Player Matchup

Cthulhu
Cthulhu
AugCs
Cthulhu
Level 94
God Stats
19W - 8L
1,769 SR
Queue Stats
529W - 539L
1,517 Elo+
Party 1
Ullr
Ullr
Kalevir
Ullr
Level 104
God Stats
2W - 1L
1,682 SR
Queue Stats
312W - 301L
1,425 Elo+
Party 2
Ra
Ra
NKT l LuX
Ra
Level 128
God Stats
3W - 4L
1,557 SR
Queue Stats
82W - 93L
1,480 Elo+
Party 1
Fenrir
Fenrir
dadgameplay
Fenrir
Level 120
God Stats
5W - 8L
1,280 SR
Queue Stats
228W - 235L
1,489 Elo+
Solo
Athena
Athena
kojhisourin
Athena
Level 119
God Stats
16W - 6L
1,716 SR
Queue Stats
397W - 377L
1,493 Elo+
Party 2
Team Averages
Level 113
1,601 SR
1,481 Elo+

VS

Team Averages
Level 64
1,521 SR
1,442 Elo+
Xbalanque
Xbalanque
Alcatraz12345678
Xbalanque
Level 68
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 3
Loki
Loki
LordGostoso
Loki
Level 69
God Stats
26W - 27L
1,542 SR
Queue Stats
362W - 356L
1,490 Elo+
Party 3
Yemoja
Yemoja
MestreFischer
Yemoja
Level 47
God Stats
29W - 29L
1,496 SR
Queue Stats
96W - 92L
1,419 Elo+
Party 3
Janus
Janus
emiliano16
Janus
Level 33
God Stats
9W - 9L
1,492 SR
Queue Stats
199W - 133L
1,491 Elo+
Party 4
Gilgamesh
Gilgamesh
ㅤD3F4UL7ㅤ
Gilgamesh
Level 105
God Stats
0W - 1L
1,717 SR
Queue Stats
302W - 233L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AugCs
Cthulhu
14
2 / 1 / 1
8,232
588
7,632
9,712
7,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Kalevir
Ullr
13
1 / 1 / 2
7,145
510
4,619
5,121
1,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 4 / 2
7,619
544
6,184
7,503
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
14
6 / 1 / 3
8,170
584
6,280
10,397
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
11
1 / 0 / 3
6,803
486
3,955
7,934
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
10
0 / 2 / 1
5,750
411
2,605
6,429
2,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 2 / 0
6,943
496
7,228
9,839
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
6,049
432
3,619
7,154
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
13
2 / 5 / 2
7,469
534
3,146
6,932
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ㅤD3F4UL7ㅤ
Gilgamesh
13
0 / 3 / 1
6,935
495
6,544
9,754
5,441
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
6
7
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
0
2
1
0.25
W
Cthulhu
AugCs
Cthulhu
2
1
1
2.5
W
Ullr
Kalevir
Ullr
1
1
2
2
L
4
2
0
2
L
0
1
0
0
W
3
4
2
1
W
Fenrir
6
1
3
7.5
L
Janus
2
5
2
0.6
W
Athena
1
0
3
2.5
L
Gilgamesh
ㅤD3F4UL7ㅤ
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
23,142
40,667
Taken
40,108
23,876
Mitigated
17,854
16,542
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
2,605
1,009
0
1,477
6,429
2,195
552
1,435
4,966
0
28,132
W
Cthulhu
AugCs
Cthulhu
7,632
1,300
503
4,763
9,712
7,889
249
853
8,849
57,384
0
W
Ullr
Kalevir
Ullr
4,619
1,499
0
1,015
5,121
1,952
281
1,720
3,401
0
49,150
L
7,228
2,261
0
3,064
9,839
3,196
0
4,208
5,502
0
36,861
L
3,619
450
786
2,133
7,154
4,800
66
2,441
4,669
23,078
0
W
6,184
1,021
1,088
2,761
7,503
2,868
675
1,231
6,178
50,546
0
W
Fenrir
6,280
1,521
0
4,978
10,397
4,107
0
696
9,663
0
42,468
L
Janus
3,146
172
0
610
6,932
2,222
0
2,816
3,924
40,466
0
W
Athena
3,955
1,100
0
1,434
7,934
7,060
39
2,084
5,744
19,884
0
L
Gilgamesh
ㅤD3F4UL7ㅤ
Gilgamesh
6,544
3,054
0
3,498
9,754
5,441
0
6,450
3,276
0
42,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,969
Gold Earned
33,146
425
Minions Killed
337
0
Camps Cleared
0
1,405,443
Distance Traveled
1,299,498
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,750
411
66
5
0
248,983
3
W
Cthulhu
8,232
588
125
9
0
273,747
0
W
Ullr
7,145
510
92
7
0
265,155
7
L
Loki
6,943
496
65
5
0
280,122
2
L
Yemoja
6,049
432
25
2
0
242,998
0
W
Ra
7,619
544
102
7
0
260,497
5
W
Fenrir
8,170
584
72
5
0
291,886
2
L
Janus
7,469
534
96
7
0
246,258
4
W
Athena
6,803
486
34
2
0
314,158
2
L
Gilgamesh
6,935
495
85
6
0
281,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role