Player Matchup

Gilgamesh
Gilgamesh
Mr Stavie
Gilgamesh
Level 122
God Stats
6W - 7L
1,661 SR
Queue Stats
402W - 489L
1,336 Elo+
Party 2
Discordia
Discordia
Picardddd
Discordia
Level 44
God Stats
35W - 63L
1,348 SR
Queue Stats
306W - 345L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
SortofSausage
Danzaburou
Level 73
God Stats
40W - 48L
1,477 SR
Queue Stats
168W - 220L
1,402 Elo+
Party 2
Team Averages
Level 80
1,495 SR
1,362 Elo+

VS

Team Averages
Level 57
1,466 SR
1,281 Elo+
Ah Puch
Ah Puch
KMKZ_GaMeR13
Ah Puch
Level 109
God Stats
24W - 19L
1,484 SR
Queue Stats
118W - 135L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
Mister_Perkz33
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo
Gilgamesh
Gilgamesh
bSubTrevor
Gilgamesh
Level 54
God Stats
35W - 37L
1,414 SR
Queue Stats
69W - 85L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mr Stavie
Gilgamesh
20
12 / 4 / 7
16,141
734
26,723
27,102
19,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Picardddd
Discordia
18
2 / 5 / 18
14,022
637
16,488
19,640
7,211
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SortofSausage
Danzaburou
20
14 / 3 / 11
17,594
800
26,228
25,774
10,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KMKZ_GaMeR13
Ah Puch
18
4 / 12 / 4
13,997
636
21,954
26,558
13,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 8 / 7
13,527
615
13,074
27,407
42,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
bSubTrevor
Gilgamesh
18
5 / 8 / 6
14,783
672
20,656
24,395
21,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
28
Kills
12
12
Deaths
28
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
KMKZ_GaMeR13
Ah Puch
4
12
4
0.5
L
3
8
7
0.81
W
Gilgamesh
Mr Stavie
Gilgamesh
12
4
7
3.88
W
Discordia
Picardddd
Discordia
2
5
18
2.2
W
Danzaburou
SortofSausage
Danzaburou
14
3
11
6.5
L
Gilgamesh
bSubTrevor
Gilgamesh
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,439
Damage
55,684
72,516
Taken
78,360
38,142
Mitigated
77,159
22,560
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
KMKZ_GaMeR13
Ah Puch
21,954
1,101
0
7,747
26,558
13,339
521
4,424
22,134
87,594
0
L
13,074
686
1,142
1,779
27,407
42,780
191
6,379
21,028
27,587
0
W
Gilgamesh
Mr Stavie
Gilgamesh
26,723
7,792
828
6,439
27,102
19,938
445
12,825
14,277
0
67,731
W
Discordia
Picardddd
Discordia
16,488
1,028
1,150
2,083
19,640
7,211
873
10,114
9,526
62,088
0
W
Danzaburou
SortofSausage
Danzaburou
26,228
12,693
0
12,060
25,774
10,993
1,875
12,343
13,431
0
91,841
L
Gilgamesh
bSubTrevor
Gilgamesh
20,656
2,701
0
938
24,395
21,040
360
5,685
18,710
328
43,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,757
Gold Earned
42,307
271
Minions Killed
205
0
Camps Cleared
0
1,172,122
Distance Traveled
1,034,567
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,997
636
139
6
0
294,437
2
L
Cthulhu
13,527
615
17
1
0
354,012
6
W
Gilgamesh
16,141
734
58
3
0
403,591
0
W
Discordia
14,022
637
78
4
0
380,903
0
W
Danzaburou
17,594
800
135
6
0
387,628
0
L
Gilgamesh
14,783
672
49
2
0
386,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role