Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ForbiddenLord
Merlin
Level 82
God Stats
7W - 3L
1,702 SR
Queue Stats
82W - 81L
1,441 Elo+
Party 2
Nemesis
Nemesis
Viscorant
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,218 Elo+
Party 2
Team Averages
Level 67
1,567 SR
1,386 Elo+

VS

Team Averages
Level 53
1,507 SR
1,327 Elo+
Morgan Le Fay
Morgan Le Fay
ILOVEPANTSU
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Hachiman
Hachiman
JoeBlow69
Hachiman
Level 102
God Stats
0W - 1L
1,510 SR
Queue Stats
3W - 9L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePunkRat
Baron Samedi
Level 18
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
4 / 7 / 8
16,571
663
14,681
33,462
62,387
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 3 / 4
16,130
645
34,883
17,912
10,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Viscorant
Nemesis
17
1 / 10 / 7
13,657
546
3,123
18,659
9,188
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ILOVEPANTSU
Morgan Le Fay
19
3 / 4 / 8
14,214
569
14,004
19,012
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
JoeBlow69
Hachiman
20
13 / 3 / 4
17,132
685
31,352
21,739
7,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
ThePunkRat
Baron Samedi
19
4 / 5 / 11
14,680
587
13,802
20,039
15,021
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
12
Kills
20
20
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
7
8
1.14
W
7
3
4
3
L
Morgan Le Fay
ILOVEPANTSU
Morgan Le Fay
3
4
8
1.75
L
Hachiman
JoeBlow69
Hachiman
13
3
4
5
L
Baron Samedi
ThePunkRat
Baron Samedi
4
5
11
1.9
W
Nemesis
Viscorant
Nemesis
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,687
Damage
59,158
70,033
Taken
60,790
81,583
Mitigated
28,708
11,347
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
14,681
2,689
0
5,543
33,462
62,387
897
15,583
17,879
33,864
0
W
34,883
486
0
5,690
17,912
10,008
1,121
5,497
12,415
133,177
0
L
Morgan Le Fay
ILOVEPANTSU
Morgan Le Fay
14,004
1,620
0
3,230
19,012
5,861
57
15,566
2,819
60,110
0
L
Hachiman
JoeBlow69
Hachiman
31,352
21,368
0
6,557
21,739
7,826
1,183
16,059
5,179
0
88,834
L
Baron Samedi
ThePunkRat
Baron Samedi
13,802
2,164
2,273
5,346
20,039
15,021
0
16,125
3,228
52,950
0
W
Nemesis
Viscorant
Nemesis
3,123
588
0
114
18,659
9,188
641
6,726
11,933
0
14,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,358
Gold Earned
46,026
246
Minions Killed
256
0
Camps Cleared
0
1,247,620
Distance Traveled
1,207,849
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
16,571
663
26
1
0
420,983
4
W
Merlin
16,130
645
193
8
0
427,762
3
L
Morgan Le Fay
14,214
569
80
3
0
416,670
1
L
Hachiman
17,132
685
108
4
0
405,363
3
L
Baron Samedi
14,680
587
68
3
0
385,816
0
W
Nemesis
13,657
546
27
1
0
398,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role