Player Matchup

Fenrir
Fenrir
BigScary73
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DokuThaGod
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Jwells9009
Tiamat
Level 29
God Stats
46W - 66L
1,636 SR
Queue Stats
66W - 95L
1,354 Elo+
Solo
Anhur
Anhur
d_e_c_x6
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
fauzi_1987
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,019 Elo+
Solo
Team Averages
Level 9
1,527 SR
1,375 Elo+

VS

Team Averages
Level 18
1,411 SR
1,337 Elo+
Morgan Le Fay
Morgan Le Fay
BADDA6G6
Morgan Le Fay
Level 22
God Stats
2W - 6L
1,267 SR
Queue Stats
52W - 75L
1,291 Elo+
Party 1
Arachne
Arachne
Legionario_EN
Arachne
Level 25
God Stats
11W - 8L
1,337 SR
Queue Stats
115W - 145L
1,239 Elo+
Solo
Kukulkan
Kukulkan
Neoriche14
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
christola90
Vamana
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 38L
1,283 Elo+
Solo
Danzaburou
Danzaburou
ncjayroc
Danzaburou
Level 21
God Stats
51W - 47L
1,451 SR
Queue Stats
74W - 91L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigScary73
Fenrir
16
10 / 11 / 0
11,421
497
13,723
20,093
9,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
DokuThaGod
Guan Yu
9
0 / 9 / 2
7,114
309
2,797
10,873
7,247
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Jwells9009
Tiamat
14
0 / 6 / 5
9,165
398
6,732
14,947
9,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
d_e_c_x6
Anhur
10
0 / 17 / 3
7,368
320
1,876
17,190
4,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

9
0 / 14 / 2
6,895
300
1,484
18,883
11,079
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BADDA6G6
Morgan Le Fay
16
9 / 4 / 22
11,812
514
18,796
14,016
4,874
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
18
13 / 3 / 10
12,449
541
9,496
14,692
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Neoriche14
Kukulkan
17
12 / 1 / 8
12,261
533
7,925
7,441
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
15
1 / 4 / 7
10,347
450
3,682
13,254
12,898
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ncjayroc
Danzaburou
18
19 / 2 / 10
13,042
567
20,141
14,477
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
111
10
Kills
54
57
Deaths
14
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BADDA6G6
Morgan Le Fay
9
4
22
5
L
Fenrir
BigScary73
Fenrir
10
11
0
0.91
L
Guan Yu
DokuThaGod
Guan Yu
0
9
2
0.11
L
Tiamat
Jwells9009
Tiamat
0
6
5
0.42
W
Arachne
13
3
10
6
W
Kukulkan
Neoriche14
Kukulkan
12
1
8
16
W
Vamana
1
4
7
1.13
L
Anhur
d_e_c_x6
Anhur
0
17
3
0.09
L
0
14
2
0.07
W
Danzaburou
ncjayroc
Danzaburou
19
2
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
60,040
81,986
Taken
63,880
42,070
Mitigated
33,857
5,609
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BADDA6G6
Morgan Le Fay
18,796
7,194
0
3,429
14,016
4,874
827
3,140
10,876
48,411
0
L
Fenrir
BigScary73
Fenrir
13,723
5,107
0
1,763
20,093
9,701
3,336
6,423
13,670
0
39,407
L
Guan Yu
DokuThaGod
Guan Yu
2,797
503
35
391
10,873
7,247
866
4,671
6,202
0
11,194
L
Tiamat
Jwells9009
Tiamat
6,732
1,387
88
3,165
14,947
9,587
564
4,797
10,150
50,208
0
W
Arachne
9,496
6,511
0
4,814
14,692
7,944
1,870
1,135
13,557
0
82,045
W
Kukulkan
Neoriche14
Kukulkan
7,925
1,892
0
2,376
7,441
2,446
577
611
6,830
55,165
0
W
Vamana
3,682
1,974
0
1,947
13,254
12,898
3,146
2,317
10,937
0
44,000
L
Anhur
d_e_c_x6
Anhur
1,876
1,148
0
0
17,190
4,456
162
4,497
12,693
0
19,824
L
1,484
481
0
167
18,883
11,079
63
6,333
12,550
11,289
0
W
Danzaburou
ncjayroc
Danzaburou
20,141
11,882
0
5,353
14,477
5,695
2,530
1,394
13,083
0
98,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,963
Gold Earned
59,911
198
Minions Killed
463
0
Camps Cleared
0
1,614,565
Distance Traveled
1,949,554
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,812
514
60
3
0
391,066
0
L
Fenrir
11,421
497
54
2
0
375,201
3
L
Guan Yu
7,114
309
18
1
0
208,315
0
L
Tiamat
9,165
398
84
4
0
363,850
2
W
Arachne
12,449
541
122
5
0
483,460
0
W
Kukulkan
12,261
533
89
4
0
360,792
2
W
Vamana
10,347
450
66
3
0
314,918
0
L
Anhur
7,368
320
26
1
0
310,583
2
L
Ares
6,895
300
16
1
0
356,616
0
W
Danzaburou
13,042
567
126
5
0
399,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role