Player Matchup

Bellona
Bellona
 
Bellona
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Draivas
Jormungandr
Level 4
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Piroborrea
Artemis
Level 15
God Stats
0W - 1L
1,193 SR
Queue Stats
11W - 7L
1,507 Elo+
Party 1
Bakasura
Bakasura
Rocked20
Bakasura
Level 27
God Stats
11W - 18L
1,465 SR
Queue Stats
134W - 151L
1,367 Elo+
Solo
Persephone
Persephone
angeldbc
Persephone
Level 25
God Stats
1W - 6L
1,253 SR
Queue Stats
103W - 115L
1,389 Elo+
Solo
Team Averages
Level 15
1,321 SR
1,453 Elo+

VS

Team Averages
Level 20
1,391 SR
1,379 Elo+
Izanami
Izanami
Atoline
Izanami
Level 28
God Stats
2W - 4L
1,250 SR
Queue Stats
37W - 53L
1,354 Elo+
Solo
Poseidon
Poseidon
DingleberryBarry
Poseidon
Level 16
God Stats
5W - 6L
1,387 SR
Queue Stats
32W - 28L
1,429 Elo+
Solo
Fenrir
Fenrir
MoRiArTySKw
Fenrir
Level 25
God Stats
13W - 12L
1,383 SR
Queue Stats
57W - 61L
1,380 Elo+
Solo
Bellona
Bellona
Zdecay007
Bellona
Level 18
God Stats
5W - 4L
1,549 SR
Queue Stats
26W - 28L
1,392 Elo+
Solo
Sylvanus
Sylvanus
mkf786
Sylvanus
Level 15
God Stats
3W - 3L
1,384 SR
Queue Stats
23W - 21L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
3
0 / 14 / 0
4,813
301
0
10,484
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Draivas
Jormungandr
12
2 / 3 / 2
7,954
497
5,457
14,203
12,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Piroborrea
Artemis
12
1 / 5 / 3
7,041
440
9,233
11,281
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Rocked20
Bakasura
14
6 / 2 / 0
9,118
570
6,243
9,649
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
angeldbc
Persephone
13
1 / 4 / 1
7,735
483
5,951
8,171
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atoline
Izanami
12
1 / 2 / 5
7,412
463
6,079
8,499
2,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 4 / 8
9,579
599
11,984
8,899
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
14
11 / 4 / 5
8,695
543
10,168
10,134
3,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Zdecay007
Bellona
14
3 / 0 / 5
8,594
537
5,284
5,968
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
mkf786
Sylvanus
12
1 / 1 / 6
7,051
441
4,777
8,922
8,817
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
10
Kills
27
28
Deaths
11
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
14
0
0
W
Izanami
Atoline
Izanami
1
2
5
1.75
W
11
4
8
3.75
L
Jormungandr
Draivas
Jormungandr
2
3
2
1
W
Fenrir
11
4
5
3.38
L
Artemis
Piroborrea
Artemis
1
5
3
0.5
L
Bakasura
Rocked20
Bakasura
6
2
0
3
W
Bellona
Zdecay007
Bellona
3
0
5
5.5
L
Persephone
angeldbc
Persephone
1
4
1
0.38
W
Sylvanus
mkf786
Sylvanus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
38,292
53,788
Taken
42,422
26,237
Mitigated
22,084
9,250
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
0
0
0
43
10,484
4,055
0
4,975
5,253
0
543
W
Izanami
Atoline
Izanami
6,079
4,140
0
4,099
8,499
2,429
848
1,546
6,876
0
39,905
W
11,984
1,602
0
401
8,899
2,560
873
2,871
5,245
56,576
0
L
Jormungandr
Draivas
Jormungandr
5,457
1,822
0
1,130
14,203
12,130
295
3,831
10,334
33,045
0
W
Fenrir
10,168
2,118
0
540
10,134
3,669
0
3,397
6,448
0
36,400
L
Artemis
Piroborrea
Artemis
9,233
4,535
0
1,303
11,281
4,032
765
1,743
9,538
0
34,929
L
Bakasura
Rocked20
Bakasura
6,243
4,132
0
5,344
9,649
3,610
0
2,375
7,142
0
43,173
W
Bellona
Zdecay007
Bellona
5,284
1,091
0
2,195
5,968
4,609
2,199
1,437
4,531
0
43,514
L
Persephone
angeldbc
Persephone
5,951
0
0
1,430
8,171
2,410
460
3,458
4,455
43,278
0
W
Sylvanus
mkf786
Sylvanus
4,777
2,193
1,918
3,950
8,922
8,817
222
2,261
6,661
29,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
41,331
282
Minions Killed
393
0
Camps Cleared
0
1,310,304
Distance Traveled
1,454,539
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,813
301
1
0
0
156,964
0
W
Izanami
7,412
463
92
6
0
262,688
0
W
Poseidon
9,579
599
107
7
0
278,215
0
L
Jormungandr
7,954
497
47
3
0
255,699
3
W
Fenrir
8,695
543
47
3
0
344,071
3
L
Artemis
7,041
440
72
5
0
253,398
3
L
Bakasura
9,118
570
97
6
0
340,783
1
W
Bellona
8,594
537
108
7
0
314,992
2
L
Persephone
7,735
483
65
4
0
303,460
3
W
Sylvanus
7,051
441
39
2
0
254,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role