Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
A Simple Turtle
Fenrir
Level 124
God Stats
10W - 12L
1,560 SR
Queue Stats
140W - 125L
1,485 Elo+
Party 1
Terra
Terra
CosmicAs16
Terra
Level 107
God Stats
0W - 2L
1,713 SR
Queue Stats
81W - 85L
1,423 Elo+
Party 1
Scylla
Scylla
PR0FES0RCHICKEN
Scylla
Level 29
God Stats
7W - 12L
1,774 SR
Queue Stats
25W - 24L
1,550 Elo+
Party 1
Bellona
Bellona
PUCHARIST 709
Bellona
Level 41
God Stats
16W - 14L
1,577 SR
Queue Stats
151W - 150L
1,429 Elo+
Solo
Team Averages
Level 86
1,625 SR
1,478 Elo+

VS

Team Averages
Level 61
1,469 SR
1,448 Elo+
Baron Samedi
Baron Samedi
BettiesSpaghetti
Baron Samedi
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,428 Elo+
Party 2
Achilles
Achilles
ChaosPatrol
Achilles
Level 34
God Stats
8W - 4L
1,547 SR
Queue Stats
18W - 27L
1,410 Elo+
Party 2
Fenrir
Fenrir
KingGundabad
Fenrir
Level 106
God Stats
5W - 4L
1,583 SR
Queue Stats
222W - 207L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Love_-Darck
Tsukuyomi
Level 49
God Stats
11W - 3L
1,608 SR
Queue Stats
69W - 66L
1,492 Elo+
Solo
Cupid
Cupid
johnkerry69
Cupid
Level 34
God Stats
1W - 5L
1,106 SR
Queue Stats
16W - 27L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 0
5,444
544
4,864
3,979
1,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 2
5,435
544
2,321
7,215
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
7
0 / 1 / 0
4,948
495
961
3,809
1,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
5,788
579
2,985
4,037
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
2
0 / 0 / 0
3,482
348
216
806
308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BettiesSpaghetti
Baron Samedi
11
1 / 2 / 5
6,152
615
2,972
4,136
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ChaosPatrol
Achilles
10
0 / 0 / 0
5,743
574
447
4,183
2,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
8
3 / 1 / 3
5,510
551
3,179
6,363
2,153
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Love_-Darck
Tsukuyomi
10
4 / 1 / 1
6,096
610
3,058
5,507
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
5,814
581
1,315
3,667
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
9
9
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
L
1
5
2
0.4
W
Baron Samedi
BettiesSpaghetti
Baron Samedi
1
2
5
1.75
W
Achilles
ChaosPatrol
Achilles
0
0
0
0
L
Terra
0
1
0
0
W
Fenrir
3
1
3
4.5
W
Tsukuyomi
Love_-Darck
Tsukuyomi
4
1
1
4.5
L
2
1
1
2.5
L
Bellona
0
0
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,347
Damage
10,971
19,846
Taken
23,856
6,623
Mitigated
9,220
4,538
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,864
2,569
0
214
3,979
1,005
0
90
3,889
0
30,959
L
2,321
713
0
2,067
7,215
2,893
0
1,809
5,406
0
23,813
W
Baron Samedi
BettiesSpaghetti
Baron Samedi
2,972
128
274
1,018
4,136
1,754
0
1,609
2,527
28,207
0
W
Achilles
ChaosPatrol
Achilles
447
125
0
1,344
4,183
2,306
1,108
53
4,130
0
24,727
L
Terra
961
248
78
1,090
3,809
1,420
0
0
3,809
7,713
0
W
Fenrir
3,179
933
0
1,248
6,363
2,153
0
687
5,676
0
14,736
W
Tsukuyomi
Love_-Darck
Tsukuyomi
3,058
699
0
3,337
5,507
1,984
0
1,146
4,361
0
26,986
L
2,985
222
0
946
4,037
997
0
1,073
2,964
27,205
0
L
Bellona
216
66
0
143
806
308
0
0
806
0
1,172
W
1,315
482
72
1,236
3,667
1,023
0
451
3,216
0
25,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
29,315
179
Minions Killed
270
0
Camps Cleared
0
743,494
Distance Traveled
892,862
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,444
544
67
7
0
166,257
3
L
Fenrir
5,435
544
47
5
0
168,068
0
W
Baron Samedi
6,152
615
68
7
0
180,552
5
W
Achilles
5,743
574
57
6
0
128,825
4
L
Terra
4,948
495
11
1
0
206,801
2
W
Fenrir
5,510
551
16
2
0
204,519
4
W
Tsukuyomi
6,096
610
61
6
0
207,193
2
L
Scylla
5,788
579
54
5
0
173,071
1
L
Bellona
3,482
348
0
0
0
29,297
1
W
Cupid
5,814
581
68
7
0
171,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role