Player Matchup

Thor
Thor
Feetmcg33
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Toxic_Jeremboy52
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 1
Neith
Neith
djd719
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,382 Elo+

VS

Team Averages
Level 51
1,568 SR
1,454 Elo+
Neith
Neith
Alecktothenock
Neith
Level 12
God Stats
2W - 0L
1,664 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Osiris
Osiris
Jerametrius
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,486 Elo+
Solo
Ah Puch
Ah Puch
MP HuSaLah
Ah Puch
Level 117
God Stats
36W - 34L
1,539 SR
Queue Stats
60W - 84L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 15 / 3
7,069
785
2,539
13,378
4,681
Mace

Mace

+10
Physical Power

8
1 / 13 / 2
6,957
773
5,707
21,136
15,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
djd719
Neith
10
4 / 10 / 0
7,754
862
4,363
12,850
4,624
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 2 / 12
9,923
1,103
15,433
6,539
2,315
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
13
12 / 4 / 10
9,859
1,095
10,257
9,469
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
MP HuSaLah
Ah Puch
13
11 / 0 / 17
9,704
1,078
14,442
3,641
1,315
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
6
Kills
38
38
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
15
2
12
10.5
L
Thor
1
15
3
0.17
W
Osiris
12
4
10
4.25
W
Ah Puch
MP HuSaLah
Ah Puch
11
0
17
19.5
L
1
13
2
0.15
L
Neith
djd719
Neith
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,609
Damage
40,132
47,364
Taken
19,649
24,756
Mitigated
12,851
1,584
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,433
11,933
0
631
6,539
2,315
965
2,928
3,580
0
28,223
L
Thor
2,539
1,159
0
0
13,378
4,681
0
2,922
10,456
0
6,280
W
Osiris
10,257
5,067
0
961
9,469
9,221
635
670
8,799
1,461
32,077
W
Ah Puch
MP HuSaLah
Ah Puch
14,442
1,081
0
1,810
3,641
1,315
399
2,078
1,563
30,245
0
L
5,707
1,440
0
121
21,136
15,451
0
8,743
12,393
12,820
0
L
Neith
djd719
Neith
4,363
2,457
0
1,463
12,850
4,624
0
3,200
9,650
0
17,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,780
Gold Earned
29,486
56
Minions Killed
95
0
Camps Cleared
0
359,153
Distance Traveled
487,244
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,923
1,103
24
3
0
143,744
0
L
Thor
7,069
785
5
1
0
119,267
1
W
Osiris
9,859
1,095
47
5
0
175,398
1
W
Ah Puch
9,704
1,078
24
3
0
168,102
0
L
Cthulhu
6,957
773
11
1
0
126,382
1
L
Neith
7,754
862
40
4
0
113,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role