Player Matchup

Serqet
Serqet
GlizzyMcguire007
Serqet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Guhdersh
Danzaburou
Level 28
God Stats
15W - 4L
1,958 SR
Queue Stats
333W - 296L
1,581 Elo+
Solo
Ares
Ares
TheHeavenz
Ares
Level 20
God Stats
3W - 3L
1,719 SR
Queue Stats
166W - 154L
1,562 Elo+
Solo
Tyr
Tyr
hayweyquerayos2
Tyr
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 39L
1,596 Elo+
Solo
Tiamat
Tiamat
minsea0916
Tiamat
Level 9
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 6L
1,838 Elo+
Solo
Team Averages
Level 15
1,682 SR
1,644 Elo+

VS

Team Averages
Level 23
1,607 SR
1,623 Elo+
Cernunnos
Cernunnos
BannableOffence
Cernunnos
Level 29
God Stats
4W - 2L
1,777 SR
Queue Stats
154W - 108L
1,754 Elo+
Party 2
Raijin
Raijin
Funnion
Raijin
Level 31
God Stats
5W - 1L
1,722 SR
Queue Stats
127W - 76L
1,757 Elo+
Party 2
Fenrir
Fenrir
Kadenas
Fenrir
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
96W - 46L
1,685 Elo+
Solo
Terra
Terra
POTTED
Terra
Level 18
God Stats
14W - 17L
1,512 SR
Queue Stats
37W - 38L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
godsam1
Sylvanus
Level 29
God Stats
23W - 26L
1,526 SR
Queue Stats
125W - 137L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,253
407
118
2,489
456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Guhdersh
Danzaburou
7
0 / 4 / 2
4,343
543
1,870
6,105
1,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 5 / 0
4,727
591
2,598
8,690
3,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,293
537
1,551
5,517
2,485
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
minsea0916
Tiamat
7
0 / 4 / 0
4,123
515
1,942
5,065
1,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BannableOffence
Cernunnos
10
9 / 0 / 2
6,432
804
7,708
4,040
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Funnion
Raijin
10
3 / 0 / 4
5,896
737
3,705
4,422
1,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Kadenas
Fenrir
9
2 / 1 / 7
5,666
708
3,509
5,841
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Terra
POTTED
Terra
7
1 / 1 / 5
4,604
576
1,797
3,688
1,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
godsam1
Sylvanus
10
2 / 0 / 0
5,471
684
2,206
3,859
2,081
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
17
17
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BannableOffence
Cernunnos
9
0
2
10
W
Raijin
Funnion
Raijin
3
0
4
5
L
0
2
0
0
L
Danzaburou
Guhdersh
Danzaburou
0
4
2
0.25
W
Fenrir
Kadenas
Fenrir
2
1
7
5.5
W
Terra
POTTED
Terra
1
1
5
3.5
L
2
5
0
0.4
W
Sylvanus
godsam1
Sylvanus
2
0
0
2
L
0
2
0
0
L
Tiamat
minsea0916
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,079
Damage
18,925
27,866
Taken
21,850
9,519
Mitigated
8,622
4,946
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BannableOffence
Cernunnos
7,708
4,667
0
1,542
4,040
1,107
56
1,177
2,863
0
33,310
W
Raijin
Funnion
Raijin
3,705
926
0
2,473
4,422
1,708
0
2,288
2,134
32,095
0
L
118
49
0
186
2,489
456
0
562
1,927
0
2,797
L
Danzaburou
Guhdersh
Danzaburou
1,870
945
0
1,634
6,105
1,619
0
841
5,264
0
21,370
W
Fenrir
Kadenas
Fenrir
3,509
1,038
0
3,660
5,841
2,124
0
452
5,389
0
29,585
W
Terra
POTTED
Terra
1,797
411
451
1,543
3,688
1,602
180
623
3,065
10,863
0
L
2,598
356
0
430
8,690
3,176
0
1,132
7,558
8,481
0
W
Sylvanus
godsam1
Sylvanus
2,206
1,138
0
1,837
3,859
2,081
1,162
0
3,859
21,437
0
L
1,551
526
0
2,119
5,517
2,485
0
2,002
3,515
0
16,328
L
Tiamat
minsea0916
Tiamat
1,942
326
0
577
5,065
1,783
0
3,171
1,894
16,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,739
Gold Earned
28,069
135
Minions Killed
263
0
Camps Cleared
0
677,794
Distance Traveled
818,920
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,432
804
69
9
0
163,583
0
W
Raijin
5,896
737
62
8
0
155,788
1
L
Serqet
3,253
407
7
1
0
96,692
2
L
Danzaburou
4,343
543
53
7
0
153,668
2
W
Fenrir
5,666
708
65
8
0
182,360
1
W
Terra
4,604
576
17
2
0
170,627
1
L
Ares
4,727
591
10
1
0
149,379
2
W
Sylvanus
5,471
684
50
6
0
146,562
2
L
Tyr
4,293
537
41
5
0
108,527
0
L
Tiamat
4,123
515
24
3
0
169,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role