Player Matchup

Artio
Artio
Adre_Kill
Artio
Level 26
God Stats
8W - 7L
1,427 SR
Queue Stats
124W - 179L
1,550 Elo+
Solo
Da Ji
Da Ji
Andrewbruz13
Da Ji
Level 29
God Stats
7W - 6L
1,461 SR
Queue Stats
159W - 130L
1,565 Elo+
Solo
Neith
Neith
Dansticker
Neith
Level 27
God Stats
35W - 22L
1,688 SR
Queue Stats
123W - 118L
1,662 Elo+
Solo
Vamana
Vamana
Jayden BP2599
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,836 Elo+
Solo
Chaac
Chaac
Scarttino
Chaac
Level 29
God Stats
6W - 5L
1,529 SR
Queue Stats
68W - 64L
1,426 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,608 Elo+

VS

Team Averages
Level 14
1,578 SR
1,608 Elo+
Nemesis
Nemesis
WashinMachine69
Nemesis
Level 5
God Stats
1W - 1L
1,780 SR
Queue Stats
3W - 2L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
iigao1770
Cu Chulainn
Level 6
God Stats
6W - 11L
1,500 SR
Queue Stats
109W - 141L
1,857 Elo+
Solo
Apollo
Apollo
magoadri
Apollo
Level 8
God Stats
4W - 3L
1,430 SR
Queue Stats
12W - 13L
1,391 Elo+
Solo
The Morrigan
The Morrigan
tatertottrot
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 63L
1,522 Elo+
Solo
Loki
Loki
toppsalan
Loki
Level 23
God Stats
13W - 10L
1,679 SR
Queue Stats
104W - 88L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Adre_Kill
Artio
13
0 / 3 / 7
8,778
439
1,931
17,321
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
19 / 2 / 5
12,006
600
18,777
13,977
6,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
18
9 / 1 / 2
11,486
574
12,971
12,752
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

7
1 / 7 / 1
6,640
332
1,677
8,703
3,250
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Chaac
Scarttino
Chaac
15
1 / 7 / 3
9,381
469
5,283
15,115
14,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 4
8,255
413
3,433
12,802
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
iigao1770
Cu Chulainn
16
11 / 4 / 3
11,056
553
13,580
18,173
18,620
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
magoadri
Apollo
9
1 / 3 / 2
6,974
349
4,387
6,260
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
tatertottrot
The Morrigan
15
6 / 6 / 1
10,057
503
6,601
12,395
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
15
0 / 6 / 11
9,903
495
8,867
14,258
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
30
Kills
20
20
Deaths
30
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
Adre_Kill
Artio
0
3
7
1.17
W
19
2
5
10.75
W
Neith
9
1
2
10
W
1
7
1
0.21
W
Chaac
Scarttino
Chaac
1
7
3
0.36
L
2
11
4
0.36
L
Cu Chulainn
iigao1770
Cu Chulainn
11
4
3
3.13
L
Apollo
magoadri
Apollo
1
3
2
0.67
L
The Morrigan
tatertottrot
The Morrigan
6
6
1
1.08
L
Loki
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,639
Damage
36,868
67,868
Taken
63,888
37,555
Mitigated
31,760
20,436
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Adre_Kill
Artio
1,931
232
33
5,860
17,321
8,345
521
3,882
13,439
21,651
0
W
18,777
4,785
0
1,107
13,977
6,161
0
2,926
11,051
0
89,750
W
Neith
12,971
5,823
0
8,365
12,752
4,988
87
2,196
10,556
0
90,607
W
1,677
891
0
1,038
8,703
3,250
0
729
7,974
0
8,784
W
Chaac
Scarttino
Chaac
5,283
1,630
0
4,033
15,115
14,811
524
2,501
12,614
0
45,941
L
3,433
1,510
0
1,062
12,802
3,535
499
676
12,126
0
28,604
L
Cu Chulainn
iigao1770
Cu Chulainn
13,580
3,669
0
2,664
18,173
18,620
1,107
887
17,286
6,081
54,036
L
Apollo
magoadri
Apollo
4,387
2,270
0
2,270
6,260
1,356
0
436
5,824
0
21,538
L
The Morrigan
tatertottrot
The Morrigan
6,601
1,255
0
3,305
12,395
3,812
33
252
11,991
56,208
1,224
L
Loki
8,867
2,322
0
1,642
14,258
4,437
0
520
13,738
0
68,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,291
Gold Earned
46,245
390
Minions Killed
368
0
Camps Cleared
0
1,703,766
Distance Traveled
1,538,588
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,778
439
36
2
0
392,797
0
W
Da Ji
12,006
600
118
6
0
400,650
0
W
Neith
11,486
574
134
7
0
339,159
3
W
Vamana
6,640
332
11
1
0
224,693
0
W
Chaac
9,381
469
91
5
0
346,467
0
L
Nemesis
8,255
413
50
3
0
382,366
1
L
Cu Chulainn
11,056
553
94
5
0
316,233
1
L
Apollo
6,974
349
25
1
0
192,719
0
L
The Morrigan
10,057
503
90
5
0
317,364
0
L
Loki
9,903
495
109
5
0
329,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role