Player Matchup

Ao Kuang
Ao Kuang
Battlebro85
Ao Kuang
Level 28
God Stats
28W - 23L
1,547 SR
Queue Stats
53W - 52L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Dezire7
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Ra
Ra
Traybobo_4166
Ra
Level 12
God Stats
2W - 2L
1,676 SR
Queue Stats
7W - 6L
1,615 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vitor15105
Tsukuyomi
Level 29
God Stats
3W - 6L
1,336 SR
Queue Stats
79W - 94L
1,264 Elo+
Solo
Chronos
Chronos
hypnotic_allure
Chronos
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
137W - 134L
1,439 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,387 Elo+

VS

Team Averages
Level 23
1,546 SR
1,249 Elo+
Yemoja
Yemoja
Baddest1Yet
Yemoja
Level 26
God Stats
24W - 23L
1,448 SR
Queue Stats
43W - 61L
1,222 Elo+
Solo
Sol
Sol
BeekoTheSorc
Sol
Level 28
God Stats
15W - 10L
1,547 SR
Queue Stats
15W - 11L
1,337 Elo+
Solo
Izanami
Izanami
Damian_Rios_
Izanami
Level 27
God Stats
26W - 28L
1,691 SR
Queue Stats
224W - 242L
1,236 Elo+
Solo
Zeus
Zeus
ElMataRukas_5000
Zeus
Level 29
God Stats
24W - 17L
1,542 SR
Queue Stats
60W - 58L
1,306 Elo+
Solo
Thor
Thor
lautaro456789
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Battlebro85
Ao Kuang
16
3 / 3 / 5
9,720
442
9,324
16,075
5,948
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Dezire7
Cthulhu
14
3 / 4 / 3
10,404
473
3,120
15,262
11,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 13 / 3
9,177
417
6,184
15,485
5,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Vitor15105
Tsukuyomi
18
6 / 6 / 7
11,294
513
14,350
21,971
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
12 / 6 / 3
11,660
530
16,493
17,390
7,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 3 / 3
10,654
484
5,249
22,768
11,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 10 / 1
10,817
492
12,175
12,980
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Damian_Rios_
Izanami
17
4 / 3 / 3
11,389
518
11,873
10,350
5,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
20 / 2 / 2
15,703
714
24,961
12,580
6,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 9 / 5
10,430
474
4,548
12,316
4,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
26
Kills
32
32
Deaths
27
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
3
3
1.17
L
Ao Kuang
Battlebro85
Ao Kuang
3
3
5
1.83
W
4
10
1
0.45
W
Izanami
Damian_Rios_
Izanami
4
3
3
1.83
L
Cthulhu
Dezire7
Cthulhu
3
4
3
1.13
W
20
2
2
10.5
L
2
13
3
0.27
L
Tsukuyomi
Vitor15105
Tsukuyomi
6
6
7
1.58
L
12
6
3
2.25
W
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,471
Damage
58,806
86,183
Taken
70,994
39,508
Mitigated
36,924
21,604
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,249
1,205
1,878
7,086
22,768
11,609
1,486
14,537
8,231
47,415
0
L
Ao Kuang
Battlebro85
Ao Kuang
9,324
2,444
0
5,111
16,075
5,948
593
6,038
10,037
55,127
0
W
12,175
3,852
0
1,182
12,980
8,618
4,022
6,297
6,683
47,002
4,291
W
Izanami
Damian_Rios_
Izanami
11,873
9,012
0
748
10,350
5,340
5,848
4,687
5,663
0
54,265
L
Cthulhu
Dezire7
Cthulhu
3,120
154
0
0
15,262
11,948
78
11,013
4,249
22,205
0
W
24,961
4,117
297
4,624
12,580
6,869
2,560
5,964
6,616
103,612
0
L
6,184
1,559
97
1,825
15,485
5,746
710
8,941
6,544
49,572
0
L
Tsukuyomi
Vitor15105
Tsukuyomi
14,350
5,159
0
8,703
21,971
8,856
334
9,854
12,117
0
80,229
L
16,493
3,775
0
5,868
17,390
7,010
975
5,618
11,772
70,818
0
W
4,548
1,540
0
800
12,316
4,488
3,172
4,172
8,144
0
37,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,255
Gold Earned
58,993
464
Minions Killed
471
0
Camps Cleared
0
1,764,048
Distance Traveled
1,795,232
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,654
484
66
3
0
372,792
0
L
Ao Kuang
9,720
442
82
4
0
391,330
0
W
Sol
10,817
492
81
4
0
319,687
1
W
Izanami
11,389
518
87
4
0
360,156
0
L
Cthulhu
10,404
473
46
2
0
325,652
0
W
Zeus
15,703
714
174
8
0
354,717
0
L
Ra
9,177
417
87
4
0
275,747
0
L
Tsukuyomi
11,294
513
136
6
0
407,885
0
L
Chronos
11,660
530
113
5
0
363,434
3
W
Thor
10,430
474
63
3
0
387,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role