Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Rhustyph
Ah Muzen Cab
Level 28
God Stats
0W - 4L
1,595 SR
Queue Stats
79W - 81L
1,465 Elo+
Solo
Cthulhu
Cthulhu
frost_VSZ
Cthulhu
Level 26
God Stats
12W - 1L
1,500 SR
Queue Stats
64W - 49L
1,510 Elo+
Solo
Hun Batz
Hun Batz
itachisgambit
Hun Batz
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 119L
1,469 Elo+
Solo
Zeus
Zeus
shyBlindmime
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 26L
1,564 Elo+
Solo
Guan Yu
Guan Yu
ūüřšūū
Guan Yu
Level 4
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 2L
1,579 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,517 Elo+

VS

Team Averages
Level 21
1,548 SR
1,471 Elo+
Ao Kuang
Ao Kuang
DarkGravity237
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,415 Elo+
Solo
Thanatos
Thanatos
Don_Dada_Aj
Thanatos
Level 22
God Stats
51W - 51L
1,569 SR
Queue Stats
52W - 54L
1,507 Elo+
Solo
Yemoja
Yemoja
Ksa-zsom07
Yemoja
Level 26
God Stats
15W - 12L
1,632 SR
Queue Stats
236W - 206L
1,552 Elo+
Solo
Amaterasu
Amaterasu
Rafontra0w0
Amaterasu
Level 25
God Stats
2W - 2L
1,422 SR
Queue Stats
17W - 18L
1,424 Elo+
Solo
Kali
Kali
santablamantez
Kali
Level 7
God Stats
37W - 39L
1,617 SR
Queue Stats
41W - 43L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Rhustyph
Ah Muzen Cab
20
14 / 8 / 17
17,772
1,111
48,767
21,627
8,825
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
frost_VSZ
Cthulhu
20
5 / 5 / 25
16,002
1,000
29,830
26,026
32,062
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
itachisgambit
Hun Batz
20
1 / 11 / 26
15,066
942
16,681
22,518
8,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
19 / 9 / 18
20,371
1,273
54,089
22,996
14,954
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
ūüřšūū
Guan Yu
18
0 / 1 / 4
11,780
736
180
908
260
Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
19 / 9 / 12
19,556
1,222
37,015
40,452
16,936
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Don_Dada_Aj
Thanatos
20
11 / 9 / 11
17,822
1,114
21,212
26,299
11,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Ksa-zsom07
Yemoja
20
1 / 4 / 19
15,944
997
6,315
36,185
44,867
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Rafontra0w0
Amaterasu
20
2 / 4 / 15
14,926
933
11,389
31,044
23,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 13 / 16
14,405
900
10,146
27,093
13,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
107
39
Kills
34
34
Deaths
39
90
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
19
9
12
2.78
W
Thanatos
Don_Dada_Aj
Thanatos
11
9
11
1.83
W
Yemoja
Ksa-zsom07
Yemoja
1
4
19
2.63
W
Amaterasu
Rafontra0w0
Amaterasu
2
4
15
2.38
L
Ah Muzen Cab
Rhustyph
Ah Muzen Cab
14
8
17
2.81
L
Cthulhu
frost_VSZ
Cthulhu
5
5
25
3.5
L
Hun Batz
itachisgambit
Hun Batz
1
11
26
1.27
W
1
13
16
0.69
L
19
9
18
3.11
L
Guan Yu
ūüřšūū
Guan Yu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,547
Damage
86,077
94,075
Taken
161,073
64,377
Mitigated
110,138
15,145
Healing
54,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
37,015
10,562
304
13,665
40,452
16,936
0
20,850
19,602
64,391
0
W
Thanatos
Don_Dada_Aj
Thanatos
21,212
4,230
0
11,257
26,299
11,844
0
12,203
14,096
0
52,136
W
Yemoja
Ksa-zsom07
Yemoja
6,315
1,502
11,218
10,801
36,185
44,867
0
19,709
16,476
21,811
0
W
Amaterasu
Rafontra0w0
Amaterasu
11,389
3,850
0
4,847
31,044
23,449
0
16,045
14,999
0
52,404
L
Ah Muzen Cab
Rhustyph
Ah Muzen Cab
48,767
33,101
0
5,546
21,627
8,825
0
13,127
8,500
0
73,109
L
Cthulhu
frost_VSZ
Cthulhu
29,830
1,782
939
1,635
26,026
32,062
0
12,115
13,911
67,987
0
L
Hun Batz
itachisgambit
Hun Batz
16,681
3,486
704
1,183
22,518
8,276
0
5,807
16,711
0
34,373
W
10,146
3,459
0
2,693
27,093
13,042
0
15,112
11,981
0
20,268
L
54,089
6,656
828
4,214
22,996
14,954
0
12,141
10,855
88,738
0
L
Guan Yu
ūüřšūū
Guan Yu
180
36
61
35
908
260
0
140
768
0
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,991
Gold Earned
82,653
247
Minions Killed
303
8
Camps Cleared
10
1,141,123
Distance Traveled
1,597,087
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
19,556
1,222
80
5
6
303,586
0
W
Thanatos
17,822
1,114
78
5
1
354,459
0
W
Yemoja
15,944
997
29
2
0
291,266
1
W
Amaterasu
14,926
933
105
7
1
346,529
0
L
Ah Muzen Cab
17,772
1,111
50
3
3
275,906
0
L
Cthulhu
16,002
1,000
63
4
0
314,190
1
L
Hun Batz
15,066
942
25
2
0
286,472
0
W
Kali
14,405
900
11
1
2
301,247
0
L
Zeus
20,371
1,273
109
7
5
239,862
0
L
Guan Yu
11,780
736
0
0
0
24,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role