Player Matchup

Cthulhu
Cthulhu
Dark022000
Cthulhu
Level 53
God Stats
1W - 2L
1,700 SR
Queue Stats
62W - 96L
1,366 Elo+
Party 2
Artemis
Artemis
Kanonbolz
Artemis
Level 18
God Stats
10W - 24L
1,392 SR
Queue Stats
37W - 82L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
LazyLostBoy
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,317 Elo+
Solo
Team Averages
Level 32
1,531 SR
1,341 Elo+

VS

Team Averages
Level 28
1,258 SR
1,231 Elo+
Cthulhu
Cthulhu
ReferenceGuy
Cthulhu
Level 27
God Stats
6W - 15L
1,163 SR
Queue Stats
13W - 20L
1,280 Elo+
Party 1
Olorun
Olorun
engelvomtodd
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,148 Elo+
Solo
Nemesis
Nemesis
yoh13
Nemesis
Level 46
God Stats
6W - 10L
1,113 SR
Queue Stats
25W - 53L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dark022000
Cthulhu
12
3 / 7 / 6
9,437
674
11,015
15,686
13,865
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Kanonbolz
Artemis
12
0 / 6 / 9
8,751
625
10,336
11,791
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
8 / 5 / 3
10,519
751
13,658
11,473
4,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ReferenceGuy
Cthulhu
15
6 / 3 / 11
10,475
748
10,941
17,998
15,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
15
9 / 5 / 6
11,000
786
15,772
14,018
5,645
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
yoh13
Nemesis
15
3 / 3 / 8
9,995
714
6,396
13,668
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
11
Kills
18
18
Deaths
11
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dark022000
Cthulhu
3
7
6
0.86
L
Artemis
Kanonbolz
Artemis
0
6
9
0.75
L
8
5
3
1.9
W
Cthulhu
ReferenceGuy
Cthulhu
6
3
11
3.83
W
Olorun
9
5
6
2.4
W
Nemesis
yoh13
Nemesis
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,009
Damage
33,109
38,950
Taken
45,684
24,154
Mitigated
26,709
5,373
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dark022000
Cthulhu
11,015
803
0
370
15,686
13,865
0
10,227
5,459
26,665
0
L
Artemis
Kanonbolz
Artemis
10,336
3,428
1,067
2,149
11,791
6,190
400
8,972
2,819
0
29,549
L
13,658
3,693
0
1,787
11,473
4,099
448
7,514
3,959
31,480
0
W
Cthulhu
ReferenceGuy
Cthulhu
10,941
1,008
219
460
17,998
15,091
515
9,947
7,433
24,964
0
W
Olorun
15,772
8,424
3,238
4,846
14,018
5,645
2,040
9,155
4,513
47,543
0
W
Nemesis
yoh13
Nemesis
6,396
2,057
0
3,006
13,668
5,973
503
5,571
7,815
0
46,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
31,470
116
Minions Killed
150
0
Camps Cleared
0
601,899
Distance Traveled
713,688
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,437
674
41
3
0
225,912
5
L
Artemis
8,751
625
42
3
0
165,293
0
L
Nu Wa
10,519
751
33
2
0
210,694
0
W
Cthulhu
10,475
748
28
2
0
248,362
3
W
Olorun
11,000
786
69
5
0
199,972
2
W
Nemesis
9,995
714
53
4
0
265,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role