Player Matchup

Bakasura
Bakasura
Arawkii
Bakasura
Level 26
God Stats
3W - 0L
1,741 SR
Queue Stats
22W - 9L
1,585 Elo+
Party 2
Baba Yaga
Baba Yaga
BoogieWoogie161
Baba Yaga
Level 156
God Stats
1W - 1L
1,455 SR
Queue Stats
535W - 192L
1,738 Elo+
Party 2
Cabrakan
Cabrakan
Nightingale48
Cabrakan
Level 106
God Stats
11W - 4L
1,643 SR
Queue Stats
248W - 142L
1,648 Elo+
Party 2
Team Averages
Level 96
1,613 SR
1,657 Elo+

VS

Team Averages
Level 41
1,565 SR
1,484 Elo+
King Arthur
King Arthur
CounseledPath
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
P1NK-xvs
Danzaburou
Level 13
God Stats
1W - 2L
1,699 SR
Queue Stats
2W - 9L
1,510 Elo+
Party 1
Hera
Hera
reckno21
Hera
Level 87
God Stats
10W - 8L
1,497 SR
Queue Stats
83W - 108L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arawkii
Bakasura
16
5 / 3 / 11
11,481
718
7,498
13,606
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
BoogieWoogie161
Baba Yaga
17
2 / 0 / 22
11,683
730
17,860
12,355
6,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Nightingale48
Cabrakan
17
19 / 4 / 4
13,235
827
12,044
16,977
12,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CounseledPath
King Arthur
11
0 / 8 / 6
8,960
560
3,850
14,314
5,003
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
P1NK-xvs
Danzaburou
15
5 / 9 / 2
11,356
710
9,324
14,140
4,756
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
14
2 / 9 / 4
10,579
661
11,433
13,490
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
26
Kills
7
7
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arawkii
Bakasura
5
3
11
3.5
W
Baba Yaga
BoogieWoogie161
Baba Yaga
2
0
22
13
L
King Arthur
CounseledPath
King Arthur
0
8
6
0.38
W
Cabrakan
Nightingale48
Cabrakan
19
4
4
5.25
L
Danzaburou
P1NK-xvs
Danzaburou
5
9
2
0.67
L
Hera
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,402
Damage
24,607
42,938
Taken
41,944
24,976
Mitigated
14,235
9,146
Healing
2,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arawkii
Bakasura
7,498
4,257
0
1,992
13,606
6,937
1,020
4,041
9,377
0
43,391
W
Baba Yaga
BoogieWoogie161
Baba Yaga
17,860
819
0
4,564
12,355
6,031
1,106
4,200
7,931
62,598
0
L
King Arthur
CounseledPath
King Arthur
3,850
907
0
343
14,314
5,003
0
10,817
3,442
0
12,781
W
Cabrakan
Nightingale48
Cabrakan
12,044
1,484
0
2,590
16,977
12,008
146
2,595
14,197
43,290
0
L
Danzaburou
P1NK-xvs
Danzaburou
9,324
4,851
0
504
14,140
4,756
78
9,797
4,343
0
24,348
L
Hera
11,433
2,991
202
1,474
13,490
4,476
58
9,290
4,126
48,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
30,895
214
Minions Killed
136
0
Camps Cleared
0
924,262
Distance Traveled
696,106
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,481
718
77
5
0
359,300
0
W
Baba Yaga
11,683
730
94
6
0
305,714
1
L
King Arthur
8,960
560
22
1
0
258,724
0
W
Cabrakan
13,235
827
43
3
0
259,248
1
L
Danzaburou
11,356
710
32
2
0
213,521
1
L
Hera
10,579
661
82
5
0
223,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role