Player Matchup

Sobek
Sobek
Grufigs
Sobek
Level 6
God Stats
0W - 4L
1,119 SR
Queue Stats
6W - 9L
1,214 Elo+
Party 2
Danzaburou
Danzaburou
Gruisifixion
Danzaburou
Level 8
God Stats
7W - 9L
1,356 SR
Queue Stats
10W - 13L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
Rockyway
Baron Samedi
Level 29
God Stats
2W - 2L
1,385 SR
Queue Stats
51W - 51L
1,364 Elo+
Solo
Janus
Janus
Ruthless101
Janus
Level 25
God Stats
6W - 6L
1,857 SR
Queue Stats
141W - 121L
1,560 Elo+
Solo
Fenrir
Fenrir
Wéřéwółf
Fenrir
Level 7
God Stats
433W - 380L
1,304 SR
Queue Stats
433W - 380L
1,254 Elo+
Solo
Team Averages
Level 15
1,404 SR
1,361 Elo+

VS

Team Averages
Level 32
1,641 SR
1,424 Elo+
Kukulkan
Kukulkan
FoxKitten91
Kukulkan
Level 10
God Stats
24W - 22L
1,472 SR
Queue Stats
26W - 23L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lola92
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
931 Elo+
Solo
Anubis
Anubis
THEF33D3R
Anubis
Level 87
God Stats
3W - 0L
1,816 SR
Queue Stats
58W - 43L
1,602 Elo+
Party 1
Ymir
Ymir
gakins95
Ymir
Level 9
God Stats
12W - 9L
1,856 SR
Queue Stats
104W - 83L
1,536 Elo+
Party 3
Chaac
Chaac
ssherrill85
Chaac
Level 48
God Stats
38W - 35L
1,564 SR
Queue Stats
287W - 269L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Grufigs
Sobek
18
3 / 3 / 11
11,521
886
7,457
23,088
34,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Gruisifixion
Danzaburou
19
3 / 7 / 13
12,185
937
21,232
24,466
9,376
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Rockyway
Baron Samedi
19
2 / 4 / 12
11,788
907
11,306
23,488
10,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 8 / 10
12,427
956
23,067
18,906
6,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 13 / 5
12,442
957
9,590
19,249
9,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FoxKitten91
Kukulkan
20
6 / 1 / 18
13,329
1,025
17,470
9,101
3,770
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Lola92
Morgan Le Fay
19
0 / 10 / 19
11,328
871
5,021
16,328
7,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
THEF33D3R
Anubis
20
15 / 3 / 17
15,315
1,178
38,881
13,730
6,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
20
7 / 2 / 24
13,913
1,070
13,009
17,733
23,252
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
7 / 2 / 18
13,427
1,033
30,112
23,184
37,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
131
18
Kills
35
35
Deaths
18
51
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FoxKitten91
Kukulkan
6
1
18
15
L
Sobek
Grufigs
Sobek
3
3
11
2.83
L
Danzaburou
Gruisifixion
Danzaburou
3
7
13
1.36
W
Morgan Le Fay
Lola92
Morgan Le Fay
0
10
19
0.95
L
Baron Samedi
Rockyway
Baron Samedi
2
4
12
2
L
3
8
10
1
W
Anubis
THEF33D3R
Anubis
15
3
17
7.83
L
7
13
5
0.73
W
Ymir
7
2
24
9.5
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,652
Damage
104,493
109,197
Taken
80,076
70,296
Mitigated
78,292
12,283
Healing
21,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FoxKitten91
Kukulkan
17,470
1,925
0
1,245
9,101
3,770
0
3,721
5,376
44,453
0
L
Sobek
Grufigs
Sobek
7,457
699
0
1,471
23,088
34,931
0
17,722
4,971
11,729
0
L
Danzaburou
Gruisifixion
Danzaburou
21,232
11,181
0
2,597
24,466
9,376
0
16,081
8,016
0
37,736
W
Morgan Le Fay
Lola92
Morgan Le Fay
5,021
1,113
0
480
16,328
7,258
0
6,917
9,289
16,779
0
L
Baron Samedi
Rockyway
Baron Samedi
11,306
2,268
4,183
3,203
23,488
10,541
0
12,581
10,341
21,116
0
L
23,067
2,599
241
588
18,906
6,377
0
11,990
6,469
71,879
0
W
Anubis
THEF33D3R
Anubis
38,881
760
0
6,695
13,730
6,979
0
6,714
6,958
55,334
0
L
9,590
1,284
0
0
19,249
9,071
0
16,007
3,053
0
13,075
W
Ymir
13,009
2,626
0
0
17,733
23,252
0
11,305
6,121
32,254
0
W
30,112
2,761
1,257
11,661
23,184
37,033
0
12,242
10,502
0
49,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,363
Gold Earned
67,312
190
Minions Killed
237
5
Camps Cleared
6
1,082,497
Distance Traveled
1,107,682
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,329
1,025
75
6
0
209,993
0
L
Sobek
11,521
886
7
1
0
220,206
1
L
Danzaburou
12,185
937
23
2
1
217,248
1
W
Morgan Le Fay
11,328
871
22
2
0
164,308
0
L
Baron Samedi
11,788
907
27
2
0
210,856
4
L
Janus
12,427
956
125
10
2
214,541
0
W
Anubis
15,315
1,178
37
3
4
238,191
0
L
Fenrir
12,442
957
8
1
2
219,646
2
W
Ymir
13,913
1,070
50
4
1
238,727
1
W
Chaac
13,427
1,033
53
4
1
256,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role