Player Matchup

Athena
Athena
Blargknight
Athena
Level 155
God Stats
16W - 18L
1,552 SR
Queue Stats
338W - 334L
1,519 Elo+
Party 1
Cupid
Cupid
Flowwz
Cupid
Level 108
God Stats
4W - 6L
1,508 SR
Queue Stats
148W - 113L
1,559 Elo+
Party 1
Hades
Hades
Kitzmilla
Hades
Level 142
God Stats
5W - 1L
1,692 SR
Queue Stats
386W - 374L
1,530 Elo+
Party 1
Set
Set
Rhyno_vX
Set
Level 157
God Stats
4W - 3L
1,675 SR
Queue Stats
426W - 411L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
lilslush18
Danzaburou
Level 59
God Stats
17W - 28L
1,446 SR
Queue Stats
34W - 53L
1,423 Elo+
Party 1
Team Averages
Level 124
1,575 SR
1,515 Elo+

VS

Team Averages
Level 106
1,509 SR
1,540 Elo+
Sol
Sol
DSeuu
Sol
Level 99
God Stats
7W - 6L
1,531 SR
Queue Stats
161W - 141L
1,559 Elo+
Party 2
Da Ji
Da Ji
Kryyptt
Da Ji
Level 123
God Stats
5W - 1L
1,672 SR
Queue Stats
233W - 234L
1,505 Elo+
Party 3
King Arthur
King Arthur
Kyoct
King Arthur
Level 108
God Stats
7W - 8L
1,604 SR
Queue Stats
95W - 88L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
Panic-AtTheDepot
Sylvanus
Level 126
God Stats
2W - 5L
1,230 SR
Queue Stats
94W - 75L
1,558 Elo+
Solo
Scylla
Scylla
Stressfulll
Scylla
Level 73
God Stats
10W - 5L
1,506 SR
Queue Stats
305W - 285L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 3 / 1
6,259
417
3,338
12,886
7,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Flowwz
Cupid
13
0 / 0 / 0
7,796
520
2,394
8,263
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Kitzmilla
Hades
14
1 / 5 / 0
7,819
521
9,096
15,283
14,330
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 3 / 3
7,400
493
4,850
12,658
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
lilslush18
Danzaburou
11
0 / 5 / 1
6,836
456
4,363
10,977
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DSeuu
Sol
15
1 / 0 / 2
8,484
566
4,837
4,349
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Kryyptt
Da Ji
13
5 / 1 / 4
8,139
543
5,089
8,288
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Kyoct
King Arthur
15
6 / 1 / 3
8,627
575
11,928
14,266
9,805
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 0 / 6
7,050
470
7,244
9,768
9,423
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
14
3 / 1 / 7
8,384
559
7,687
5,656
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
16
16
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
2
3
1
0.83
W
Sol
DSeuu
Sol
1
0
2
2
L
Cupid
Flowwz
Cupid
0
0
0
0
L
Hades
Kitzmilla
Hades
1
5
0
0.2
W
Da Ji
Kryyptt
Da Ji
5
1
4
7
W
King Arthur
Kyoct
King Arthur
6
1
3
7.5
W
1
0
6
4
L
0
3
3
0.5
W
Scylla
3
1
7
6.5
L
Danzaburou
lilslush18
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
36,785
60,067
Taken
42,327
32,243
Mitigated
25,681
23,400
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,338
884
101
1,638
12,886
7,507
14
5,486
7,332
17,384
0
W
Sol
DSeuu
Sol
4,837
1,035
0
3,015
4,349
1,112
0
711
3,638
55,730
0
L
Cupid
Flowwz
Cupid
2,394
1,288
48
6,608
8,263
2,404
0
3,796
4,467
0
47,304
L
Hades
Kitzmilla
Hades
9,096
1,341
204
6,379
15,283
14,330
0
1,324
13,883
49,306
0
W
Da Ji
Kryyptt
Da Ji
5,089
1,529
0
2,705
8,288
3,676
0
501
7,787
0
53,138
W
King Arthur
Kyoct
King Arthur
11,928
3,134
0
2,790
14,266
9,805
49
8,256
6,010
0
54,593
W
7,244
2,261
1,667
4,596
9,768
9,423
0
2,361
7,407
31,967
0
L
4,850
1,897
0
5,974
12,658
4,749
0
3,286
9,302
0
50,916
W
Scylla
7,687
969
0
1,188
5,656
1,665
0
605
5,051
46,426
0
L
Danzaburou
lilslush18
Danzaburou
4,363
1,336
0
2,448
10,977
3,253
0
5,606
5,017
0
42,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,110
Gold Earned
40,684
418
Minions Killed
452
0
Camps Cleared
0
1,441,545
Distance Traveled
1,440,443
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,259
417
17
1
0
336,426
5
W
Sol
8,484
566
115
8
0
304,465
4
L
Cupid
7,796
520
121
8
0
290,654
9
L
Hades
7,819
521
104
7
0
256,951
1
W
Da Ji
8,139
543
83
6
0
278,576
2
W
King Arthur
8,627
575
89
6
0
284,321
4
W
Sylvanus
7,050
470
56
4
0
281,458
6
L
Set
7,400
493
101
7
0
292,271
7
W
Scylla
8,384
559
109
7
0
291,623
6
L
Danzaburou
6,836
456
75
5
0
265,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role