Player Matchup

Terra
Terra
NoZokai_
Terra
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 215L
1,422 Elo+
Party 1
Chaac
Chaac
StonedCentaur
Chaac
Level 137
God Stats
4W - 6L
1,561 SR
Queue Stats
317W - 317L
1,542 Elo+
Party 1
Scylla
Scylla
Thine_vanity
Scylla
Level 85
God Stats
2W - 1L
1,273 SR
Queue Stats
40W - 44L
1,407 Elo+
Party 1
Ah Puch
Ah Puch
fluffyhuerd
Ah Puch
Level 109
God Stats
5W - 0L
1,800 SR
Queue Stats
97W - 110L
1,419 Elo+
Party 1
Loki
Loki
skyking1998
Loki
Level 86
God Stats
2W - 0L
1,711 SR
Queue Stats
16W - 19L
1,322 Elo+
Party 1
Team Averages
Level 106
1,569 SR
1,422 Elo+

VS

Team Averages
Level 109
1,361 SR
1,442 Elo+
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dark Cha0sss
Hercules
Level 125
God Stats
2W - 7L
1,059 SR
Queue Stats
376W - 452L
1,407 Elo+
Solo
He Bo
He Bo
MonstrosityX420
He Bo
Level 104
God Stats
0W - 3L
1,240 SR
Queue Stats
239W - 224L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
Nekochavo
Zhong Kui
Level 96
God Stats
11W - 9L
1,506 SR
Queue Stats
519W - 531L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
NoZokai_
Terra
17
4 / 4 / 22
9,834
820
4,541
17,704
19,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
5 / 3 / 19
10,196
850
17,235
29,633
34,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
18
11 / 4 / 14
11,008
917
16,695
8,491
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
fluffyhuerd
Ah Puch
18
9 / 5 / 16
11,022
919
21,336
15,790
8,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 6 / 12
8,988
749
7,515
11,371
5,313
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 7 / 8
9,888
824
8,861
11,764
4,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
 
Chronos
15
3 / 6 / 9
9,577
798
14,298
13,931
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Dark Cha0sss
Hercules
16
1 / 5 / 9
9,218
768
7,267
23,692
19,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 8 / 7
8,431
703
9,708
10,738
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Nekochavo
Zhong Kui
19
10 / 6 / 8
11,175
931
22,258
16,627
10,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
63
32
Kills
22
22
Deaths
32
83
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
7
8
1.43
L
Chronos
 
Chronos
3
6
9
1.25
L
Hercules
Dark Cha0sss
Hercules
1
5
9
1.1
L
2
8
7
0.69
L
Zhong Kui
Nekochavo
Zhong Kui
10
6
8
2.33
W
Terra
NoZokai_
Terra
4
4
22
3.75
W
5
3
19
4.83
W
Scylla
11
4
14
4.5
W
Ah Puch
fluffyhuerd
Ah Puch
9
5
16
3.4
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,322
Damage
62,392
82,989
Taken
76,752
70,902
Mitigated
45,369
35,058
Healing
27,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,861
1,598
547
1,865
11,764
4,914
539
6,272
5,179
41
12,335
L
Chronos
 
Chronos
14,298
5,750
194
3,680
13,931
6,282
1,729
7,386
6,282
27,776
0
L
Hercules
Dark Cha0sss
Hercules
7,267
1,758
1,505
10,295
23,692
19,912
134
12,154
10,637
0
14,162
L
9,708
838
937
1,856
10,738
3,767
0
7,360
3,074
13,727
0
L
Zhong Kui
Nekochavo
Zhong Kui
22,258
1,051
1,085
5,523
16,627
10,494
436
8,491
7,321
37,243
0
W
Terra
NoZokai_
Terra
4,541
1,128
9,160
5,840
17,704
19,114
552
9,644
8,060
9,349
0
W
17,235
2,958
1,561
12,986
29,633
34,334
395
16,441
13,192
0
27,236
W
Scylla
16,695
2,118
171
259
8,491
3,589
2,225
4,165
4,326
29,752
0
W
Ah Puch
fluffyhuerd
Ah Puch
21,336
1,836
0
3,417
15,790
8,552
893
8,421
7,369
42,348
0
W
7,515
2,740
642
1,022
11,371
5,313
804
7,634
3,737
0
11,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,048
Gold Earned
48,289
114
Minions Killed
134
0
Camps Cleared
0
1,083,410
Distance Traveled
958,333
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,888
824
8
1
0
175,073
2
L
Chronos
9,577
798
50
4
0
193,295
0
L
Hercules
9,218
768
18
2
0
225,081
0
L
He Bo
8,431
703
8
1
0
180,358
0
L
Zhong Kui
11,175
931
50
4
0
184,526
3
W
Terra
9,834
820
12
1
0
228,319
1
W
Chaac
10,196
850
15
1
0
216,568
0
W
Scylla
11,008
917
35
3
0
202,084
0
W
Ah Puch
11,022
919
38
3
0
212,935
1
W
Loki
8,988
749
14
1
0
223,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role