Player Matchup

Cthulhu
Cthulhu
BoogieeOogiee
Cthulhu
Level 4
God Stats
3W - 4L
1,235 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 2
Janus
Janus
RaptorBoogie
Janus
Level 15
God Stats
4W - 5L
1,495 SR
Queue Stats
36W - 31L
1,355 Elo+
Party 2
Thor
Thor
Wingooooooooooo
Thor
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 28L
1,363 Elo+
Party 2
Team Averages
Level 18
1,410 SR
1,369 Elo+

VS

Team Averages
Level 53
1,417 SR
1,221 Elo+
Set
Set
ILOVEPANTSU
Set
Level 38
God Stats
1W - 1L
1,254 SR
Queue Stats
1W - 3L
1,151 Elo+
Party 1
Cabrakan
Cabrakan
JoeBlow69
Cabrakan
Level 102
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 9L
1,286 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePunkRat
Baron Samedi
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 7L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 4 / 1
6,332
576
1,683
8,969
3,382
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
6,999
636
8,465
4,262
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 1
6,660
605
2,446
7,205
2,422
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,483
680
3,163
5,373
2,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
JoeBlow69
Cabrakan
12
4 / 0 / 5
7,749
704
4,533
8,109
7,908
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
ThePunkRat
Baron Samedi
12
5 / 1 / 5
7,907
719
7,373
4,168
2,695
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
1
0.13
W
1
1
9
5.5
W
Cabrakan
JoeBlow69
Cabrakan
4
0
5
6.5
L
1
2
1
0.75
W
Baron Samedi
ThePunkRat
Baron Samedi
5
1
5
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,594
Damage
15,069
20,436
Taken
17,650
7,135
Mitigated
12,699
980
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,683
290
0
28
8,969
3,382
0
5,243
3,726
8,050
0
W
3,163
1,220
0
71
5,373
2,096
440
2,804
2,375
0
23,212
W
Cabrakan
JoeBlow69
Cabrakan
4,533
673
921
1,815
8,109
7,908
312
4,352
3,415
13,620
0
L
8,465
537
0
734
4,262
1,331
0
2,279
1,983
27,672
0
W
Baron Samedi
ThePunkRat
Baron Samedi
7,373
1,053
1,145
1,255
4,168
2,695
500
2,259
1,712
26,726
0
L
2,446
320
0
218
7,205
2,422
0
4,384
2,821
0
14,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,991
Gold Earned
23,139
96
Minions Killed
98
0
Camps Cleared
0
594,028
Distance Traveled
591,506
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,332
576
11
1
0
190,483
1
W
Set
7,483
680
48
4
0
205,323
0
W
Cabrakan
7,749
704
20
2
0
205,273
3
L
Janus
6,999
636
64
6
0
199,838
1
W
Baron Samedi
7,907
719
30
3
0
180,910
0
L
Thor
6,660
605
21
2
0
203,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role