Player Matchup

Cernunnos
Cernunnos
DuhBanne
Cernunnos
Level 89
God Stats
1W - 0L
1,728 SR
Queue Stats
18W - 22L
1,521 Elo+
Party 1
Nike
Nike
FTFWDDW
Nike
Level 21
God Stats
2W - 0L
1,722 SR
Queue Stats
11W - 13L
1,376 Elo+
Party 1
Yemoja
Yemoja
FaZe Cammm
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,364 Elo+
Party 1
Kali
Kali
NABS2020
Kali
Level 15
God Stats
8W - 7L
1,478 SR
Queue Stats
14W - 18L
1,475 Elo+
Party 1
Chang'e
Chang'e
So Fixed
Chang'e
Level 64
God Stats
6W - 0L
1,468 SR
Queue Stats
39W - 49L
1,397 Elo+
Party 1
Team Averages
Level 39
1,579 SR
1,427 Elo+

VS

Team Averages
Level 15
1,469 SR
1,389 Elo+
Cthulhu
Cthulhu
DLF Brachi
Cthulhu
Level 15
God Stats
0W - 2L
1,316 SR
Queue Stats
16W - 28L
1,317 Elo+
Solo
Hachiman
Hachiman
Jhin santo
Hachiman
Level 7
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 2
Janus
Janus
Sir-Sokoll
Janus
Level 26
God Stats
0W - 1L
1,322 SR
Queue Stats
25W - 28L
1,321 Elo+
Party 2
Athena
Athena
invertedbot
Athena
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 53L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vyzon_B
Morgan Le Fay
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DuhBanne
Cernunnos
13
10 / 0 / 1
7,984
665
10,976
7,009
2,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
FTFWDDW
Nike
11
2 / 3 / 1
6,485
540
3,705
6,324
3,268
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
FaZe Cammm
Yemoja
10
0 / 2 / 8
6,408
534
2,042
6,808
4,256
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
10
1 / 5 / 1
6,203
517
2,222
7,703
3,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
So Fixed
Chang'e
14
10 / 0 / 0
8,299
692
6,303
5,224
1,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DLF Brachi
Cthulhu
8
3 / 5 / 1
5,605
467
3,562
7,213
4,897
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Jhin santo
Hachiman
6
0 / 6 / 2
4,808
401
2,041
6,481
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
10
2 / 4 / 0
6,024
502
2,444
7,085
1,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
10
2 / 3 / 5
6,377
531
3,323
8,343
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
vyzon_B
Morgan Le Fay
4
0 / 5 / 0
4,281
357
759
3,988
1,168
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
23
Kills
7
10
Deaths
23
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DLF Brachi
Cthulhu
3
5
1
0.7
W
Cernunnos
DuhBanne
Cernunnos
10
0
1
10.5
W
Nike
FTFWDDW
Nike
2
3
1
0.83
W
Yemoja
FaZe Cammm
Yemoja
0
2
8
2
L
Hachiman
Jhin santo
Hachiman
0
6
2
0.17
W
Kali
1
5
1
0.3
L
Janus
2
4
0
0.5
W
Chang'e
So Fixed
Chang'e
10
0
0
10
L
Athena
2
3
5
1.5
L
Morgan Le Fay
vyzon_B
Morgan Le Fay
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,248
Damage
12,129
33,068
Taken
33,110
15,396
Mitigated
14,010
10,076
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DLF Brachi
Cthulhu
3,562
209
0
0
7,213
4,897
170
1,664
5,549
19,406
0
W
Cernunnos
DuhBanne
Cernunnos
10,976
5,366
212
3,899
7,009
2,440
2,040
1,540
5,469
0
50,952
W
Nike
FTFWDDW
Nike
3,705
810
81
1,061
6,324
3,268
724
3,355
2,969
0
22,259
W
Yemoja
FaZe Cammm
Yemoja
2,042
639
307
22
6,808
4,256
1,002
2,479
4,241
12,310
0
L
Hachiman
Jhin santo
Hachiman
2,041
1,357
0
210
6,481
1,122
0
1,105
5,376
0
7,797
W
Kali
2,222
1,232
0
1,562
7,703
3,685
390
1,786
5,917
0
29,632
L
Janus
2,444
211
156
385
7,085
1,749
465
2,170
4,915
32,589
0
W
Chang'e
So Fixed
Chang'e
6,303
459
41
2,891
5,224
1,747
611
1,308
3,916
42,918
0
L
Athena
3,323
1,161
0
1,198
8,343
5,074
0
396
7,947
17,619
0
L
Morgan Le Fay
vyzon_B
Morgan Le Fay
759
295
0
420
3,988
1,168
0
3,010
978
5,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,379
Gold Earned
27,095
292
Minions Killed
164
0
Camps Cleared
0
1,132,239
Distance Traveled
893,809
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,605
467
33
3
0
198,095
2
W
Cernunnos
7,984
665
77
6
0
196,266
1
W
Nike
6,485
540
49
4
0
253,579
0
W
Yemoja
6,408
534
20
2
0
209,546
0
L
Hachiman
4,808
401
18
2
0
152,280
0
W
Kali
6,203
517
54
5
0
223,653
0
L
Janus
6,024
502
69
6
0
204,638
0
W
Chang'e
8,299
692
92
8
0
249,195
0
L
Athena
6,377
531
33
3
0
223,075
1
L
Morgan Le Fay
4,281
357
11
1
0
115,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role