Player Matchup

Guan Yu
Guan Yu
Silver IV
Dmoney3179
Guan Yu
Silver IV
Level 97
God Stats
25W - 19L
1,561 SR
Queue Stats
122W - 143L
730 MMR
Solo
Poseidon
Poseidon
Silver IV
Mackenzie27
Poseidon
Silver IV
Level 122
God Stats
0W - 6L
1,326 SR
Queue Stats
168W - 197L
692 MMR
Solo
Ganesha
Ganesha
Silver II
Steadied7
Ganesha
Silver II
Level 145
God Stats
6W - 8L
1,321 SR
Queue Stats
32W - 53L
721 MMR
Solo
Nemesis
Nemesis
Silver III
String_-_-_Music
Nemesis
Silver III
Level 102
God Stats
18W - 17L
1,440 SR
Queue Stats
106W - 132L
762 MMR
Solo
Medusa
Medusa
Silver IV
a big fish19
Medusa
Silver IV
Level 82
God Stats
1W - 3L
1,398 SR
Queue Stats
236W - 274L
742 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,409 SR
729 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,516 SR
727 MMR
Tsukuyomi
Tsukuyomi
Bronze IV
D34D_x_ScPz
Tsukuyomi
Bronze IV
Level 52
God Stats
2W - 1L
1,405 SR
Queue Stats
13W - 32L
581 MMR
Solo
Cernunnos
Cernunnos
Silver V
Dr Cox II
Cernunnos
Silver V
Level 104
God Stats
4W - 6L
1,568 SR
Queue Stats
72W - 85L
606 MMR
Solo
Ah Puch
Ah Puch
Gold V
ELxADOTTOxMeX
Ah Puch
Gold V
Level 125
God Stats
19W - 16L
1,571 SR
Queue Stats
116W - 124L
1,111 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Hz Lemon
Cthulhu
Bronze I
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 36L
632 MMR
Solo
Loki
Loki
Silver III
Lost_SKripTZ_
Loki
Silver III
Level 133
God Stats
12W - 12L
1,537 SR
Queue Stats
438W - 457L
704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dmoney3179
Guan Yu
12
1 / 6 / 4
7,869
393
5,969
18,662
18,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Mackenzie27
Poseidon
16
3 / 6 / 3
9,768
488
5,093
12,467
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Steadied7
Ganesha
15
1 / 6 / 9
10,328
516
8,006
19,876
16,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 6 / 3
9,092
455
10,970
15,734
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
15
5 / 10 / 1
9,860
493
15,591
17,422
6,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Morgan Le FayAthenaGilgameshArachneCabrakan

VS

Bans
NeithKumbhakarnaChaacHeraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D34D_x_ScPz
Tsukuyomi
15
3 / 3 / 4
9,974
499
5,491
10,327
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Dr Cox II
Cernunnos
20
13 / 3 / 7
12,721
636
16,791
16,676
6,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
18
8 / 3 / 3
11,908
595
15,556
12,350
4,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Hz Lemon
Cthulhu
17
4 / 2 / 15
12,409
620
9,637
24,018
30,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 5
11,541
577
13,698
14,045
8,349
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
15
Kills
33
34
Deaths
15
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
D34D_x_ScPz
Tsukuyomi
3
3
4
1.67
L
Guan Yu
Dmoney3179
Guan Yu
1
6
4
0.5
W
Cernunnos
Dr Cox II
Cernunnos
13
3
7
5.5
W
Ah Puch
8
3
3
3.17
W
Cthulhu
Hz Lemon
Cthulhu
4
2
15
5.75
W
5
4
5
1.88
L
Poseidon
Mackenzie27
Poseidon
3
6
3
0.75
L
Ganesha
Steadied7
Ganesha
1
6
9
0.92
L
5
6
3
1.08
L
Medusa
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,629
Damage
61,173
84,161
Taken
77,416
52,669
Mitigated
53,786
17,989
Healing
25,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
D34D_x_ScPz
Tsukuyomi
5,491
1,569
0
3,164
10,327
3,421
0
2,270
8,057
0
47,087
L
Guan Yu
Dmoney3179
Guan Yu
5,969
597
378
6,444
18,662
18,443
0
2,820
15,842
0
31,338
W
Cernunnos
Dr Cox II
Cernunnos
16,791
10,074
0
9,373
16,676
6,570
8,154
3,089
13,587
0
85,961
W
Ah Puch
15,556
436
1,310
5,866
12,350
4,861
253
3,107
9,107
81,481
0
W
Cthulhu
Hz Lemon
Cthulhu
9,637
779
506
3,431
24,018
30,585
246
2,798
21,180
43,648
0
W
13,698
2,863
0
1,417
14,045
8,349
1,735
1,971
11,513
0
73,817
L
Poseidon
Mackenzie27
Poseidon
5,093
184
0
1,034
12,467
4,309
0
7,434
5,033
61,021
0
L
Ganesha
Steadied7
Ganesha
8,006
445
519
5,182
19,876
16,869
0
5,107
14,769
37,228
0
L
10,970
4,382
0
3,470
15,734
7,041
0
5,786
9,948
0
51,730
L
Medusa
15,591
5,381
0
962
17,422
6,007
1,054
4,046
13,376
0
65,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
58,553
425
Minions Killed
551
0
Camps Cleared
0
1,719,247
Distance Traveled
1,938,963
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,974
499
94
5
0
401,573
0
L
Guan Yu
7,869
393
50
3
0
315,888
2
W
Cernunnos
12,721
636
131
7
0
382,893
2
W
Ah Puch
11,908
595
146
7
0
385,745
4
W
Cthulhu
12,409
620
75
4
0
402,538
1
W
Loki
11,541
577
105
5
0
366,214
5
L
Poseidon
9,768
488
139
7
0
363,797
3
L
Ganesha
10,328
516
32
2
0
378,043
6
L
Nemesis
9,092
455
88
4
0
368,042
7
L
Medusa
9,860
493
116
6
0
293,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role