Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
SnowKilller
Artemis
Level 15
God Stats
4W - 2L
1,461 SR
Queue Stats
19W - 16L
1,511 Elo+
Party 1
Thor
Thor
Therenn
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,394 Elo+
Party 2
Sol
Sol
febeck
Sol
Level 15
God Stats
4W - 2L
1,469 SR
Queue Stats
19W - 16L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
mini_estrella
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,165 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,416 Elo+

VS

Team Averages
Level 15
1,451 SR
1,442 Elo+
Thanatos
Thanatos
Ivar07
Thanatos
Level 15
God Stats
7W - 6L
1,579 SR
Queue Stats
12W - 17L
1,333 Elo+
Party 3
Bacchus
Bacchus
JeaMc
Bacchus
Level 9
God Stats
0W - 3L
1,235 SR
Queue Stats
15W - 13L
1,474 Elo+
Party 3
Athena
Athena
Marceldarion
Athena
Level 8
God Stats
20W - 14L
1,248 SR
Queue Stats
94W - 87L
1,346 Elo+
Solo
Olorun
Olorun
MathOurique
Olorun
Level 29
God Stats
5W - 4L
1,690 SR
Queue Stats
169W - 197L
1,513 Elo+
Solo
Ullr
Ullr
Memo55
Ullr
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 17L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
6 / 1 / 30
13,838
1,258
17,311
18,214
25,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
SnowKilller
Artemis
20
13 / 1 / 24
13,251
1,205
31,393
10,647
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Therenn
Thor
18
7 / 7 / 16
11,548
1,050
10,679
10,868
7,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
febeck
Sol
20
18 / 0 / 22
15,133
1,376
36,968
12,629
5,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
mini_estrella
Kukulkan
18
0 / 4 / 14
10,054
914
5,264
8,737
3,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ivar07
Thanatos
17
10 / 7 / 3
12,441
1,131
13,541
17,425
12,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
JeaMc
Bacchus
16
0 / 8 / 6
9,484
862
7,374
20,135
20,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
17
1 / 13 / 7
10,335
940
8,851
28,985
33,349
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
16
1 / 8 / 6
10,736
976
14,469
19,762
7,973
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Memo55
Ullr
16
1 / 8 / 2
9,927
902
8,356
21,097
8,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
37
44
Kills
13
13
Deaths
44
106
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
30
21
L
Thanatos
Ivar07
Thanatos
10
7
3
1.64
L
Bacchus
JeaMc
Bacchus
0
8
6
0.38
L
Athena
1
13
7
0.35
L
Olorun
1
8
6
0.5
L
Ullr
Memo55
Ullr
1
8
2
0.25
W
Artemis
SnowKilller
Artemis
13
1
24
25
W
Thor
Therenn
Thor
7
7
16
2.14
W
Sol
febeck
Sol
18
0
22
29
W
Kukulkan
mini_estrella
Kukulkan
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,615
Damage
52,591
61,095
Taken
107,404
47,861
Mitigated
82,467
16,628
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,311
1,182
306
2,497
18,214
25,364
0
9,792
8,422
30,320
0
L
Thanatos
Ivar07
Thanatos
13,541
4,422
0
6,971
17,425
12,364
0
10,699
6,726
0
27,714
L
Bacchus
JeaMc
Bacchus
7,374
1,654
0
518
20,135
20,029
0
11,013
9,122
13,123
0
L
Athena
8,851
2,658
0
742
28,985
33,349
0
12,901
16,084
21,756
0
L
Olorun
14,469
7,014
441
3,130
19,762
7,973
0
13,480
6,282
40,173
0
L
Ullr
Memo55
Ullr
8,356
4,812
0
1,063
21,097
8,752
0
11,450
9,647
0
19,324
W
Artemis
SnowKilller
Artemis
31,393
22,152
0
3,770
10,647
5,750
0
6,805
3,842
0
58,244
W
Thor
Therenn
Thor
10,679
3,815
0
0
10,868
7,692
0
3,403
7,465
0
19,886
W
Sol
febeck
Sol
36,968
21,466
0
9,619
12,629
5,575
0
6,880
5,749
63,415
0
W
Kukulkan
mini_estrella
Kukulkan
5,264
753
106
330
8,737
3,480
0
3,814
4,923
17,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,824
Gold Earned
52,923
179
Minions Killed
153
10
Camps Cleared
5
1,002,429
Distance Traveled
992,210
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,838
1,258
22
2
1
251,027
0
L
Thanatos
12,441
1,131
23
2
3
217,379
4
L
Bacchus
9,484
862
11
1
1
199,043
1
L
Athena
10,335
940
28
3
0
191,866
0
L
Olorun
10,736
976
58
5
1
186,754
3
L
Ullr
9,927
902
33
3
0
197,168
0
W
Artemis
13,251
1,205
62
6
5
212,965
1
W
Thor
11,548
1,050
10
1
2
142,134
0
W
Sol
15,133
1,376
55
5
2
224,641
0
W
Kukulkan
10,054
914
30
3
0
171,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role