Player Matchup

Neith
Neith
Itskylejones
Neith
Level 42
God Stats
1W - 0L
1,621 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
asianpandaVII
Loki
Level 63
God Stats
1W - 0L
1,820 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 2
Cthulhu
Cthulhu
jSWIZZLE13
Cthulhu
Level 35
God Stats
1W - 0L
1,642 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
lordvaperton
Tyr
Level 85
God Stats
1W - 0L
1,735 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 2
Hera
Hera
nikkefox7
Hera
Level 44
God Stats
1W - 0L
1,476 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 2
Team Averages
Level 54
1,659 SR
1,615 Elo+

VS

Team Averages
Level 34
1,302 SR
1,222 Elo+
Izanami
Izanami
Mooniely
Izanami
Level 18
God Stats
0W - 7L
1,218 SR
Queue Stats
6W - 19L
1,165 Elo+
Party 1
Olorun
Olorun
jesseswag333
Olorun
Level 14
God Stats
2W - 8L
1,210 SR
Queue Stats
3W - 10L
1,163 Elo+
Party 1
Cu Chulainn
Cu Chulainn
morad123
Cu Chulainn
Level 62
God Stats
3W - 7L
1,340 SR
Queue Stats
36W - 56L
1,299 Elo+
Party 1
Hera
Hera
owotata
Hera
Level 48
God Stats
1W - 2L
1,345 SR
Queue Stats
20W - 33L
1,261 Elo+
Party 1
Da Ji
Da Ji
pyakku
Da Ji
Level 26
God Stats
1W - 2L
1,398 SR
Queue Stats
15W - 32L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
8,874
444
10,856
10,778
3,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
16 / 3 / 4
11,439
572
13,498
13,260
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
jSWIZZLE13
Cthulhu
15
2 / 1 / 11
9,235
462
11,052
22,672
10,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 3
9,558
478
6,181
10,336
7,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
18
9 / 5 / 6
11,833
592
18,759
11,895
4,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mooniely
Izanami
12
0 / 5 / 2
7,275
364
3,172
12,123
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
11
0 / 13 / 2
7,612
381
3,586
17,305
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
morad123
Cu Chulainn
16
4 / 3 / 2
10,040
502
14,184
16,151
14,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
owotata
Hera
12
1 / 6 / 1
7,498
375
7,899
10,735
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
pyakku
Da Ji
14
6 / 8 / 1
9,421
471
10,503
16,420
8,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
34
Kills
11
12
Deaths
35
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Izanami
Mooniely
Izanami
0
5
2
0.2
W
16
3
4
6
W
Cthulhu
jSWIZZLE13
Cthulhu
2
1
11
7.5
L
Olorun
0
13
2
0.08
W
5
2
3
3.25
L
Cu Chulainn
morad123
Cu Chulainn
4
3
2
1.67
W
Hera
9
5
6
2.4
L
Hera
owotata
Hera
1
6
1
0.25
L
Da Ji
pyakku
Da Ji
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,346
Damage
39,344
68,941
Taken
72,734
32,038
Mitigated
37,695
24,758
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,856
5,327
1,150
4,978
10,778
3,878
1,323
2,365
8,163
0
53,584
L
Izanami
Mooniely
Izanami
3,172
1,259
285
1,897
12,123
3,733
0
4,443
7,680
0
31,868
W
13,498
2,571
0
2,669
13,260
4,842
976
2,383
10,841
0
56,155
W
Cthulhu
jSWIZZLE13
Cthulhu
11,052
203
196
9,585
22,672
10,973
470
4,430
17,734
37,895
0
L
Olorun
3,586
1,441
181
1,589
17,305
5,623
822
11,255
6,050
30,684
2,390
W
6,181
1,053
425
3,612
10,336
7,905
2,659
1,625
8,708
0
32,191
L
Cu Chulainn
morad123
Cu Chulainn
14,184
2,541
0
2,050
16,151
14,430
596
3,465
12,686
11,137
52,108
W
Hera
18,759
3,645
34
2,109
11,895
4,440
2,472
2,647
9,248
78,453
0
L
Hera
owotata
Hera
7,899
2,079
881
1,339
10,735
5,179
0
4,823
5,912
32,160
0
L
Da Ji
pyakku
Da Ji
10,503
1,889
137
850
16,420
8,730
426
5,825
10,595
0
32,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,939
Gold Earned
41,846
412
Minions Killed
328
0
Camps Cleared
0
1,977,503
Distance Traveled
1,792,018
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,874
444
81
4
0
359,328
0
L
Izanami
7,275
364
74
4
0
384,099
0
W
Loki
11,439
572
84
4
0
402,120
6
W
Cthulhu
9,235
462
56
3
0
406,670
0
L
Olorun
7,612
381
50
3
0
293,974
0
W
Tyr
9,558
478
59
3
0
433,462
4
L
Cu Chulainn
10,040
502
102
5
0
382,281
0
W
Hera
11,833
592
132
7
0
375,923
4
L
Hera
7,498
375
57
3
0
351,610
0
L
Da Ji
9,421
471
45
2
0
380,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role