Player Matchup

Tiamat
Tiamat
AintNobodySafe
Tiamat
Level 126
God Stats
33W - 26L
1,543 SR
Queue Stats
130W - 130L
1,492 Elo+
Party 1
Achilles
Achilles
Jamanjello
Achilles
Level 115
God Stats
11W - 10L
1,454 SR
Queue Stats
225W - 226L
1,449 Elo+
Party 1
Ymir
Ymir
killerghost2121
Ymir
Level 51
God Stats
4W - 3L
1,360 SR
Queue Stats
103W - 119L
1,397 Elo+
Party 1
Hachiman
Hachiman
voidpool
Hachiman
Level 119
God Stats
2W - 1L
1,204 SR
Queue Stats
103W - 106L
1,498 Elo+
Party 1
Fenrir
Fenrir
zoikeys-
Fenrir
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 28L
1,398 Elo+
Party 1
Team Averages
Level 98
1,412 SR
1,447 Elo+

VS

Team Averages
Level 111
1,536 SR
1,517 Elo+
Pele
Pele
AtomicAyres
Pele
Level 35
God Stats
0W - 1L
1,294 SR
Queue Stats
18W - 39L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CraZyMik3y94
Morgan Le Fay
Level 132
God Stats
13W - 6L
1,586 SR
Queue Stats
121W - 121L
1,539 Elo+
Party 2
Izanami
Izanami
ExhaleSensei
Izanami
Level 116
God Stats
14W - 13L
1,738 SR
Queue Stats
85W - 82L
1,561 Elo+
Party 2
Bellona
Bellona
WARMAN941
Bellona
Level 145
God Stats
2W - 3L
1,520 SR
Queue Stats
116W - 116L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
x_arbaaz_x
Kuzenbo
Level 127
God Stats
15W - 11L
1,540 SR
Queue Stats
96W - 103L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,031
703
4,188
5,523
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Jamanjello
Achilles
12
3 / 1 / 1
6,668
667
6,883
9,026
3,932
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 0 / 0
5,784
578
2,418
6,398
2,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
voidpool
Hachiman
9
1 / 2 / 2
5,283
528
6,650
4,916
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
zoikeys-
Fenrir
11
4 / 0 / 3
6,667
667
4,361
5,701
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,807
481
767
7,147
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
CraZyMik3y94
Morgan Le Fay
10
0 / 5 / 0
5,518
552
4,308
8,594
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ExhaleSensei
Izanami
8
1 / 3 / 0
4,892
489
3,820
6,196
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
WARMAN941
Bellona
10
1 / 3 / 0
5,532
553
6,774
9,955
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
x_arbaaz_x
Kuzenbo
8
1 / 1 / 1
5,349
535
3,054
7,094
4,992
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
15
Kills
3
3
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
0
4
1
0.13
L
Morgan Le Fay
CraZyMik3y94
Morgan Le Fay
0
5
0
0
L
Izanami
ExhaleSensei
Izanami
1
3
0
0.33
W
Achilles
Jamanjello
Achilles
3
1
1
3.5
L
Bellona
WARMAN941
Bellona
1
3
0
0.33
W
3
0
0
3
W
Hachiman
voidpool
Hachiman
1
2
2
1
L
Kuzenbo
x_arbaaz_x
Kuzenbo
1
1
1
1.5
W
Fenrir
zoikeys-
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
18,723
31,564
Taken
38,986
12,344
Mitigated
17,698
10,019
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,188
872
0
3,532
5,523
2,544
246
3,481
2,042
34,070
0
L
767
207
0
2,591
7,147
1,791
240
986
6,107
0
14,381
L
Morgan Le Fay
CraZyMik3y94
Morgan Le Fay
4,308
393
0
2,732
8,594
3,392
0
3,124
5,169
34,607
0
L
Izanami
ExhaleSensei
Izanami
3,820
2,779
0
2,125
6,196
1,413
617
817
5,379
0
30,496
W
Achilles
Jamanjello
Achilles
6,883
2,036
0
4,101
9,026
3,932
0
0
9,026
0
41,518
L
Bellona
WARMAN941
Bellona
6,774
2,316
0
4,180
9,955
6,110
0
0
9,955
0
32,057
W
2,418
388
0
0
6,398
2,608
0
1,446
4,952
18,176
0
W
Hachiman
voidpool
Hachiman
6,650
2,799
0
1,366
4,916
1,264
0
1,608
3,308
0
29,165
L
Kuzenbo
x_arbaaz_x
Kuzenbo
3,054
1,390
241
2,873
7,094
4,992
54
1,472
5,622
8,624
0
W
Fenrir
zoikeys-
Fenrir
4,361
972
0
1,020
5,701
1,996
166
827
4,874
0
36,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
26,098
331
Minions Killed
237
0
Camps Cleared
0
992,873
Distance Traveled
921,958
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,031
703
85
9
0
197,106
3
L
Pele
4,807
481
37
4
0
177,449
0
L
Morgan Le Fay
5,518
552
69
7
0
177,680
4
L
Izanami
4,892
489
55
6
0
167,446
1
W
Achilles
6,668
667
88
9
0
188,493
0
L
Bellona
5,532
553
60
6
0
208,460
3
W
Ymir
5,784
578
32
3
0
201,821
0
W
Hachiman
5,283
528
52
5
0
170,899
1
L
Kuzenbo
5,349
535
16
2
0
190,923
1
W
Fenrir
6,667
667
74
7
0
234,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role