Player Matchup

Medusa
Medusa
DeathEaterCol
Medusa
Level 125
God Stats
1W - 0L
1,738 SR
Queue Stats
122W - 93L
1,638 Elo+
Party 2
Tyr
Tyr
Ferreso
Tyr
Level 18
God Stats
18W - 19L
1,451 SR
Queue Stats
49W - 38L
1,492 Elo+
Solo
Ares
Ares
HarrySlaughter3
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,481 Elo+
Party 1
Vulcan
Vulcan
Tzarboi
Vulcan
Level 59
God Stats
13W - 12L
1,613 SR
Queue Stats
51W - 57L
1,453 Elo+
Party 1
Thanatos
Thanatos
pyke07
Thanatos
Level 10
God Stats
4W - 5L
1,481 SR
Queue Stats
21W - 23L
1,522 Elo+
Party 2
Team Averages
Level 43
1,556 SR
1,517 Elo+

VS

Team Averages
Level 43
1,484 SR
1,595 Elo+
Gilgamesh
Gilgamesh
AshCrows7
Gilgamesh
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 8L
1,691 Elo+
Party 3
Ganesha
Ganesha
DigitalStrife
Ganesha
Level 126
God Stats
2W - 2L
1,315 SR
Queue Stats
47W - 23L
1,724 Elo+
Party 3
Neith
Neith
PayasoLoco5050
Neith
Level 29
God Stats
126W - 126L
1,603 SR
Queue Stats
241W - 251L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
Skipper540
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,517 Elo+
Solo
Fenrir
Fenrir
ninjafeets
Fenrir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
254W - 279L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 12 / 11
19,407
1,294
48,513
32,144
12,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
20
2 / 8 / 20
13,794
920
10,853
31,249
39,770
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
1 / 10 / 20
13,515
901
7,640
22,652
28,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Tzarboi
Vulcan
20
5 / 4 / 23
15,683
1,046
38,802
12,835
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
pyke07
Thanatos
20
7 / 10 / 22
15,451
1,030
13,219
22,617
15,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshCrows7
Gilgamesh
20
16 / 9 / 16
16,925
1,128
25,625
31,112
20,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
20
0 / 2 / 39
15,346
1,023
19,494
24,157
33,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 8 / 24
15,434
1,029
25,362
22,859
12,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Skipper540
Baron Samedi
20
7 / 5 / 27
15,456
1,030
21,025
18,631
17,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ninjafeets
Fenrir
20
14 / 10 / 12
16,342
1,089
25,628
27,287
21,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
162
34
Kills
44
44
Deaths
34
96
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AshCrows7
Gilgamesh
16
9
16
2.67
W
19
12
11
2.04
L
Ganesha
0
2
39
9.75
W
Tyr
2
8
20
1.5
W
1
10
20
1.1
L
7
8
24
2.38
L
Baron Samedi
Skipper540
Baron Samedi
7
5
27
4.1
W
Vulcan
Tzarboi
Vulcan
5
4
23
4.13
L
Fenrir
ninjafeets
Fenrir
14
10
12
2
W
Thanatos
pyke07
Thanatos
7
10
22
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,027
Damage
117,134
121,497
Taken
124,046
101,727
Mitigated
105,920
19,710
Healing
20,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AshCrows7
Gilgamesh
25,625
8,406
0
1,293
31,112
20,374
0
15,425
15,329
4,080
50,270
W
48,513
32,608
0
10,007
32,144
12,683
0
10,793
21,351
0
98,424
L
Ganesha
19,494
1,701
2,456
2,847
24,157
33,587
0
12,068
11,619
40,114
0
W
Tyr
10,853
811
0
2,285
31,249
39,770
0
9,154
21,851
484
22,681
W
7,640
984
0
0
22,652
28,890
0
8,195
14,457
19,668
0
L
25,362
19,106
0
2,484
22,859
12,229
0
4,377
18,388
0
71,340
L
Baron Samedi
Skipper540
Baron Samedi
21,025
2,892
6,091
4,044
18,631
17,808
0
5,427
13,071
46,666
0
W
Vulcan
Tzarboi
Vulcan
38,802
17,688
126
1,675
12,835
5,179
0
4,946
7,889
87,595
0
L
Fenrir
ninjafeets
Fenrir
25,628
7,381
0
1,749
27,287
21,922
0
8,440
18,713
0
39,602
W
Thanatos
pyke07
Thanatos
13,219
2,099
0
5,617
22,617
15,205
0
9,492
13,125
0
24,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,850
Gold Earned
79,503
287
Minions Killed
270
7
Camps Cleared
10
1,351,646
Distance Traveled
1,444,873
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,925
1,128
80
5
1
307,889
0
W
Medusa
19,407
1,294
110
7
5
252,050
1
L
Ganesha
15,346
1,023
0
0
0
300,435
0
W
Tyr
13,794
920
24
2
0
272,871
0
W
Ares
13,515
901
13
1
0
253,635
0
L
Neith
15,434
1,029
88
6
3
275,472
0
L
Baron Samedi
15,456
1,030
60
4
1
273,421
0
W
Vulcan
15,683
1,046
119
8
0
287,296
0
L
Fenrir
16,342
1,089
42
3
5
287,656
0
W
Thanatos
15,451
1,030
21
1
2
285,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role