Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Heriberto455
Agni
Level 155
God Stats
4W - 1L
1,954 SR
Queue Stats
194W - 177L
1,574 Elo+
Party 1
Mulan
Mulan
The-Run-Away__
Mulan
Level 104
God Stats
17W - 12L
1,588 SR
Queue Stats
465W - 562L
1,448 Elo+
Solo
Chronos
Chronos
caliE661
Chronos
Level 151
God Stats
3W - 2L
1,495 SR
Queue Stats
195W - 170L
1,604 Elo+
Party 1
Neith
Neith
cjthebig
Neith
Level 83
God Stats
1W - 1L
1,297 SR
Queue Stats
99W - 120L
1,384 Elo+
Solo
Team Averages
Level 116
1,567 SR
1,502 Elo+

VS

Team Averages
Level 84
1,499 SR
1,462 Elo+
Gilgamesh
Gilgamesh
Alemdark
Gilgamesh
Level 80
God Stats
3W - 6L
1,302 SR
Queue Stats
570W - 641L
1,446 Elo+
Solo
Loki
Loki
Cheesehead1999
Loki
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 109L
1,435 Elo+
Solo
Hades
Hades
Fenaticc-_-
Hades
Level 64
God Stats
1W - 10L
1,333 SR
Queue Stats
395W - 350L
1,529 Elo+
Solo
Kali
Kali
X-Blurred_Face-X
Kali
Level 54
God Stats
2W - 1L
1,858 SR
Queue Stats
66W - 77L
1,456 Elo+
Solo
Kukulkan
Kukulkan
pendrai
Kukulkan
Level 112
God Stats
12W - 11L
1,502 SR
Queue Stats
325W - 353L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 5
5,521
552
3,101
7,145
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 3
5,897
590
5,564
4,208
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 3 / 0
6,552
655
6,339
7,644
4,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
caliE661
Chronos
10
4 / 1 / 4
6,148
615
4,865
6,732
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
cjthebig
Neith
8
0 / 3 / 4
5,211
521
3,379
5,102
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alemdark
Gilgamesh
8
2 / 2 / 1
5,232
523
1,404
6,852
3,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 3 / 2
5,879
588
3,051
6,841
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 3 / 1
6,327
633
6,135
8,317
4,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 2
5,515
552
5,285
8,143
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
pendrai
Kukulkan
9
0 / 2 / 2
5,272
527
2,446
4,688
1,524
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
9
9
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
5
3.5
L
Gilgamesh
Alemdark
Gilgamesh
2
2
1
1.25
L
2
3
2
1
L
3
3
1
1.17
W
3
1
3
4.5
W
4
3
0
1.33
L
2
2
2
1.5
W
Chronos
caliE661
Chronos
4
1
4
6
W
Neith
cjthebig
Neith
0
3
4
0.67
L
Kukulkan
pendrai
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
18,321
30,831
Taken
34,841
11,745
Mitigated
14,872
9,401
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,101
535
0
2,310
7,145
3,133
0
565
6,580
11,769
0
L
Gilgamesh
Alemdark
Gilgamesh
1,404
428
0
2,081
6,852
3,324
0
1,932
4,920
0
20,656
L
3,051
762
0
1,782
6,841
2,098
0
3,075
3,690
0
23,135
L
6,135
949
98
3,669
8,317
4,998
0
603
7,684
33,517
0
W
5,564
337
0
1,392
4,208
1,092
0
1,078
3,130
24,507
0
W
6,339
1,246
0
2,954
7,644
4,441
0
4,533
3,111
0
33,451
L
5,285
2,838
0
2,137
8,143
2,928
0
4,354
3,629
0
22,119
W
Chronos
caliE661
Chronos
4,865
1,780
0
1,518
6,732
1,802
92
1,371
5,361
34,260
0
W
Neith
cjthebig
Neith
3,379
1,264
0
1,227
5,102
1,277
0
1,034
4,068
0
25,316
L
Kukulkan
pendrai
Kukulkan
2,446
67
0
490
4,688
1,524
0
3,034
1,388
29,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
28,225
271
Minions Killed
271
0
Camps Cleared
0
959,815
Distance Traveled
993,802
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,521
552
22
2
0
189,484
0
L
Gilgamesh
5,232
523
40
4
0
205,444
7
L
Loki
5,879
588
50
5
0
181,737
2
L
Hades
6,327
633
80
8
0
164,869
2
W
Agni
5,897
590
61
6
0
196,680
4
W
Mulan
6,552
655
71
7
0
194,995
0
L
Kali
5,515
552
36
4
0
219,805
3
W
Chronos
6,148
615
67
7
0
210,013
3
W
Neith
5,211
521
50
5
0
168,643
0
L
Kukulkan
5,272
527
65
7
0
221,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role