Player Matchup

Agni
Agni
Edinson3000X
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,532 Elo+
Party 2
Chronos
Chronos
Jerly21
Chronos
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,546 Elo+
Party 2
Hercules
Hercules
RAALF
Hercules
Level 95
God Stats
5W - 10L
1,406 SR
Queue Stats
45W - 50L
1,535 Elo+
Party 2
Cupid
Cupid
RikaKagamine
Cupid
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
496W - 472L
1,576 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lxDarkJackxl
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,411 SR
Queue Stats
137W - 143L
1,561 Elo+
Party 2
Team Averages
Level 123
1,463 SR
1,550 Elo+

VS

Team Averages
Level 93
1,533 SR
1,528 Elo+
Fenrir
Fenrir
BizzonPowered
Fenrir
Level 141
God Stats
5W - 5L
1,612 SR
Queue Stats
187W - 188L
1,476 Elo+
Party 3
Kukulkan
Kukulkan
Daggerpaw
Kukulkan
Level 68
God Stats
21W - 12L
1,630 SR
Queue Stats
310W - 279L
1,544 Elo+
Solo
Yemoja
Yemoja
SerratedSocksTV
Yemoja
Level 109
God Stats
11W - 11L
1,459 SR
Queue Stats
682W - 641L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
Whovencroft
Sylvanus
Level 65
God Stats
14W - 16L
1,444 SR
Queue Stats
125W - 116L
1,489 Elo+
Party 3
Anhur
Anhur
theiame
Anhur
Level 83
God Stats
5W - 4L
1,522 SR
Queue Stats
242W - 228L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 0
11,174
559
8,452
8,567
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Jerly21
Chronos
16
0 / 3 / 3
9,787
489
9,450
11,724
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
RAALF
Hercules
13
1 / 5 / 3
8,454
423
4,030
16,250
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 2 / 2
10,251
513
4,787
12,186
4,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
lxDarkJackxl
Ah Muzen Cab
18
5 / 3 / 1
11,007
550
8,349
13,671
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 2
11,885
594
12,417
16,642
7,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Daggerpaw
Kukulkan
20
1 / 2 / 6
11,553
578
7,318
8,015
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 8
10,658
533
4,378
9,749
8,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Whovencroft
Sylvanus
18
0 / 3 / 3
11,023
551
6,159
12,952
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
theiame
Anhur
18
4 / 2 / 3
11,118
556
6,397
9,432
3,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
17
17
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
3
2
3.67
W
Kukulkan
Daggerpaw
Kukulkan
1
2
6
2
L
4
4
0
1
L
Chronos
Jerly21
Chronos
0
3
3
0.5
L
Hercules
RAALF
Hercules
1
5
3
0.5
L
0
2
2
0.5
W
2
0
8
6
W
Sylvanus
Whovencroft
Sylvanus
0
3
3
0.5
L
Ah Muzen Cab
lxDarkJackxl
Ah Muzen Cab
5
3
1
1.83
W
Anhur
theiame
Anhur
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
36,669
62,398
Taken
56,790
29,611
Mitigated
29,263
16,901
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,417
3,421
0
3,761
16,642
7,777
0
4,481
11,889
0
67,880
W
Kukulkan
Daggerpaw
Kukulkan
7,318
506
0
793
8,015
3,235
0
3,288
4,557
94,595
0
L
8,452
52
0
973
8,567
2,873
0
2,867
5,700
70,933
0
L
Chronos
Jerly21
Chronos
9,450
929
0
3,817
11,724
4,673
632
5,820
5,904
61,129
0
L
Hercules
RAALF
Hercules
4,030
1,004
0
3,006
16,250
11,291
0
4,324
11,926
0
22,960
L
4,787
2,946
25
7,093
12,186
4,229
906
2,356
9,830
0
86,896
W
4,378
625
1,634
2,855
9,749
8,200
0
2,916
6,647
25,049
0
W
Sylvanus
Whovencroft
Sylvanus
6,159
1,519
1,312
4,630
12,952
6,887
162
6,448
6,174
52,754
13,066
L
Ah Muzen Cab
lxDarkJackxl
Ah Muzen Cab
8,349
3,663
0
1,987
13,671
6,545
530
2,616
11,055
0
90,632
W
Anhur
theiame
Anhur
6,397
3,066
0
3,683
9,432
3,164
0
2,326
7,002
0
76,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,673
Gold Earned
56,237
611
Minions Killed
639
0
Camps Cleared
0
1,824,624
Distance Traveled
1,926,459
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,885
594
99
5
0
423,391
7
W
Kukulkan
11,553
578
198
10
0
426,319
8
L
Agni
11,174
559
157
8
0
376,187
5
L
Chronos
9,787
489
134
7
0
354,158
4
L
Hercules
8,454
423
27
1
0
372,910
4
L
Cupid
10,251
513
146
7
0
333,865
3
W
Yemoja
10,658
533
35
2
0
421,122
8
W
Sylvanus
11,023
551
152
8
0
293,525
4
L
Ah Muzen Cab
11,007
550
147
7
0
387,504
7
W
Anhur
11,118
556
155
8
0
362,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role