Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Drunkensteinz
Morgan Le Fay
Level 27
God Stats
1W - 5L
1,299 SR
Queue Stats
79W - 73L
1,450 Elo+
Solo
Hachiman
Hachiman
cwappysheyt
Hachiman
Level 3
God Stats
5W - 8L
1,400 SR
Queue Stats
9W - 10L
1,398 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cyainhelll
Cu Chulainn
Level 16
God Stats
4W - 4L
1,571 SR
Queue Stats
25W - 22L
1,532 Elo+
Solo
Cthulhu
Cthulhu
xxXer0xx
Cthulhu
Level 29
God Stats
3W - 3L
1,400 SR
Queue Stats
90W - 101L
1,394 Elo+
Party 2
Team Averages
Level 19
1,434 SR
1,455 Elo+

VS

Team Averages
Level 27
1,626 SR
1,672 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SydneySanders
Sylvanus
Level 33
God Stats
29W - 20L
1,710 SR
Queue Stats
328W - 255L
1,730 Elo+
Party 1
Rama
Rama
TengoGranPene
Rama
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 1L
1,930 Elo+
Party 1
Ao Kuang
Ao Kuang
imreformedman
Ao Kuang
Level 25
God Stats
12W - 0L
1,920 SR
Queue Stats
98W - 44L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
5
2 / 3 / 0
4,032
576
1,431
4,007
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Drunkensteinz
Morgan Le Fay
7
1 / 4 / 2
4,222
603
2,887
4,942
1,374
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
cwappysheyt
Hachiman
2
0 / 2 / 0
2,908
415
704
1,919
134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
cyainhelll
Cu Chulainn
7
0 / 2 / 0
3,811
544
3,063
5,705
2,418
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
xxXer0xx
Cthulhu
2
0 / 2 / 0
3,229
461
669
2,029
290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
4 / 0 / 4
4,786
684
3,297
5,224
2,446
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
 
Danzaburou
8
3 / 0 / 0
4,724
675
1,258
2,863
689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
SydneySanders
Sylvanus
7
2 / 2 / 4
4,856
694
3,292
5,367
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

9
3 / 1 / 2
5,199
743
1,791
2,503
676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
imreformedman
Ao Kuang
9
1 / 0 / 1
4,976
711
4,139
6,647
2,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
0
0.67
W
Achilles
 
Achilles
4
0
4
6
W
Danzaburou
 
Danzaburou
3
0
0
3
L
Morgan Le Fay
Drunkensteinz
Morgan Le Fay
1
4
2
0.5
W
Sylvanus
SydneySanders
Sylvanus
2
2
4
2
W
3
1
2
4
L
Hachiman
cwappysheyt
Hachiman
0
2
0
0
L
Cu Chulainn
cyainhelll
Cu Chulainn
0
2
0
0
W
Ao Kuang
imreformedman
Ao Kuang
1
0
1
1.5
L
Cthulhu
xxXer0xx
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,754
Damage
13,777
18,602
Taken
22,604
5,185
Mitigated
8,981
3,987
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,431
359
0
1,070
4,007
969
0
1,146
2,861
0
8,487
W
Achilles
 
Achilles
3,297
1,219
0
1,299
5,224
2,446
22
1,248
3,906
0
12,919
W
Danzaburou
 
Danzaburou
1,258
350
0
839
2,863
689
338
68
2,755
0
19,206
L
Morgan Le Fay
Drunkensteinz
Morgan Le Fay
2,887
310
0
816
4,942
1,374
0
2,184
2,758
16,200
0
W
Sylvanus
SydneySanders
Sylvanus
3,292
1,135
258
1,967
5,367
2,338
548
1,396
3,783
15,552
3,803
W
1,791
1,645
0
907
2,503
676
922
536
1,957
0
26,633
L
Hachiman
cwappysheyt
Hachiman
704
571
0
91
1,919
134
0
0
1,919
0
2,235
L
Cu Chulainn
cyainhelll
Cu Chulainn
3,063
719
0
1,760
5,705
2,418
0
3,705
2,000
0
15,281
W
Ao Kuang
imreformedman
Ao Kuang
4,139
1,242
0
4,323
6,647
2,832
126
0
6,647
24,865
0
L
Cthulhu
xxXer0xx
Cthulhu
669
397
0
250
2,029
290
0
0
2,029
2,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,202
Gold Earned
24,541
90
Minions Killed
232
0
Camps Cleared
0
493,080
Distance Traveled
666,490
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,032
576
23
3
0
111,790
0
W
Achilles
4,786
684
18
3
0
145,261
2
W
Danzaburou
4,724
675
47
7
0
155,160
1
L
Morgan Le Fay
4,222
603
28
4
0
137,059
1
W
Sylvanus
4,856
694
46
7
0
98,187
0
W
Rama
5,199
743
69
10
0
127,687
0
L
Hachiman
2,908
415
2
0
0
62,305
0
L
Cu Chulainn
3,811
544
35
5
0
124,127
2
W
Ao Kuang
4,976
711
52
7
0
140,195
1
L
Cthulhu
3,229
461
2
0
0
57,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role