Player Matchup

Geb
Geb
MarneAngel
Geb
Level 120
God Stats
1W - 2L
1,131 SR
Queue Stats
513W - 570L
1,460 Elo+
Party 2
Chaac
Chaac
ReHellStek
Chaac
Level 129
God Stats
3W - 4L
1,568 SR
Queue Stats
112W - 114L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Toastybutters
Nu Wa
Level 103
God Stats
2W - 0L
1,739 SR
Queue Stats
60W - 63L
1,435 Elo+
Solo
Odin
Odin
YoungGuN565
Odin
Level 104
God Stats
6W - 2L
1,668 SR
Queue Stats
405W - 454L
1,449 Elo+
Party 2
Hou Yi
Hou Yi
dyllonthegreat
Hou Yi
Level 106
God Stats
1W - 0L
1,757 SR
Queue Stats
11W - 9L
1,489 Elo+
Solo
Team Averages
Level 112
1,573 SR
1,452 Elo+

VS

Team Averages
Level 88
1,489 SR
1,499 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Blindados69
Merlin
Level 60
God Stats
0W - 3L
1,346 SR
Queue Stats
101W - 117L
1,449 Elo+
Solo
King Arthur
King Arthur
IVI A X 1 M U 5
King Arthur
Level 146
God Stats
5W - 5L
1,443 SR
Queue Stats
114W - 125L
1,509 Elo+
Party 1
Ravana
Ravana
StrawyMonster54
Ravana
Level 108
God Stats
1W - 1L
1,731 SR
Queue Stats
152W - 151L
1,508 Elo+
Solo
Apollo
Apollo
The M1dget21
Apollo
Level 66
God Stats
1W - 2L
1,427 SR
Queue Stats
103W - 96L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 19
9,647
804
8,982
19,245
16,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chaac
17
6 / 3 / 13
10,063
839
12,065
16,472
12,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 14
10,454
871
16,899
8,675
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 4 / 14
9,238
770
8,757
13,819
13,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 2 / 9
9,693
808
12,607
9,902
4,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 4 / 7
8,921
743
10,728
10,210
3,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
2 / 3 / 7
8,168
681
13,945
7,698
2,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
IVI A X 1 M U 5
King Arthur
15
1 / 6 / 7
8,077
673
12,199
23,081
12,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 5 / 4
8,438
703
6,329
11,466
3,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
16
4 / 6 / 3
9,253
771
8,032
12,072
4,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
24
Kills
12
12
Deaths
24
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
4
7
1.63
L
Merlin
2
3
7
1.83
L
King Arthur
IVI A X 1 M U 5
King Arthur
1
6
7
0.75
W
3
2
19
6.25
W
Chaac
6
3
13
4.17
L
2
5
4
0.8
L
Apollo
4
6
3
0.92
W
4
1
14
11
W
3
4
14
2.5
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,310
Damage
51,233
68,113
Taken
64,527
50,210
Mitigated
25,367
27,882
Healing
21,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,728
5,557
2,124
2,754
10,210
3,030
0
5,026
5,184
0
18,297
L
Merlin
13,945
986
1,208
858
7,698
2,018
158
3,281
4,417
32,174
0
L
King Arthur
IVI A X 1 M U 5
King Arthur
12,199
1,405
641
6,814
23,081
12,278
0
8,687
14,394
0
27,274
W
8,982
368
748
6,766
19,245
16,149
283
3,181
16,064
16,031
0
W
Chaac
12,065
1,587
1,727
8,093
16,472
12,233
3,261
2,219
14,253
0
33,798
L
6,329
533
1,172
2,111
11,466
3,864
244
4,251
7,215
0
12,577
L
Apollo
8,032
4,713
1,093
2,646
12,072
4,177
330
4,636
7,436
0
24,068
W
16,899
4,438
1,962
2,391
8,675
4,429
693
2,792
5,883
33,647
0
W
8,757
1,527
1,263
842
13,819
13,133
292
3,050
10,769
0
12,194
W
12,607
4,879
1,650
2,440
9,902
4,266
1,359
2,703
7,199
0
23,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
42,857
115
Minions Killed
124
0
Camps Cleared
0
1,120,835
Distance Traveled
995,127
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,921
743
17
1
0
205,058
0
L
Merlin
8,168
681
29
2
0
198,142
0
L
King Arthur
8,077
673
22
2
0
205,488
1
W
Geb
9,647
804
6
1
0
249,270
0
W
Chaac
10,063
839
52
4
0
234,989
0
L
Ravana
8,438
703
16
1
0
200,464
2
L
Apollo
9,253
771
40
3
0
185,975
0
W
Nu Wa
10,454
871
29
2
0
223,920
0
W
Odin
9,238
770
10
1
0
218,361
0
W
Hou Yi
9,693
808
18
2
0
194,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role