Player Matchup

Morgan Le Fay
Morgan Le Fay
DuhBanne
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
FTFWDDW
Sylvanus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,378 Elo+
Party 1
Medusa
Medusa
FaZe Cammm
Medusa
Level 8
God Stats
2W - 0L
1,722 SR
Queue Stats
12W - 11L
1,375 Elo+
Party 1
Kali
Kali
NABS2020
Kali
Level 15
God Stats
8W - 7L
1,474 SR
Queue Stats
14W - 18L
1,457 Elo+
Party 1
Ra
Ra
So Fixed
Ra
Level 64
God Stats
1W - 1L
1,209 SR
Queue Stats
39W - 49L
1,397 Elo+
Party 1
Team Averages
Level 39
1,481 SR
1,419 Elo+

VS

Team Averages
Level 14
1,637 SR
1,392 Elo+
Olorun
Olorun
IIIMayoIII
Olorun
Level 26
God Stats
12W - 2L
1,865 SR
Queue Stats
88W - 85L
1,402 Elo+
Solo
Bellona
Bellona
ShotzIQ
Bellona
Level 7
God Stats
1W - 2L
1,354 SR
Queue Stats
2W - 5L
1,366 Elo+
Party 2
Ra
Ra
hellrider213
Ra
Level 16
God Stats
1W - 1L
1,693 SR
Queue Stats
15W - 21L
1,383 Elo+
Solo
Ymir
Ymir
sqwid_lit
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,265 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thesamjam06
Tsukuyomi
Level 14
God Stats
12W - 6L
1,772 SR
Queue Stats
15W - 11L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DuhBanne
Morgan Le Fay
18
5 / 8 / 3
11,488
522
14,894
18,085
7,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
FTFWDDW
Sylvanus
16
5 / 1 / 10
11,203
509
8,445
23,265
15,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
FaZe Cammm
Medusa
16
7 / 5 / 10
11,353
516
17,460
14,532
5,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
18
9 / 4 / 3
12,061
548
10,172
16,057
7,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 8
11,583
527
14,583
12,605
5,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IIIMayoIII
Olorun
17
7 / 4 / 4
10,619
483
19,115
24,257
13,579
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ShotzIQ
Bellona
14
1 / 5 / 4
8,845
402
6,031
15,106
11,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 9 / 1
8,837
402
9,295
13,977
3,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
0 / 8 / 6
8,218
374
3,536
17,190
11,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
thesamjam06
Tsukuyomi
17
10 / 6 / 5
11,208
509
19,873
16,831
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
32
Kills
19
20
Deaths
32
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DuhBanne
Morgan Le Fay
5
8
3
0.81
W
Sylvanus
FTFWDDW
Sylvanus
5
1
10
10
W
Medusa
FaZe Cammm
Medusa
7
5
10
2.4
L
Olorun
IIIMayoIII
Olorun
7
4
4
2.25
W
Kali
9
4
3
2.63
L
Bellona
ShotzIQ
Bellona
1
5
4
0.6
W
6
2
8
5
L
1
9
1
0.17
L
Ymir
0
8
6
0.38
L
Tsukuyomi
thesamjam06
Tsukuyomi
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,554
Damage
57,850
84,544
Taken
87,361
42,515
Mitigated
47,435
33,107
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DuhBanne
Morgan Le Fay
14,894
1,919
0
2,348
18,085
7,973
1,295
5,041
13,044
73,794
0
W
Sylvanus
FTFWDDW
Sylvanus
8,445
2,649
3,518
12,289
23,265
15,956
1,524
14,148
9,117
36,257
0
W
Medusa
FaZe Cammm
Medusa
17,460
11,385
0
3,291
14,532
5,759
3,878
7,674
6,858
0
47,844
L
Olorun
IIIMayoIII
Olorun
19,115
9,278
528
11,303
24,257
13,579
1,846
13,066
11,191
73,725
0
W
Kali
10,172
7,413
0
5,143
16,057
7,214
3,937
1,952
14,105
0
72,759
L
Bellona
ShotzIQ
Bellona
6,031
468
0
272
15,106
11,373
1,080
7,229
7,877
0
36,100
W
14,583
231
1,510
5,008
12,605
5,613
691
3,313
9,292
62,571
0
L
9,295
1,883
873
3,013
13,977
3,908
544
5,085
8,892
53,449
0
L
Ymir
3,536
252
0
0
17,190
11,968
0
5,542
11,648
18,169
0
L
Tsukuyomi
thesamjam06
Tsukuyomi
19,873
4,987
0
368
16,831
6,607
998
7,000
9,831
0
67,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,688
Gold Earned
47,727
471
Minions Killed
391
0
Camps Cleared
0
1,830,114
Distance Traveled
1,854,298
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,488
522
112
5
0
314,231
0
W
Sylvanus
11,203
509
56
3
0
382,772
0
W
Medusa
11,353
516
50
2
0
330,480
1
L
Olorun
10,619
483
102
5
0
340,615
0
W
Kali
12,061
548
133
6
0
372,250
1
L
Bellona
8,845
402
62
3
0
422,755
0
W
Ra
11,583
527
120
5
0
430,381
2
L
Ra
8,837
402
104
5
0
324,949
0
L
Ymir
8,218
374
39
2
0
354,397
2
L
Tsukuyomi
11,208
509
84
4
0
411,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role