Player Matchup

Pele
Pele
EGS_Mulittle
Pele
Level 27
God Stats
7W - 5L
1,892 SR
Queue Stats
73W - 96L
1,410 Elo+
Party 2
King Arthur
King Arthur
SrFDQ
King Arthur
Level 14
God Stats
1W - 7L
1,267 SR
Queue Stats
12W - 23L
1,356 Elo+
Party 1
Freya
Freya
fefogouva
Freya
Level 29
God Stats
1W - 4L
1,088 SR
Queue Stats
116W - 155L
1,303 Elo+
Solo
Apollo
Apollo
lllSurrealll
Apollo
Level 29
God Stats
8W - 21L
1,500 SR
Queue Stats
373W - 437L
1,415 Elo+
Party 2
Merlin
Merlin
sebvsVG
Merlin
Level 39
God Stats
4W - 14L
1,155 SR
Queue Stats
162W - 299L
1,237 Elo+
Party 1
Team Averages
Level 28
1,380 SR
1,344 Elo+

VS

Team Averages
Level 28
1,621 SR
1,386 Elo+
King Arthur
King Arthur
DioneHyuga
King Arthur
Level 26
God Stats
10W - 11L
1,613 SR
Queue Stats
260W - 305L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MsAubrey
Morgan Le Fay
Level 29
God Stats
22W - 15L
1,533 SR
Queue Stats
83W - 80L
1,471 Elo+
Solo
Hachiman
Hachiman
T3RR0RBIONIC
Hachiman
Level 29
God Stats
11W - 6L
1,720 SR
Queue Stats
33W - 28L
1,458 Elo+
Solo
Sylvanus
Sylvanus
emanuelalvarez93
Sylvanus
Level 27
God Stats
9W - 4L
1,902 SR
Queue Stats
105W - 142L
1,340 Elo+
Party 3
Fenrir
Fenrir
lacazino94
Fenrir
Level 27
God Stats
19W - 16L
1,336 SR
Queue Stats
140W - 195L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 0
10,600
482
13,041
23,617
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SrFDQ
King Arthur
13
2 / 11 / 0
8,877
404
8,671
23,747
9,756
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
fefogouva
Freya
12
1 / 14 / 3
7,918
360
9,528
23,872
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
14
1 / 7 / 3
8,628
392
9,854
17,477
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
sebvsVG
Merlin
13
0 / 15 / 2
7,759
353
7,036
14,844
3,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DioneHyuga
King Arthur
17
5 / 2 / 16
11,450
520
7,293
22,408
15,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
MsAubrey
Morgan Le Fay
20
34 / 1 / 6
15,718
714
52,362
24,424
12,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
T3RR0RBIONIC
Hachiman
18
9 / 3 / 6
12,115
551
17,163
13,974
5,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 9
10,040
456
4,000
10,440
13,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
lacazino94
Fenrir
18
6 / 1 / 1
11,646
529
3,468
10,990
9,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
94
10
Kills
56
56
Deaths
10
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DioneHyuga
King Arthur
5
2
16
6.5
L
6
9
0
0.67
W
Morgan Le Fay
MsAubrey
Morgan Le Fay
34
1
6
37
L
King Arthur
SrFDQ
King Arthur
2
11
0
0.18
W
Hachiman
T3RR0RBIONIC
Hachiman
9
3
6
4
W
2
3
9
2.17
L
Freya
fefogouva
Freya
1
14
3
0.18
W
Fenrir
lacazino94
Fenrir
6
1
1
6.5
L
Apollo
1
7
3
0.36
L
Merlin
sebvsVG
Merlin
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,130
Damage
84,286
103,557
Taken
82,236
29,681
Mitigated
57,104
16,958
Healing
36,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DioneHyuga
King Arthur
7,293
1,134
0
10,271
22,408
15,590
938
4,142
18,266
0
35,025
L
13,041
2,438
0
5,138
23,617
5,830
0
16,568
7,049
0
61,352
W
Morgan Le Fay
MsAubrey
Morgan Le Fay
52,362
5,314
401
10,661
24,424
12,917
7,652
5,312
19,112
133,842
0
L
King Arthur
SrFDQ
King Arthur
8,671
2,515
0
2,723
23,747
9,756
84
7,008
16,739
0
43,076
W
Hachiman
T3RR0RBIONIC
Hachiman
17,163
11,130
0
4,483
13,974
5,794
6,092
3,030
10,944
0
91,896
W
4,000
1,494
3,398
1,898
10,440
13,182
965
3,866
6,574
23,752
3,656
L
Freya
fefogouva
Freya
9,528
3,669
533
5,580
23,872
5,787
0
12,888
10,984
36,057
0
W
Fenrir
lacazino94
Fenrir
3,468
506
0
5,219
10,990
9,621
116
214
10,776
0
97,909
L
Apollo
9,854
4,080
0
2,984
17,477
4,654
0
7,736
9,741
0
43,086
L
Merlin
sebvsVG
Merlin
7,036
293
0
0
14,844
3,654
0
11,699
3,145
32,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
60,969
355
Minions Killed
562
0
Camps Cleared
0
1,659,760
Distance Traveled
1,800,650
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,450
520
45
2
0
386,693
0
L
Pele
10,600
482
102
5
0
390,978
0
W
Morgan Le Fay
15,718
714
177
8
0
387,235
0
L
King Arthur
8,877
404
66
3
0
303,207
3
W
Hachiman
12,115
551
161
7
0
345,965
2
W
Sylvanus
10,040
456
51
2
0
294,966
4
L
Freya
7,918
360
63
3
0
306,392
2
W
Fenrir
11,646
529
128
6
0
385,791
0
L
Apollo
8,628
392
67
3
0
366,229
1
L
Merlin
7,759
353
57
3
0
292,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role