Player Matchup

Horus
Horus
Fall of T1TANS
Horus
Level 107
God Stats
0W - 2L
1,129 SR
Queue Stats
239W - 258L
1,474 Elo+
Solo
Serqet
Serqet
MisterPapada13
Serqet
Level 109
God Stats
1W - 1L
1,770 SR
Queue Stats
252W - 210L
1,477 Elo+
Party 1
Hel
Hel
Sir Teej III
Hel
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 117L
1,511 Elo+
Solo
Sylvanus
Sylvanus
otromenso69
Sylvanus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 143L
1,506 Elo+
Solo
Chang'e
Chang'e
victballz
Chang'e
Level 104
God Stats
15W - 10L
1,689 SR
Queue Stats
233W - 208L
1,460 Elo+
Party 1
Team Averages
Level 115
1,518 SR
1,486 Elo+

VS

Team Averages
Level 105
1,609 SR
1,540 Elo+
Nu Wa
Nu Wa
AnimalKid01
Nu Wa
Level 105
God Stats
18W - 8L
1,577 SR
Queue Stats
159W - 122L
1,566 Elo+
Party 2
Bastet
Bastet
DONAREY
Bastet
Level 121
God Stats
48W - 32L
1,638 SR
Queue Stats
231W - 204L
1,526 Elo+
Solo
Chang'e
Chang'e
Masto115
Chang'e
Level 106
God Stats
21W - 14L
1,667 SR
Queue Stats
119W - 134L
1,496 Elo+
Solo
Horus
Horus
PRODIGYZ YT
Horus
Level 107
God Stats
47W - 20L
1,555 SR
Queue Stats
479W - 323L
1,607 Elo+
Party 2
Ymir
Ymir
Saltleaf
Ymir
Level 87
God Stats
2W - 2L
1,609 SR
Queue Stats
203W - 171L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,020
820
5,752
14,263
14,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 6 / 1
10,263
933
5,634
14,245
3,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 1
8,978
816
12,429
11,224
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
otromenso69
Sylvanus
16
0 / 1 / 2
9,511
865
13,566
14,920
14,668
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
victballz
Chang'e
16
1 / 3 / 2
9,586
871
11,682
12,623
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

191

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
10,240
931
16,713
6,397
1,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
DONAREY
Bastet
17
2 / 2 / 9
10,147
922
15,615
13,025
6,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Masto115
Chang'e
17
8 / 0 / 5
11,411
1,037
11,046
7,463
3,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 7
9,901
900
9,310
9,100
8,967
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
17
1 / 0 / 12
9,994
909
8,079
17,335
13,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
3
Kills
15
15
Deaths
3
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Bastet
DONAREY
Bastet
2
2
9
3.25
L
0
3
0
0
W
Chang'e
Masto115
Chang'e
8
0
5
10.5
L
2
6
1
0.42
W
2
0
7
5.5
W
Ymir
1
0
12
7
L
0
2
1
0.25
L
Sylvanus
otromenso69
Sylvanus
0
1
2
1
L
Chang'e
victballz
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,063
Damage
60,763
67,275
Taken
53,320
42,058
Mitigated
34,969
25,380
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,713
6,082
193
1,336
6,397
1,908
0
5,047
1,350
44,695
0
W
Bastet
DONAREY
Bastet
15,615
3,046
0
682
13,025
6,419
0
9,358
3,378
0
28,639
L
5,752
3,202
2,411
1,530
14,263
14,272
0
8,930
5,333
0
18,732
W
Chang'e
Masto115
Chang'e
11,046
920
3,609
1,769
7,463
3,982
0
4,825
2,638
32,193
0
L
5,634
1,367
0
518
14,245
3,999
0
10,214
3,732
0
24,597
W
9,310
3,876
1,656
2,348
9,100
8,967
0
6,460
2,640
0
13,514
W
Ymir
8,079
1,966
0
0
17,335
13,693
0
11,987
5,348
21,243
0
L
12,429
989
6,030
4,090
11,224
4,398
0
4,791
6,349
30,840
0
L
Sylvanus
otromenso69
Sylvanus
13,566
356
1,639
3,669
14,920
14,668
0
6,887
7,801
36,538
0
L
Chang'e
victballz
Chang'e
11,682
187
2,444
3,049
12,623
4,721
0
4,116
8,222
40,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,358
Gold Earned
51,693
227
Minions Killed
214
11
Camps Cleared
7
1,047,288
Distance Traveled
1,036,042
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,240
931
68
6
5
191,441
0
W
Bastet
10,147
922
37
3
1
232,745
0
L
Horus
9,020
820
30
3
1
205,716
3
W
Chang'e
11,411
1,037
65
6
1
195,185
0
L
Serqet
10,263
933
48
4
6
224,558
1
W
Horus
9,901
900
13
1
0
198,915
0
W
Ymir
9,994
909
31
3
0
217,756
1
L
Hel
8,978
816
37
3
0
200,212
0
L
Sylvanus
9,511
865
44
4
3
196,651
2
L
Chang'e
9,586
871
68
6
1
220,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role