Player Matchup

Ao Kuang
Ao Kuang
Giotto
Ao Kuang
Level 160
God Stats
8W - 1L
1,834 SR
Queue Stats
441W - 142L
1,780 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OtiiCjs
Morgan Le Fay
Level 144
God Stats
2W - 0L
1,760 SR
Queue Stats
26W - 22L
1,597 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PyckuPutas
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 6L
1,808 Elo+
Party 1
Ganesha
Ganesha
RedLabel8
Ganesha
Level 160
God Stats
34W - 12L
1,799 SR
Queue Stats
311W - 102L
1,857 Elo+
Party 1
Anhur
Anhur
SeCagoElKappa
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,737 Elo+
Party 1
Team Averages
Level 99
1,679 SR
1,756 Elo+

VS

Team Averages
Level 70
1,691 SR
1,558 Elo+
Nemesis
Nemesis
Allantiz
Nemesis
Level 21
God Stats
1W - 1L
1,888 SR
Queue Stats
13W - 6L
1,584 Elo+
Party 2
Cernunnos
Cernunnos
DPedroIII
Cernunnos
Level 89
God Stats
3W - 1L
1,733 SR
Queue Stats
21W - 8L
1,677 Elo+
Party 2
Zhong Kui
Zhong Kui
Schneider915
Zhong Kui
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 22L
1,602 Elo+
Party 2
Kuzenbo
Kuzenbo
lC_FA-Qalmaximo
Kuzenbo
Level 32
God Stats
23W - 23L
1,566 SR
Queue Stats
46W - 50L
1,437 Elo+
Solo
Scylla
Scylla
pança
Scylla
Level 117
God Stats
2W - 1L
1,770 SR
Queue Stats
34W - 39L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Giotto
Ao Kuang
14
5 / 1 / 4
8,386
599
5,771
10,673
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
OtiiCjs
Morgan Le Fay
14
4 / 1 / 2
8,310
594
4,648
4,636
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
PyckuPutas
Cu Chulainn
14
4 / 0 / 2
8,901
636
7,881
9,388
5,972
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
RedLabel8
Ganesha
12
0 / 3 / 10
7,580
541
5,426
9,571
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 3 / 2
7,566
540
6,018
6,905
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Allantiz
Nemesis
9
1 / 4 / 3
6,058
433
1,920
11,044
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
DPedroIII
Cernunnos
11
2 / 4 / 2
6,580
470
6,622
9,338
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Schneider915
Zhong Kui
11
0 / 4 / 0
6,340
453
3,027
8,901
6,265
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 5
6,975
498
3,964
7,952
4,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
pança
Scylla
12
3 / 4 / 1
7,174
512
3,545
7,118
2,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
7
8
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Allantiz
Nemesis
1
4
3
0.63
L
Cernunnos
DPedroIII
Cernunnos
2
4
2
0.75
W
Ao Kuang
Giotto
Ao Kuang
5
1
4
7
W
Morgan Le Fay
OtiiCjs
Morgan Le Fay
4
1
2
5
W
Cu Chulainn
PyckuPutas
Cu Chulainn
4
0
2
5
W
Ganesha
RedLabel8
Ganesha
0
3
10
1.67
L
Zhong Kui
Schneider915
Zhong Kui
0
4
0
0
W
4
3
2
1.67
L
1
1
5
3.5
L
Scylla
pança
Scylla
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,744
Damage
19,078
41,173
Taken
44,353
21,129
Mitigated
18,667
14,183
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Allantiz
Nemesis
1,920
840
0
4,246
11,044
3,464
0
4,923
6,121
0
28,908
L
Cernunnos
DPedroIII
Cernunnos
6,622
2,258
0
1,590
9,338
2,593
500
2,716
6,622
0
42,222
W
Ao Kuang
Giotto
Ao Kuang
5,771
1,379
0
6,776
10,673
4,240
0
2,381
8,292
50,906
12,572
W
Morgan Le Fay
OtiiCjs
Morgan Le Fay
4,648
265
0
591
4,636
1,668
0
1,814
2,822
48,715
0
W
Cu Chulainn
PyckuPutas
Cu Chulainn
7,881
2,036
0
3,072
9,388
5,972
1,714
2,591
6,797
3,608
45,559
W
Ganesha
RedLabel8
Ganesha
5,426
370
0
3,286
9,571
6,632
0
2,829
6,742
21,752
0
L
Zhong Kui
Schneider915
Zhong Kui
3,027
774
0
3,925
8,901
6,265
0
812
7,541
31,937
0
W
6,018
2,355
0
458
6,905
2,617
724
921
5,984
0
43,288
L
3,964
1,813
0
2,080
7,952
4,197
108
4,038
3,914
16,831
0
L
Scylla
pança
Scylla
3,545
80
0
250
7,118
2,148
0
3,422
3,696
35,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
33,127
397
Minions Killed
328
0
Camps Cleared
0
1,381,010
Distance Traveled
1,253,074
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,058
433
54
4
0
271,018
6
L
Cernunnos
6,580
470
83
6
0
231,318
4
W
Ao Kuang
8,386
599
100
7
0
293,162
3
W
Morgan Le Fay
8,310
594
95
7
0
278,746
5
W
Cu Chulainn
8,901
636
112
8
0
282,731
7
W
Ganesha
7,580
541
7
1
0
280,838
5
L
Zhong Kui
6,340
453
74
5
0
239,142
2
W
Anhur
7,566
540
83
6
0
245,533
5
L
Kuzenbo
6,975
498
25
2
0
260,109
6
L
Scylla
7,174
512
92
7
0
251,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role