Player Matchup

Cthulhu
Cthulhu
HotPepperoniStic
Cthulhu
Level 21
God Stats
12W - 15L
1,458 SR
Queue Stats
69W - 90L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
Tanchi 13
Baba Yaga
Level 29
God Stats
35W - 30L
1,325 SR
Queue Stats
197W - 222L
1,339 Elo+
Solo
Pele
Pele
siddzilla
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
vooner
Gilgamesh
Level 25
God Stats
7W - 5L
1,903 SR
Queue Stats
55W - 58L
1,476 Elo+
Solo
Ra
Ra
xXALDECHACXx
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,442 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,447 Elo+

VS

Team Averages
Level 28
1,620 SR
1,415 Elo+
Loki
Loki
Eloc83
Loki
Level 17
God Stats
6W - 3L
1,677 SR
Queue Stats
36W - 32L
1,404 Elo+
Party 1
Hel
Hel
KrispyKritter70
Hel
Level 74
God Stats
3W - 3L
1,760 SR
Queue Stats
112W - 130L
1,473 Elo+
Party 1
Anhur
Anhur
RCHRD0324
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,456 Elo+
Party 1
Ymir
Ymir
VIVExMadness
Ymir
Level 13
God Stats
10W - 7L
1,692 SR
Queue Stats
26W - 28L
1,404 Elo+
Party 1
Bellona
Bellona
erwinsmith18
Bellona
Level 28
God Stats
31W - 31L
1,471 SR
Queue Stats
66W - 92L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 6 / 7
11,990
571
15,273
24,074
22,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Tanchi 13
Baba Yaga
8
1 / 4 / 3
7,025
335
4,625
6,539
2,146
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
14
1 / 14 / 1
8,981
428
5,162
17,897
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
vooner
Gilgamesh
18
8 / 3 / 3
11,732
559
14,778
18,140
13,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 6 / 4
10,264
489
15,395
14,317
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Eloc83
Loki
18
8 / 5 / 7
12,060
574
10,935
16,953
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
16 / 3 / 6
12,269
584
28,068
17,409
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
RCHRD0324
Anhur
13
3 / 8 / 8
9,048
431
9,815
13,952
4,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 6 / 6
9,617
458
8,090
16,942
14,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
erwinsmith18
Bellona
17
1 / 6 / 2
10,688
509
7,622
15,977
10,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
27
Kills
33
33
Deaths
28
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
Eloc83
Loki
8
5
7
2.3
L
11
6
7
2.42
W
16
3
6
6.33
W
Anhur
RCHRD0324
Anhur
3
8
8
0.88
L
Baba Yaga
Tanchi 13
Baba Yaga
1
4
3
0.63
W
5
6
6
1.33
W
Bellona
erwinsmith18
Bellona
1
6
2
0.33
L
Pele
1
14
1
0.11
L
Gilgamesh
vooner
Gilgamesh
8
3
3
3.17
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,233
Damage
64,530
80,967
Taken
81,233
50,108
Mitigated
43,468
12,300
Healing
28,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Eloc83
Loki
10,935
3,167
0
3,609
16,953
6,433
1,210
5,911
10,811
0
77,011
L
15,273
501
136
2,053
24,074
22,432
0
10,467
13,607
33,707
0
W
28,068
2,612
5,928
11,478
17,409
6,803
2,143
8,136
8,994
76,951
0
W
Anhur
RCHRD0324
Anhur
9,815
4,809
0
0
13,952
4,550
1,350
9,088
4,624
0
33,354
L
Baba Yaga
Tanchi 13
Baba Yaga
4,625
411
408
1,693
6,539
2,146
169
1,721
4,818
17,522
0
W
8,090
2,031
443
1,904
16,942
14,813
479
7,997
8,676
29,102
0
W
Bellona
erwinsmith18
Bellona
7,622
2,497
0
5,611
15,977
10,869
2,236
3,044
12,835
0
67,947
L
Pele
5,162
311
0
1,136
17,897
5,605
664
10,394
7,503
0
44,924
L
Gilgamesh
vooner
Gilgamesh
14,778
3,895
0
2,621
18,140
13,789
137
6,671
11,469
0
57,451
L
15,395
1,387
1,887
2,366
14,317
6,136
674
7,398
6,919
54,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,992
Gold Earned
53,682
367
Minions Killed
459
0
Camps Cleared
0
1,644,410
Distance Traveled
1,901,423
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,060
574
118
6
0
405,022
3
L
Cthulhu
11,990
571
44
2
0
376,645
0
W
Hel
12,269
584
100
5
0
409,215
0
W
Anhur
9,048
431
62
3
0
319,382
0
L
Baba Yaga
7,025
335
25
1
0
190,255
0
W
Ymir
9,617
458
35
2
0
393,292
0
W
Bellona
10,688
509
144
7
0
374,512
0
L
Pele
8,981
428
75
4
0
325,059
1
L
Gilgamesh
11,732
559
123
6
0
415,849
8
L
Ra
10,264
489
100
5
0
336,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role