Player Matchup

Odin
Odin
MVPxRob
Odin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 82L
1,481 Elo+
Party 1
Hades
Hades
PrincessDaddy28
Hades
Level 134
God Stats
6W - 2L
1,693 SR
Queue Stats
302W - 286L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
RegularPancakes
Ne Zha
Level 56
God Stats
22W - 14L
1,742 SR
Queue Stats
199W - 202L
1,459 Elo+
Party 1
Team Averages
Level 105
1,645 SR
1,480 Elo+

VS

Team Averages
Level 18
1,405 SR
1,495 Elo+
Achilles
Achilles
Teccemicho
Achilles
Level 29
God Stats
133W - 92L
1,580 SR
Queue Stats
215W - 194L
1,485 Elo+
Solo
Jormungandr
Jormungandr
ivan_kaminsky
Jormungandr
Level 7
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
polkalijuri
Tiamat
Level 17
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
MVPxRob
Odin
14
6 / 0 / 12
9,117
829
11,310
9,413
7,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
11 / 4 / 7
9,788
890
10,539
13,939
7,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 1 / 12
8,639
785
7,277
6,122
2,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Teccemicho
Achilles
12
5 / 7 / 0
8,989
817
5,895
13,781
10,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
ivan_kaminsky
Jormungandr
9
0 / 7 / 3
6,298
573
2,966
11,851
10,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
9
0 / 7 / 4
6,678
607
4,621
9,557
3,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
5
5
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
MVPxRob
Odin
6
0
12
12
W
11
4
7
3.63
W
4
1
12
10
L
Achilles
Teccemicho
Achilles
5
7
0
0.71
L
Jormungandr
ivan_kaminsky
Jormungandr
0
7
3
0.21
L
Tiamat
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
13,482
29,474
Taken
35,189
17,253
Mitigated
24,053
8,274
Healing
2,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
MVPxRob
Odin
11,310
1,916
0
1,151
9,413
7,693
330
1,932
7,335
6,743
24,171
W
10,539
1,226
534
5,660
13,939
7,388
490
4,167
9,350
38,627
0
W
7,277
1,456
0
929
6,122
2,172
1,194
850
5,202
0
29,677
L
Achilles
Teccemicho
Achilles
5,895
2,275
0
1,457
13,781
10,255
0
5,078
8,230
0
22,239
L
Jormungandr
ivan_kaminsky
Jormungandr
2,966
1,156
0
0
11,851
10,326
0
3,553
7,928
13,303
0
L
Tiamat
4,621
862
0
632
9,557
3,472
0
4,060
5,363
12,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
21,965
134
Minions Killed
66
0
Camps Cleared
0
605,438
Distance Traveled
472,740
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,117
829
38
3
0
221,673
0
W
Hades
9,788
890
67
6
0
176,139
1
W
Ne Zha
8,639
785
29
3
0
207,626
2
L
Achilles
8,989
817
29
3
0
169,944
4
L
Jormungandr
6,298
573
13
1
0
156,176
0
L
Tiamat
6,678
607
24
2
0
146,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role