Player Matchup

Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Drogues
Merlin
Level 21
God Stats
26W - 42L
1,374 SR
Queue Stats
47W - 90L
1,256 Elo+
Party 1
Ymir
Ymir
IG_Golentt
Ymir
Level 21
God Stats
94W - 120L
1,599 SR
Queue Stats
135W - 175L
1,329 Elo+
Party 2
Artemis
Artemis
Wolf-Joack0
Artemis
Level 44
God Stats
18W - 14L
1,473 SR
Queue Stats
279W - 362L
1,314 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sterdain
Cu Chulainn
Level 68
God Stats
8W - 6L
1,549 SR
Queue Stats
235W - 278L
1,302 Elo+
Party 1
Team Averages
Level 39
1,499 SR
1,340 Elo+

VS

Team Averages
Level 58
1,574 SR
1,409 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Carlenfromwork
Chernobog
Level 29
God Stats
1W - 6L
1,542 SR
Queue Stats
5W - 11L
1,278 Elo+
Party 3
Tyr
Tyr
CharlesDingus55
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MisguidedGenie
Tsukuyomi
Level 118
God Stats
4W - 2L
2,027 SR
Queue Stats
15W - 31L
1,375 Elo+
Party 3
Janus
Janus
Mofineli
Janus
Level 36
God Stats
8W - 7L
1,298 SR
Queue Stats
94W - 106L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
6 / 3 / 7
12,186
530
10,482
14,192
5,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Drogues
Merlin
19
5 / 3 / 3
12,055
524
12,259
10,732
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 8
11,612
505
5,535
17,897
13,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Wolf-Joack0
Artemis
18
5 / 2 / 3
11,396
495
14,875
11,794
4,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
sterdain
Cu Chulainn
17
7 / 1 / 4
11,317
492
11,657
14,312
12,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 3 / 4
9,891
430
10,801
21,800
25,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Carlenfromwork
Chernobog
16
0 / 3 / 3
9,630
419
5,182
11,384
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 8 / 3
8,728
379
3,814
16,137
13,620
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
MisguidedGenie
Tsukuyomi
17
8 / 5 / 1
11,358
494
13,183
16,027
9,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Mofineli
Janus
16
2 / 7 / 3
10,109
440
8,846
15,051
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
25
Kills
11
11
Deaths
26
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
3
7
3.17
L
Sylvanus
 
Sylvanus
1
3
4
1
L
Chernobog
Carlenfromwork
Chernobog
0
3
3
0.5
L
0
8
3
0.19
W
Merlin
Drogues
Merlin
5
3
3
2.17
W
2
2
8
3
L
Tsukuyomi
MisguidedGenie
Tsukuyomi
8
5
1
1.7
L
Janus
Mofineli
Janus
2
7
3
0.5
W
Artemis
Wolf-Joack0
Artemis
5
2
3
3.25
W
Cu Chulainn
sterdain
Cu Chulainn
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,808
Damage
41,826
68,927
Taken
80,399
40,228
Mitigated
57,038
14,394
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,482
2,687
0
4,364
14,192
5,303
548
4,062
9,966
0
94,665
L
Sylvanus
 
Sylvanus
10,801
3,195
1,733
5,375
21,800
25,174
272
3,711
18,039
37,197
0
L
Chernobog
Carlenfromwork
Chernobog
5,182
2,786
0
2,717
11,384
3,861
726
2,005
9,331
0
68,057
L
3,814
835
0
1,188
16,137
13,620
0
5,333
10,623
0
33,790
W
Merlin
Drogues
Merlin
12,259
374
0
1,629
10,732
3,997
996
4,085
6,427
63,445
0
W
5,535
1,030
0
1,577
17,897
13,568
300
5,378
12,479
24,019
0
L
Tsukuyomi
MisguidedGenie
Tsukuyomi
13,183
2,068
0
4,074
16,027
9,082
0
3,249
12,661
0
62,543
L
Janus
Mofineli
Janus
8,846
938
0
2,116
15,051
5,301
544
4,800
9,859
65,374
0
W
Artemis
Wolf-Joack0
Artemis
14,875
7,398
0
5,175
11,794
4,450
3,055
3,844
7,910
0
99,140
W
Cu Chulainn
sterdain
Cu Chulainn
11,657
1,504
0
1,649
14,312
12,910
0
2,126
11,974
11,048
52,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,566
Gold Earned
49,716
564
Minions Killed
456
0
Camps Cleared
0
2,243,016
Distance Traveled
2,032,152
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,186
530
142
6
0
489,849
3
L
Sylvanus
9,891
430
55
2
0
348,228
7
L
Chernobog
9,630
419
120
5
0
429,101
3
L
Tyr
8,728
379
68
3
0
438,016
3
W
Merlin
12,055
524
130
6
0
410,135
2
W
Ymir
11,612
505
32
1
0
474,696
2
L
Tsukuyomi
11,358
494
90
4
0
442,660
2
L
Janus
10,109
440
123
5
0
374,147
6
W
Artemis
11,396
495
163
7
0
427,820
7
W
Cu Chulainn
11,317
492
97
4
0
440,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role