Player Matchup

Cthulhu
Cthulhu
DateLessDark
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 140L
1,522 Elo+
Solo
Olorun
Olorun
ItzFumbles
Olorun
Level 22
God Stats
5W - 2L
1,595 SR
Queue Stats
92W - 70L
1,642 Elo+
Solo
Vamana
Vamana
MySpaghette
Vamana
Level 18
God Stats
4W - 1L
1,271 SR
Queue Stats
193W - 170L
1,596 Elo+
Solo
Nemesis
Nemesis
StormRunner07
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,529 Elo+
Solo
Neith
Neith
beatscraz321
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,657 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,589 Elo+

VS

Team Averages
Level 13
1,593 SR
1,591 Elo+
Neith
Neith
ChonkP1kachu
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,560 Elo+
Solo
Horus
Horus
MXLFslayerplayer
Horus
Level 29
God Stats
0W - 2L
1,533 SR
Queue Stats
22W - 21L
1,563 Elo+
Solo
Pele
Pele
PeteTheMan
Pele
Level 9
God Stats
5W - 6L
1,538 SR
Queue Stats
91W - 74L
1,706 Elo+
Solo
Anubis
Anubis
SKRILLZ661
Anubis
Level 3
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vc solar1832
Morgan Le Fay
Level 16
God Stats
10W - 3L
1,655 SR
Queue Stats
57W - 52L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DateLessDark
Cthulhu
12
3 / 2 / 7
8,240
589
4,644
8,511
3,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
ItzFumbles
Olorun
13
10 / 4 / 5
8,984
642
11,693
10,874
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
16
9 / 0 / 4
9,726
695
13,365
14,197
12,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
17
6 / 1 / 2
9,804
700
5,207
8,989
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 3 / 6
7,216
515
4,370
7,729
1,727
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,318
523
5,469
10,126
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 6
6,590
471
4,871
12,267
4,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 4 / 2
8,041
574
7,292
10,388
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SKRILLZ661
Anubis
6
0 / 13 / 1
5,014
358
4,561
10,266
4,483
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Vc solar1832
Morgan Le Fay
12
2 / 4 / 1
7,021
502
5,671
8,157
3,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
30
Kills
10
10
Deaths
30
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cthulhu
DateLessDark
Cthulhu
3
2
7
3.25
W
Olorun
ItzFumbles
Olorun
10
4
5
3.13
L
2
5
6
1
W
Vamana
9
0
4
11
L
5
4
2
1.5
L
Anubis
SKRILLZ661
Anubis
0
13
1
0.04
W
Nemesis
6
1
2
7
L
Morgan Le Fay
Vc solar1832
Morgan Le Fay
2
4
1
0.63
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,279
Damage
27,864
50,300
Taken
51,204
25,242
Mitigated
20,159
14,897
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,469
1,784
0
2,797
10,126
3,549
0
0
10,126
0
42,638
W
Cthulhu
DateLessDark
Cthulhu
4,644
406
0
1,780
8,511
3,191
767
672
7,839
25,864
0
W
Olorun
ItzFumbles
Olorun
11,693
7,540
112
3,240
10,874
3,427
2,377
5,622
5,252
44,232
3,943
L
4,871
2,021
268
1,681
12,267
4,992
275
4,277
7,990
0
20,606
W
Vamana
13,365
7,019
0
7,454
14,197
12,905
212
1,025
13,172
0
62,487
L
7,292
1,162
0
2,994
10,388
3,762
442
2,124
8,264
0
45,053
L
Anubis
SKRILLZ661
Anubis
4,561
969
0
564
10,266
4,483
0
4,594
5,672
10,599
0
W
Nemesis
5,207
3,366
0
1,161
8,989
3,992
21
893
8,096
0
83,510
L
Morgan Le Fay
Vc solar1832
Morgan Le Fay
5,671
727
0
2,364
8,157
3,373
235
3,917
4,240
41,910
0
W
4,370
751
0
1,150
7,729
1,727
501
2,020
5,709
0
27,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,970
Gold Earned
33,984
418
Minions Killed
296
0
Camps Cleared
0
1,389,085
Distance Traveled
1,295,674
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,318
523
87
6
0
243,790
3
W
Cthulhu
8,240
589
36
3
0
291,099
0
W
Olorun
8,984
642
88
6
0
248,004
3
L
Horus
6,590
471
35
3
0
258,713
2
W
Vamana
9,726
695
104
7
0
307,184
3
L
Pele
8,041
574
80
6
0
276,934
0
L
Anubis
5,014
358
16
1
0
258,983
0
W
Nemesis
9,804
700
146
10
0
282,648
0
L
Morgan Le Fay
7,021
502
78
6
0
257,254
2
W
Neith
7,216
515
44
3
0
260,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role