Player Matchup

Hercules
Hercules
LethalTaco6953
Hercules
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 50L
1,578 Elo+
Party 2
Aphrodite
Aphrodite
Lumbertoes
Aphrodite
Level 67
God Stats
3W - 3L
1,364 SR
Queue Stats
67W - 45L
1,563 Elo+
Party 2
Vulcan
Vulcan
slainpig
Vulcan
Level 67
God Stats
5W - 2L
1,533 SR
Queue Stats
87W - 58L
1,589 Elo+
Party 2
Team Averages
Level 72
1,465 SR
1,577 Elo+

VS

Team Averages
Level 76
1,571 SR
1,458 Elo+
Apollo
Apollo
Campana_Luigi21
Apollo
Level 110
God Stats
2W - 3L
1,489 SR
Queue Stats
139W - 132L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
VeteranLocket43
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,438 Elo+
Solo
Raijin
Raijin
XxJersrs_2003xX
Raijin
Level 113
God Stats
1W - 1L
1,723 SR
Queue Stats
225W - 261L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 0 / 11
11,550
608
10,332
24,438
20,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Lumbertoes
Aphrodite
16
3 / 0 / 10
11,876
625
6,853
13,097
9,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
slainpig
Vulcan
18
9 / 3 / 5
13,388
705
26,731
12,872
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
11,935
628
15,774
15,562
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 2
10,371
546
7,408
20,959
22,092
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 5 / 2
10,826
570
13,061
15,687
6,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
3
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Hercules
2
0
11
7.5
W
Aphrodite
Lumbertoes
Aphrodite
3
0
10
8
L
0
5
2
0.2
L
0
5
2
0.2
W
Vulcan
slainpig
Vulcan
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,916
Damage
36,243
50,407
Taken
52,208
35,580
Mitigated
33,250
33,087
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,774
7,723
0
1,075
15,562
5,008
1,195
10,037
5,525
0
77,248
W
Hercules
10,332
2,168
1,184
8,976
24,438
20,373
598
8,153
16,285
0
24,748
W
Aphrodite
Lumbertoes
Aphrodite
6,853
962
10,592
9,877
13,097
9,899
819
6,815
6,282
45,420
0
L
7,408
595
0
640
20,959
22,092
0
14,313
6,646
21,154
0
L
13,061
850
0
1,888
15,687
6,150
270
9,234
6,453
61,388
0
W
Vulcan
slainpig
Vulcan
26,731
12,152
0
2,458
12,872
5,308
942
5,501
7,371
74,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
33,132
195
Minions Killed
225
0
Camps Cleared
0
1,101,628
Distance Traveled
973,580
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,935
628
108
6
0
327,590
2
W
Hercules
11,550
608
33
2
0
377,927
0
W
Aphrodite
11,876
625
78
4
0
361,858
0
L
Cthulhu
10,371
546
27
1
0
316,472
1
L
Raijin
10,826
570
90
5
0
329,518
0
W
Vulcan
13,388
705
84
4
0
361,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role