Player Matchup

Ymir
Ymir
Logan The Cool
Ymir
Level 103
God Stats
1W - 1L
1,894 SR
Queue Stats
81W - 56L
1,639 Elo+
Party 3
Hou Yi
Hou Yi
Sulux029k
Hou Yi
Level 148
God Stats
1W - 3L
1,229 SR
Queue Stats
401W - 367L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
TheirMisery
Baron Samedi
Level 106
God Stats
1W - 1L
1,879 SR
Queue Stats
52W - 36L
1,603 Elo+
Party 3
Mercury
Mercury
sShibui
Mercury
Level 127
God Stats
4W - 5L
1,641 SR
Queue Stats
109W - 73L
1,651 Elo+
Party 3
Ravana
Ravana
xMysticWrldx
Ravana
Level 109
God Stats
4W - 6L
1,524 SR
Queue Stats
761W - 728L
1,571 Elo+
Party 2
Team Averages
Level 119
1,634 SR
1,602 Elo+

VS

Team Averages
Level 134
1,623 SR
1,579 Elo+
Artio
Artio
OSHT
Artio
Level 109
God Stats
25W - 16L
1,633 SR
Queue Stats
53W - 44L
1,531 Elo+
Solo
King Arthur
King Arthur
crazy4legs20
King Arthur
Level 160
God Stats
83W - 78L
1,586 SR
Queue Stats
448W - 436L
1,566 Elo+
Solo
Fenrir
Fenrir
potatolaunch
Fenrir
Level 136
God Stats
3W - 1L
1,632 SR
Queue Stats
69W - 52L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
specialsacuey
Nu Wa
Level 127
God Stats
33W - 19L
1,627 SR
Queue Stats
114W - 104L
1,574 Elo+
Party 1
Chiron
Chiron
zanester10
Chiron
Level 140
God Stats
5W - 3L
1,639 SR
Queue Stats
65W - 54L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
9,915
451
9,322
25,567
29,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Sulux029k
Hou Yi
15
2 / 9 / 3
9,402
427
10,661
18,229
5,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
TheirMisery
Baron Samedi
15
5 / 9 / 4
9,957
453
18,842
18,409
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
sShibui
Mercury
15
2 / 9 / 6
9,825
447
11,490
20,188
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
18
3 / 2 / 3
11,184
508
11,001
16,811
13,144
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
OSHT
Artio
17
6 / 1 / 13
12,294
559
14,676
20,020
18,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
crazy4legs20
King Arthur
18
3 / 2 / 9
11,050
502
10,943
26,643
15,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
18
12 / 1 / 8
11,726
533
14,223
18,998
14,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 7 / 14
11,063
503
20,289
15,166
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
zanester10
Chiron
18
6 / 3 / 11
11,540
525
20,196
16,089
6,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
14
Kills
33
33
Deaths
14
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
W
Artio
OSHT
Artio
6
1
13
12.5
L
Hou Yi
Sulux029k
Hou Yi
2
9
3
0.39
L
Baron Samedi
TheirMisery
Baron Samedi
5
9
4
0.78
W
King Arthur
crazy4legs20
King Arthur
3
2
9
3.75
W
Fenrir
12
1
8
16
L
Mercury
sShibui
Mercury
2
9
6
0.56
W
6
7
14
1.86
L
Ravana
3
2
3
2.25
W
Chiron
zanester10
Chiron
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,316
Damage
80,327
99,204
Taken
96,916
60,268
Mitigated
59,679
18,058
Healing
39,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,322
1,159
0
3,880
25,567
29,063
0
7,382
17,829
33,621
0
W
Artio
OSHT
Artio
14,676
1,097
2,448
9,980
20,020
18,376
339
8,062
11,690
50,106
0
L
Hou Yi
Sulux029k
Hou Yi
10,661
5,052
0
2,837
18,229
5,409
820
4,174
13,758
0
61,128
L
Baron Samedi
TheirMisery
Baron Samedi
18,842
602
2,305
3,047
18,409
6,602
644
9,251
8,816
70,484
0
W
King Arthur
crazy4legs20
King Arthur
10,943
1,081
0
10,174
26,643
15,696
422
7,361
19,145
0
76,770
W
Fenrir
14,223
3,598
0
5,619
18,998
14,017
450
3,159
15,711
0
64,621
L
Mercury
sShibui
Mercury
11,490
3,765
0
1,262
20,188
6,050
0
8,469
11,261
0
69,919
W
20,289
4,272
0
2,374
15,166
5,263
2,722
4,363
10,411
65,531
0
L
Ravana
11,001
1,861
0
4,727
16,811
13,144
459
3,967
12,528
0
75,414
W
Chiron
zanester10
Chiron
20,196
11,011
1,684
6,907
16,089
6,327
4,182
4,199
11,795
0
94,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,283
Gold Earned
57,673
496
Minions Killed
564
0
Camps Cleared
0
1,893,906
Distance Traveled
2,084,157
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,915
451
41
2
0
357,664
2
W
Artio
12,294
559
55
3
0
432,527
2
L
Hou Yi
9,402
427
95
4
0
343,191
0
L
Baron Samedi
9,957
453
100
5
0
351,521
1
W
King Arthur
11,050
502
145
7
0
421,121
8
W
Fenrir
11,726
533
95
4
0
472,808
3
L
Mercury
9,825
447
119
5
0
426,076
3
W
Nu Wa
11,063
503
99
5
0
354,857
9
L
Ravana
11,184
508
141
6
0
415,454
2
W
Chiron
11,540
525
170
8
0
402,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role