Player Matchup

Olorun
Olorun
Mofineli
Olorun
Level 36
God Stats
3W - 4L
1,469 SR
Queue Stats
94W - 106L
1,393 Elo+
Solo
Anubis
Anubis
Tacoboy451
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,571 Elo+
Party 3
Arachne
Arachne
cartareus
Arachne
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 62L
1,431 Elo+
Party 2
Bellona
Bellona
crike88
Bellona
Level 107
God Stats
1W - 0L
1,346 SR
Queue Stats
5W - 2L
1,571 Elo+
Party 3
Ymir
Ymir
llParkerll
Ymir
Level 58
God Stats
5W - 3L
1,644 SR
Queue Stats
357W - 349L
1,452 Elo+
Party 2
Team Averages
Level 51
1,492 SR
1,484 Elo+

VS

Team Averages
Level 51
1,520 SR
1,431 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
KingDavis3rd
Scylla
Level 29
God Stats
5W - 11L
1,297 SR
Queue Stats
89W - 123L
1,320 Elo+
Party 1
Guan Yu
Guan Yu
MuertoDeHambre
Guan Yu
Level 15
God Stats
3W - 4L
1,569 SR
Queue Stats
109W - 109L
1,588 Elo+
Party 4
Yemoja
Yemoja
YouBugginnnnnnnn
Yemoja
Level 54
God Stats
21W - 25L
1,489 SR
Queue Stats
224W - 294L
1,393 Elo+
Party 1
Cernunnos
Cernunnos
vendetamaless
Cernunnos
Level 46
God Stats
3W - 8L
1,748 SR
Queue Stats
90W - 121L
1,356 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mofineli
Olorun
14
3 / 4 / 2
8,344
556
3,660
8,823
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Tacoboy451
Anubis
14
5 / 2 / 3
9,112
607
8,760
7,875
4,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
cartareus
Arachne
14
5 / 2 / 5
8,963
598
4,552
12,057
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
crike88
Bellona
14
4 / 2 / 4
8,914
594
8,122
11,288
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 5
6,960
464
3,428
11,167
8,729
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 8 / 6
8,638
576
10,720
11,332
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
1 / 3 / 3
6,804
454
2,971
5,075
1,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 4
9,744
650
4,806
9,768
5,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 6
8,430
562
2,982
9,791
7,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
vendetamaless
Cernunnos
13
2 / 2 / 6
7,691
513
7,121
7,895
2,221
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
17
Kills
15
15
Deaths
17
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
8
6
1.13
L
Scylla
1
3
3
0.83
W
Olorun
Mofineli
Olorun
3
4
2
1
L
3
3
4
1.67
W
Anubis
Tacoboy451
Anubis
5
2
3
3.25
L
3
1
6
6
W
Arachne
cartareus
Arachne
5
2
5
3.75
W
Bellona
crike88
Bellona
4
2
4
3
W
0
5
5
0.5
L
Cernunnos
vendetamaless
Cernunnos
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,522
Damage
28,600
51,210
Taken
43,861
27,254
Mitigated
20,021
11,231
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,720
1,584
0
1,230
11,332
3,287
147
3,153
8,179
0
36,005
L
Scylla
2,971
116
0
973
5,075
1,180
464
3,445
1,630
31,475
0
W
Olorun
Mofineli
Olorun
3,660
1,666
0
504
8,823
2,987
886
613
8,198
52,395
0
L
4,806
1,036
537
2,278
9,768
5,984
287
1,184
8,584
0
46,262
W
Anubis
Tacoboy451
Anubis
8,760
556
0
3,155
7,875
4,282
2,452
1,787
6,088
47,812
0
L
2,982
576
289
339
9,791
7,349
0
4,111
5,680
25,249
0
W
Arachne
cartareus
Arachne
4,552
3,138
0
2,615
12,057
3,995
0
218
11,839
0
61,853
W
Bellona
crike88
Bellona
8,122
2,385
0
3,245
11,288
7,261
1,558
0
11,288
96
51,049
W
3,428
381
0
1,712
11,167
8,729
124
3,358
7,666
34,259
0
L
Cernunnos
vendetamaless
Cernunnos
7,121
3,947
0
496
7,895
2,221
0
4,061
3,834
0
46,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
41,307
480
Minions Killed
337
0
Camps Cleared
0
1,425,170
Distance Traveled
1,369,306
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,638
576
55
4
0
283,288
3
L
Scylla
6,804
454
58
4
0
250,771
0
W
Olorun
8,344
556
102
7
0
262,224
4
L
Guan Yu
9,744
650
107
7
0
287,300
3
W
Anubis
9,112
607
115
8
0
277,760
1
L
Yemoja
8,430
562
31
2
0
271,807
4
W
Arachne
8,963
598
100
7
0
334,778
1
W
Bellona
8,914
594
108
7
0
272,987
0
W
Ymir
6,960
464
55
4
0
277,421
1
L
Cernunnos
7,691
513
86
6
0
276,140
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role