Player Matchup

Freya
Freya
 
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Lxmbo_Dynxsty_
Hercules
Level 29
God Stats
4W - 10L
1,798 SR
Queue Stats
228W - 219L
1,474 Elo+
Party 1
Scylla
Scylla
SniperJack_2008
Scylla
Level 117
God Stats
6W - 6L
1,781 SR
Queue Stats
421W - 391L
1,507 Elo+
Party 2
Da Ji
Da Ji
Tmoney2510
Da Ji
Level 97
God Stats
0W - 3L
1,181 SR
Queue Stats
249W - 253L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
knockemdead99
Cabrakan
Level 99
God Stats
17W - 14L
1,492 SR
Queue Stats
548W - 476L
1,540 Elo+
Party 1
Team Averages
Level 78
1,550 SR
1,510 Elo+

VS

Team Averages
Level 78
1,754 SR
1,483 Elo+
Nemesis
Nemesis
AzraelAbbaddon
Nemesis
Level 108
God Stats
8W - 1L
1,945 SR
Queue Stats
24W - 23L
1,534 Elo+
Party 3
Izanami
Izanami
BoxOfCheezits
Izanami
Level 64
God Stats
10W - 5L
1,791 SR
Queue Stats
47W - 36L
1,539 Elo+
Party 3
Cthulhu
Cthulhu
DankTate
Cthulhu
Level 84
God Stats
6W - 1L
1,674 SR
Queue Stats
12W - 13L
1,464 Elo+
Party 3
King Arthur
King Arthur
KaMaKaSiiii
King Arthur
Level 116
God Stats
1W - 1L
1,620 SR
Queue Stats
16W - 21L
1,378 Elo+
Party 3
Anubis
Anubis
Showgun100
Anubis
Level 20
God Stats
2W - 1L
1,742 SR
Queue Stats
12W - 8L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 2 / 0
4,928
448
1,012
6,671
2,525
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
9
1 / 1 / 1
5,362
487
3,292
6,608
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 1
5,973
543
2,351
4,991
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
9
1 / 3 / 0
5,694
518
2,757
6,298
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
knockemdead99
Cabrakan
8
1 / 4 / 0
4,958
451
1,562
6,931
5,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,822
620
3,796
5,255
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
11
2 / 0 / 4
6,585
599
4,928
5,068
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
DankTate
Cthulhu
10
3 / 0 / 3
6,711
610
2,487
5,671
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
KaMaKaSiiii
King Arthur
11
2 / 2 / 0
6,457
587
4,613
5,982
3,707
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Showgun100
Anubis
11
2 / 1 / 2
6,543
595
4,300
3,083
1,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
W
3
0
4
5
W
Izanami
2
0
4
4
W
Cthulhu
DankTate
Cthulhu
3
0
3
4.5
W
King Arthur
KaMaKaSiiii
King Arthur
2
2
0
1
L
Hercules
1
1
1
1.5
W
Anubis
Showgun100
Anubis
2
1
2
3
L
0
2
1
0.25
L
Da Ji
1
3
0
0.33
L
Cabrakan
knockemdead99
Cabrakan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,974
Damage
20,124
31,499
Taken
25,059
14,869
Mitigated
10,827
6,786
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,012
281
0
2,551
6,671
2,525
0
655
6,016
26,009
0
W
3,796
1,516
0
3,426
5,255
1,629
151
810
4,391
0
34,645
W
Izanami
4,928
3,227
0
2,251
5,068
1,309
412
931
4,137
0
54,104
W
Cthulhu
DankTate
Cthulhu
2,487
193
275
2,377
5,671
3,081
90
1,386
4,211
16,816
0
W
King Arthur
KaMaKaSiiii
King Arthur
4,613
206
0
730
5,982
3,707
333
748
5,234
0
31,699
L
Hercules
3,292
1,256
0
1,232
6,608
3,779
756
0
6,608
0
21,951
W
Anubis
Showgun100
Anubis
4,300
624
49
2,079
3,083
1,101
559
998
1,997
35,964
0
L
2,351
880
0
1,125
4,991
1,078
147
3,468
1,523
30,922
0
L
Da Ji
2,757
563
0
1,153
6,298
2,337
0
860
5,438
0
31,640
L
Cabrakan
knockemdead99
Cabrakan
1,562
468
90
635
6,931
5,150
0
1,804
5,127
10,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
33,118
251
Minions Killed
340
0
Camps Cleared
0
992,275
Distance Traveled
1,080,993
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,928
448
54
5
0
202,386
3
W
Nemesis
6,822
620
74
7
0
268,590
3
W
Izanami
6,585
599
105
10
0
199,640
5
W
Cthulhu
6,711
610
21
2
0
219,139
4
W
King Arthur
6,457
587
56
5
0
191,539
2
L
Hercules
5,362
487
48
4
0
209,893
1
W
Anubis
6,543
595
84
8
0
202,085
4
L
Scylla
5,973
543
74
7
0
193,747
5
L
Da Ji
5,694
518
60
5
0
206,542
4
L
Cabrakan
4,958
451
15
1
0
179,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role