Player Matchup

Kukulkan
Kukulkan
DIRTBIKER303
Kukulkan
Level 121
God Stats
0W - 1L
1,196 SR
Queue Stats
4W - 7L
1,185 Elo+
Party 2
Pele
Pele
Lode Delta
Pele
Level 43
God Stats
20W - 29L
1,425 SR
Queue Stats
262W - 289L
1,404 Elo+
Solo
Bellona
Bellona
ProScott1
Bellona
Level 19
God Stats
12W - 17L
1,454 SR
Queue Stats
97W - 141L
1,370 Elo+
Party 2
Hel
Hel
SirApple00
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 151L
1,429 Elo+
Party 3
Ullr
Ullr
THE-STREAK_29
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 245L
1,435 Elo+
Party 3
Team Averages
Level 57
1,415 SR
1,364 Elo+

VS

Team Averages
Level 78
1,648 SR
1,429 Elo+
Bacchus
Bacchus
Alechetoos
Bacchus
Level 43
God Stats
3W - 4L
1,737 SR
Queue Stats
354W - 365L
1,421 Elo+
Solo
Neith
Neith
NagasakiBoyz
Neith
Level 89
God Stats
10W - 6L
1,820 SR
Queue Stats
73W - 66L
1,412 Elo+
Party 1
Mulan
Mulan
RenegadeKIL0
Mulan
Level 127
God Stats
21W - 25L
1,616 SR
Queue Stats
122W - 115L
1,405 Elo+
Party 1
Ao Kuang
Ao Kuang
STG T1GER
Ao Kuang
Level 44
God Stats
25W - 23L
1,565 SR
Queue Stats
158W - 141L
1,452 Elo+
Party 1
Thoth
Thoth
SkullKnight00
Thoth
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 219L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DIRTBIKER303
Kukulkan
13
5 / 6 / 2
8,954
497
9,613
10,541
3,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 4 / 2
9,615
534
10,821
17,904
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ProScott1
Bellona
12
0 / 5 / 1
7,178
399
3,953
14,017
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 7 / 3
7,251
403
6,463
17,278
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 7 / 1
7,274
404
8,938
14,056
3,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alechetoos
Bacchus
14
2 / 1 / 10
9,375
521
8,929
19,293
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 2 / 8
9,929
552
18,304
12,025
4,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 0 / 4
10,927
607
10,114
11,340
11,421
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
STG T1GER
Ao Kuang
15
5 / 5 / 11
9,875
549
8,865
14,616
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
7 / 5 / 7
9,882
549
9,584
9,279
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
12
Kills
29
29
Deaths
13
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alechetoos
Bacchus
2
1
10
7
L
Kukulkan
DIRTBIKER303
Kukulkan
5
6
2
1
L
6
4
2
1.75
W
10
2
8
7
L
Bellona
ProScott1
Bellona
0
5
1
0.1
W
5
0
4
7
W
Ao Kuang
STG T1GER
Ao Kuang
5
5
11
2.1
L
0
7
3
0.21
W
7
5
7
2.1
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,788
Damage
55,796
73,796
Taken
66,553
31,530
Mitigated
36,404
16,183
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alechetoos
Bacchus
8,929
1,956
0
9,040
19,293
13,455
508
4,976
14,317
31,102
0
L
Kukulkan
DIRTBIKER303
Kukulkan
9,613
1,194
249
725
10,541
3,636
1,969
5,333
4,954
46,884
0
L
10,821
3,508
0
5,153
17,904
6,399
0
7,046
10,694
0
69,114
W
18,304
7,175
0
4,188
12,025
4,148
2,221
3,535
8,490
0
71,383
L
Bellona
ProScott1
Bellona
3,953
1,288
0
1,926
14,017
10,510
282
1,961
12,040
59
28,689
W
10,114
2,856
0
1,880
11,340
11,421
945
1,046
9,584
0
68,209
W
Ao Kuang
STG T1GER
Ao Kuang
8,865
3,281
0
3,550
14,616
4,474
0
2,589
11,980
55,506
0
L
6,463
1,029
2,496
4,378
17,278
7,563
0
8,000
9,142
22,045
0
W
9,584
551
0
1,108
9,279
2,906
216
4,188
5,091
51,051
0
L
8,938
2,862
0
1,256
14,056
3,422
0
4,326
9,588
0
41,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
49,988
354
Minions Killed
446
0
Camps Cleared
0
1,578,115
Distance Traveled
1,730,696
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,375
521
29
2
0
366,322
4
L
Kukulkan
8,954
497
89
5
0
289,981
0
L
Pele
9,615
534
116
6
0
375,246
3
W
Neith
9,929
552
119
7
0
317,118
0
L
Bellona
7,178
399
53
3
0
286,622
0
W
Mulan
10,927
607
144
8
0
342,813
7
W
Ao Kuang
9,875
549
66
4
0
347,810
1
L
Hel
7,251
403
31
2
0
315,341
0
W
Thoth
9,882
549
88
5
0
356,633
4
L
Ullr
7,274
404
65
4
0
310,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role