,446 Elo+

VS

Team Averages
Level 79
1,330 SR
1,392 Elo+
Gilgamesh
Gilgamesh
The sheepy123
Gilgamesh
Level 61
God Stats
1W - 2L
1,286 SR
Queue Stats
72W - 63L
1,435 Elo+
Party 2
Nemesis
Nemesis
heyRibbit
Nemesis
Level 22
God Stats
0W - 4L
1,253 SR
Queue Stats
20W - 31L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
sefgertykjr
Kukulkan
Level 155
God Stats
2W - 1L
1,450 SR
Queue Stats
77W - 110L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 3 / 12
8,569
714
6,123
14,250
9,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
NephilimCore
Morgan Le Fay
12
7 / 2 / 9
9,190
766
11,330
8,574
3,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 8
9,472
789
11,222
7,588
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
The sheepy123
Gilgamesh
12
3 / 5 / 1
8,055
671
8,534
14,980
10,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
heyRibbit
Nemesis
12
1 / 4 / 4
7,525
627
2,900
11,718
4,140
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
sefgertykjr
Kukulkan
9
1 / 7 / 2
7,434
620
5,938
7,115
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
5
5
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
3
12
3
W
Morgan Le Fay
NephilimCore
Morgan Le Fay
7
2
9
5.75
L
Gilgamesh
The sheepy123
Gilgamesh
3
5
1
0.7
W
6
0
8
10
L
Nemesis
heyRibbit
Nemesis
1
4
4
0.75
L
Kukulkan
sefgertykjr
Kukulkan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
17,372
30,412
Taken
33,813
15,764
Mitigated
17,224
9,564
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,123
1,188
491
3,083
14,250
9,800
155
2,782
11,239
0
16,483
W
Morgan Le Fay
NephilimCore
Morgan Le Fay
11,330
1,854
173
1,206
8,574
3,501
208
1,962
6,464
26,157
0
L
Gilgamesh
The sheepy123
Gilgamesh
8,534
1,330
135
1,096
14,980
10,769
0
10,370
4,610
0
24,937
W
11,222
2,727
0
4,611
7,588
2,463
2,223
695
6,771
45,736
0
L
Nemesis
heyRibbit
Nemesis
2,900
506
460
1,476
11,718
4,140
0
7,695
4,023
0
14,626
L
Kukulkan
sefgertykjr
Kukulkan
5,938
816
0
402
7,115
2,315
0
4,487
2,628
17,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
23,014
131
Minions Killed
83
0
Camps Cleared
0
721,474
Distance Traveled
623,906
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,569
714
18
2
0
219,459
0
W
Morgan Le Fay
9,190
766
32
3
0
278,218
2
L
Gilgamesh
8,055
671
18
2
0
243,162
1
W
Sol
9,472
789
81
7
0
223,797
0
L
Nemesis
7,525
627
36
3
0
239,748
0
L
Kukulkan
7,434
620
29
2
0
140,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role